*fix* better internal urgent task handling

*fix* urgent task blinks on all desktops for omnipresent windows
*fix* better active window handling on desktop changes
*fix* better active window handling if switching omnipresent property



git-svn-id: http://tint2.googlecode.com/svn/trunk@302 121b4492-b84c-0410-8b4c-0d4edfb3f3cc
This commit is contained in:
Andreas.Fink85
2009-12-29 19:55:25 +00:00
parent 890262073a
commit c93bf5e1f3
7 changed files with 62 additions and 81 deletions

View File

@@ -29,12 +29,14 @@
#include "window.h"
#include "task.h"
#include "taskbar.h"
#include "server.h"
#include "panel.h"
#include "tooltip.h"
#include "timer.h"
static const struct timeout* urgent_timeout = 0;
static GSList* urgent_list = 0;
const char* task_get_tooltip(void* obj)
{
@@ -145,7 +147,7 @@ void remove_task (Task *tsk)
task_active = 0;
if (tsk2 == task_drag)
task_drag = 0;
if (is_urgent(tsk2))
if (g_slist_find(urgent_list, tsk2))
del_urgent(tsk2);
XFreePixmap (server.dsp, tsk2->area.pix.pmap);
@@ -441,7 +443,7 @@ void active_task()
if (XGetTransientForHint(server.dsp, w1, &w2) != 0)
if (w2) tsk2 = task_get_task(w2);
}
if ( is_urgent(tsk2) ) {
if ( g_slist_find(urgent_list, tsk2) ) {
del_urgent(tsk2);
}
// put active state on all task (multi_desktop)
@@ -465,11 +467,11 @@ void blink_urgent()
{
GSList* urgent_task = urgent_list;
while (urgent_task) {
Task_urgent* t = urgent_task->data;
if ( t->tick < max_tick_urgent) {
t->tsk->area.is_active = !t->tsk->area.is_active;
t->tsk->area.redraw = 1;
t->tick++;
Task* t = urgent_task->data;
if ( t->urgent_tick < max_tick_urgent) {
t->area.is_active = !t->area.is_active;
t->area.redraw = 1;
t->urgent_tick++;
}
urgent_task = urgent_task->next;
}
@@ -486,24 +488,20 @@ void add_urgent(Task *tsk)
if ( task_active && task_active->win == tsk->win )
return;
// first check if task is already in the list and reset the counter
GSList* urgent_task = urgent_list;
while (urgent_task) {
Task_urgent* t = urgent_task->data;
if (t->tsk == tsk) {
t->tick = 0;
return;
}
urgent_task = urgent_task->next;
// reset counter to 0, remove tasks which are already in the list
GSList* urgent_add = task_get_tasks(tsk->win);
GSList* it = urgent_add;
Task* tsk2;
while (it) {
tsk2 = it->data;
tsk2->urgent_tick = 0;
it = it->next;
if (g_slist_find(urgent_list, tsk2))
urgent_add = g_slist_remove(urgent_add, tsk2);
}
// not yet in the list, so we have to add it
Task_urgent* t = malloc(sizeof(Task_urgent));
if (!t)
return;
t->tsk = tsk;
t->tick = 0;
urgent_list = g_slist_prepend(urgent_list, t);
urgent_list = g_slist_concat(urgent_add, urgent_list);
if (urgent_timeout == 0)
urgent_timeout = add_timeout(10, 1000, blink_urgent);
@@ -511,33 +509,18 @@ void add_urgent(Task *tsk)
void del_urgent(Task *tsk)
{
GSList* urgent_task = urgent_list;
while (urgent_task) {
Task_urgent* t = urgent_task->data;
if (t->tsk == tsk) {
urgent_list = g_slist_remove(urgent_list, t);
free(t);
if (!urgent_list) {
stop_timeout(urgent_timeout);
urgent_timeout = 0;
}
return;
}
urgent_task = urgent_task->next;
}
}
int is_urgent(Task *tsk)
{
if (!tsk)
return 0;
GSList* urgent_task = urgent_list;
while (urgent_task) {
Task_urgent* t = urgent_task->data;
if (t->tsk == tsk)
return 1;
urgent_task = urgent_task->next;
return;
GSList* urgent_del = task_get_tasks(tsk->win);
GSList* it = urgent_del;
while(it) {
urgent_list = g_slist_remove(urgent_list, it->data);
it = it->next;
}
if (!urgent_list) {
stop_timeout(urgent_timeout);
urgent_timeout = 0;
}
return 0;
}