[partition] Correctly handle percentage-define partitions

* Use the minSize when the target storage is smaller than the sum of sizes
 * Percentage-defined partitions should be computed after setting hard-defined ones

This fixes issues when 0 byte partitions were created when the disk is too small.
Also fixes an issue with percent-defined partitions being forced to be defined at the end of the disk.
This commit is contained in:
Corentin Noël 2020-09-16 12:46:28 +02:00
parent e84f446c5f
commit 75fd1dd114

View File

@ -164,22 +164,36 @@ PartitionLayout::execute( Device* dev,
const PartitionRole& role )
{
QList< Partition* > partList;
// Map each partition entry to its requested size (0 when calculated later)
QMap< const PartitionLayout::PartitionEntry *, qint64 > partSizeMap;
qint64 minSize, maxSize, end;
qint64 totalSize = lastSector - firstSector + 1;
qint64 availableSize = totalSize;
// TODO: Refine partition sizes to make sure there is room for every partition
// Use a default (200-500M ?) minimum size for partition without minSize
foreach ( const PartitionLayout::PartitionEntry& part, m_partLayout )
// Let's check if we have enough space for each partSize
for( const PartitionLayout::PartitionEntry& part : m_partLayout )
{
Partition* currentPartition = nullptr;
qint64 size = -1;
// Calculate partition size
if ( part.partSize.isValid() )
{
size = part.partSize.toSectors( totalSize, dev->logicalSize() );
// We need to ignore the percent-defined
if ( part.partSize.unit() != CalamaresUtils::Partition::SizeUnit::Percent)
{
size = part.partSize.toSectors( totalSize, dev->logicalSize() );
}
else
{
if ( part.partMinSize.isValid() )
{
size = part.partMinSize.toSectors( totalSize, dev->logicalSize() );
}
else
{
size = 0;
}
}
}
else
{
@ -187,37 +201,81 @@ PartitionLayout::execute( Device* dev,
continue;
}
if ( part.partMinSize.isValid() )
{
minSize = part.partMinSize.toSectors( totalSize, dev->logicalSize() );
}
else
{
minSize = 0;
}
partSizeMap.insert (&part, size);
availableSize -= size;
}
if ( part.partMaxSize.isValid() )
// Use partMinSize and see if we can do better afterward.
if (availableSize < 0)
{
availableSize = totalSize;
for( const PartitionLayout::PartitionEntry& part : m_partLayout )
{
maxSize = part.partMaxSize.toSectors( totalSize, dev->logicalSize() );
}
else
{
maxSize = availableSize;
}
qint64 size;
// Make sure we never go under minSize once converted to sectors
if ( maxSize < minSize )
{
cWarning() << "Partition" << part.partMountPoint << "max size (" << maxSize << "sectors) is < min size ("
<< minSize << "sectors), using min size";
maxSize = minSize;
if ( part.partMinSize.isValid() )
{
size = part.partMinSize.toSectors( totalSize, dev->logicalSize() );
}
else if ( part.partSize.isValid() )
{
if ( part.partSize.unit() != CalamaresUtils::Partition::SizeUnit::Percent)
{
size = part.partSize.toSectors( totalSize, dev->logicalSize() );
}
else
{
size = 0;
}
}
else
{
size = 0;
}
partSizeMap.insert (&part, size);
availableSize -= size;
}
}
// Assign size for percentage-defined partitions
for( const PartitionLayout::PartitionEntry& part : m_partLayout )
{
if ( part.partSize.unit() == CalamaresUtils::Partition::SizeUnit::Percent)
{
qint64 size = partSizeMap.value (&part);
size = part.partSize.toSectors( availableSize + size, dev->logicalSize() );
partSizeMap.insert (&part, size);
if ( part.partMinSize.isValid() )
{
qint64 minSize = part.partMinSize.toSectors( totalSize, dev->logicalSize() );
if (minSize > size)
{
size = minSize;
}
}
if ( part.partMaxSize.isValid() )
{
qint64 maxSize = part.partMaxSize.toSectors( totalSize, dev->logicalSize() );
if (maxSize < size)
{
size = maxSize;
}
}
}
}
availableSize = totalSize;
// TODO: Refine partition sizes to make sure there is room for every partition
// Use a default (200-500M ?) minimum size for partition without minSize
for( const PartitionLayout::PartitionEntry& part : m_partLayout )
{
qint64 size = partSizeMap.value (&part);
Partition* currentPartition = nullptr;
// Adjust partition size based on user-defined boundaries and available space
if ( size < minSize )
{
size = minSize;
}
if ( size > maxSize )
{
size = maxSize;