- os-proper may return an extra file after the device:
/dev/sda1:Ubuntu 19.10 (19.10):Ubuntu:linux
/dev/sdb1@/EFI/Microsoft/Boot/bootmgfw.efi:Windows Boot Manager:Windows:efi
I think we had this (kind of) module a long time ago and it was
removed for over-complicating things; re-introduce one now that
KPMcore is used in 3 different places and all would benefit
from consistent API handling / defines.
- handle swapfiles when writing /etc/fstab in the target system
- special-case mountpoint
- since swapfiles are not a partition, take the setting out
of partitionChoices
- create the physical swapfile as well (there's no other place
where it would make sense)
- Give LVM jobs a dummy argument Device* so that they
fit the functionality of makeJob for partitioning.
For those jobs that already take an LVMDevice*, this should
be the self-same device, but that isn't checked.
* Use the minSize when the target storage is smaller than the sum of sizes
* Percentage-defined partitions should be computed after setting hard-defined ones
This fixes issues when 0 byte partitions were created when the disk is too small.
Also fixes an issue with percent-defined partitions being forced to be defined at the end of the disk.
- point to main Calamares site in the 'part of' headers instead
of to github (this is the "this file is part of Calamares"
opening line for most files).
- remove boilerplate from all source files, CMake modules and completions,
this is the 3-paragraph summary of the GPL-3.0-or-later, which has
a meaning entirely covered by the SPDX tag.
In spite of there being considerable documentation sometimes in the
config file, we go with CC0 because we don't want the notion of
'derived work' of a config file.
The example `settings.conf` is also CC0. Add some docs to
it while we're at it.
The build instructions are not that interesting, it's a toss-up
between CC0 and BSD-2, but because other CMake bits are BSD-2-Clause,
apply that to more CMakeLists. The copyright date isn't all that
accurate, but these are just inconsequential files.
While here, tidy up and get rid of some useless intermediates.
The .ui files are all GPL-3.0-or-later style, but it's
slightly difficult to keep licensing information in them:
it's XML, so an XML comment might work, but there's no
guarantee that safe/load will preserve them.
Put the SPDX tags in the <author> tag, so that it's visible
in Qt Designer.