- remove the m_defaultFSType from PartitionLayout, because it is
set on construction -- which is too early, before the configuration
has been read.
- make the default FS explicit in the init() calls which pass in
a configuration; this needs support in the intermediate
PartitionCoreModule.
- the "simple" constructor for PartitionEntry left the FS type
set as the constructor left it -- which is Unknown by default.
This leads to install failures in systems that don't set a
special layout but just want a single / -- because the FS is
set to Unknown.
- massage the constructor and consumer of the code, push
Ext4 FS in the tests and use the configured default in production.
- Rename the "size" locals using "sectors" in their name. Size may be
confusing or not enough specific as it can be interpreted a size in
Byte.
partSizeMap -> partSectorsMap,
totalSize -> totalSectors,
availablesize -> availableSectors,
size -> sectors,
minSize -> minSectors
maxSize -> maxSectors
- Create a the new local currentSector to iterate over the sectors;
instead of using the parameter firstSector.
- Remove the variable end that does not help much; too many variable
already. Expand its expression instead.
- Introduces new constructors for PartitionEntry: copy constructory and
constructor with all attributes.
- Use the new constructor in method addEntry().
- The variant helper toString() takes a default value since commit
c9f942ad6 ([libcalamares] Add default value to variant helpers).
- Set the default value to 0 and simplify the retreival of size values
by calling the helper toString() and removing the temporary variables.
- The logic of the method initLayout belongs to the object
PartitionLayout. Move logic to that object.
- Use a single method initLayout in object PartitionCoreModule.
- Member m_partLayout in object PartitionCoreModule is no longer
allocated.
- if the partition size is invalid, then warn about it but do
not print the (uninitialized) size of the partition.
- shuffle code to continue earlier, allowing the "good path"
code to be out-dented.
* Use the minSize when the target storage is smaller than the sum of sizes
* Percentage-defined partitions should be computed after setting hard-defined ones
This fixes issues when 0 byte partitions were created when the disk is too small.
Also fixes an issue with percent-defined partitions being forced to be defined at the end of the disk.
- point to main Calamares site in the 'part of' headers instead
of to github (this is the "this file is part of Calamares"
opening line for most files).
- remove boilerplate from all source files, CMake modules and completions,
this is the 3-paragraph summary of the GPL-3.0-or-later, which has
a meaning entirely covered by the SPDX tag.
- Initialize the attribute partAttributes to 0; it is a primitive type
and it is not initialized in some constructors.
Fixes commit c1b5426c6 ([partition] Add support for partition attributes).
- Move implementation of default constructor to cpp.
- The sub-directories under libcalamares (e.g. Utils, ..)
all live in namespace CalamaresUtils (well, except for Logger).
The services (e.g. subdirs other than utils/) live in their
own nested namespace, so partitioning should go into
CalamaresUtils::Partition for consistency.
Instead of relying on a module-specific implementation, use the new
PartitionSize class for storing partition sizes.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
This commit adds several checks while reading the configuration of the
`partition` module, in case the partition layout configuration is
misformed. If an error is encountered, an message is printed to the
console and the module reverts to the default partition layout.
Checks are also added when implementing the partition layout, in case a
problem occurs that couldn't be anticipated (for example, when a
partition size is in %, checking its absolute value require knowing the
total device size, which is not the case when the configuration is
being read).
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
Every call of `ParseStringSize` is replaced by using an instance of the
`PartUtils::PartSize` class.
This commit also removes the now-unused previous size parsing functions.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
When using a custom partition layout with partition sizes in %, it can
be useful to set an upper limit to the partition size.
For instance, using a 20% size for the `/` partition will create a 24G
partition on a 120GB drive, but a 200GB partition on a 1TB drive, which
is not useful, and could be avoided by setting a maximum partition size.
This commit adds the `maxSize` parameter (with a default value of 100%).
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
In order to allow the use of these functions across the whole partition
module and keep all partition size-related functions in the same
namespace, this commit moves them to PartUtils.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
In order to be able to parse partition size strings using the same
functions across the partition module, the parseSizeString() function is
exported to the PartUtils namespace.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
Due to changes to the FileSsytem::typeForName() function, more
processing is needed to deal with locales and different cases.
This is done by refactoring the findFS() function, initially located in
the PartitionViewStep class, and making it available to the whole module.
Additionnally, more checks have been implemented regarding the use of
global storage in the PartitionLayout class, and the filesystem types
now use the correct FileSystem::Type, as requested.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
When using the default partition layout (only a `/` partition), the
filesystem used was ext4, ignoring the `defaultFileSystemType`
configuration option.
This commit fixes this bug, so that any supported filesystem can now be
used for the default partitioning scheme.
Fixes#1093
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>