fixed indentation inconsistency by dmitry
git-svn-id: http://tint2.googlecode.com/svn/trunk@193 121b4492-b84c-0410-8b4c-0d4edfb3f3cc
This commit is contained in:
@@ -18,12 +18,12 @@
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#include "area.h"
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#include "area.h"
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typedef struct Battery {
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typedef struct Battery {
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// always start with area
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// always start with area
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Area area;
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Area area;
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config_color font;
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config_color font;
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int bat1_posy;
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int bat1_posy;
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int bat2_posy;
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int bat2_posy;
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} Battery;
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} Battery;
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enum chargestate {
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enum chargestate {
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@@ -15,12 +15,12 @@
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typedef struct Clock {
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typedef struct Clock {
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// always start with area
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// always start with area
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Area area;
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Area area;
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config_color font;
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config_color font;
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int time1_posy;
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int time1_posy;
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int time2_posy;
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int time2_posy;
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} Clock;
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} Clock;
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46
src/panel.h
46
src/panel.h
@@ -58,39 +58,39 @@ extern Imlib_Image default_icon;
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typedef struct {
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typedef struct {
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// always start with area
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// always start with area
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// area.list own all objects of the panel according to config file
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// area.list own all objects of the panel according to config file
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Area area;
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Area area;
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// --------------------------------------------------
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// --------------------------------------------------
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// panel
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// panel
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Window main_win;
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Window main_win;
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Pixmap temp_pmap;
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Pixmap temp_pmap;
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// position relative to root window
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// position relative to root window
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int posx, posy;
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int posx, posy;
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int marginx, marginy;
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int marginx, marginy;
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float initial_width, initial_height;
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float initial_width, initial_height;
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int pourcentx, pourcenty;
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int pourcentx, pourcenty;
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// location of the panel (monitor number)
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// location of the panel (monitor number)
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int monitor;
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int monitor;
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// --------------------------------------------------
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// --------------------------------------------------
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// task and taskbar parameter per panel
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// task and taskbar parameter per panel
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Area g_taskbar;
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Area g_taskbar;
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Global_task g_task;
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Global_task g_task;
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// --------------------------------------------------
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// --------------------------------------------------
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// taskbar point to the first taskbar in panel.area.list.
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// taskbar point to the first taskbar in panel.area.list.
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// number of tasbar == nb_desktop
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// number of tasbar == nb_desktop
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// taskbar[i] is used to loop over taskbar,
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// taskbar[i] is used to loop over taskbar,
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// while panel->area.list is used to loop over all panel's objects
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// while panel->area.list is used to loop over all panel's objects
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Taskbar *taskbar;
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Taskbar *taskbar;
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int nb_desktop;
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int nb_desktop;
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// --------------------------------------------------
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// --------------------------------------------------
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// clock
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// clock
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Clock clock;
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Clock clock;
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// --------------------------------------------------
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// --------------------------------------------------
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// battery
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// battery
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@@ -20,8 +20,8 @@
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typedef struct {
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typedef struct {
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// always start with area
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// always start with area
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Area area;
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Area area;
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GSList *list_icons;
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GSList *list_icons;
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int sort;
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int sort;
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@@ -30,9 +30,9 @@ typedef struct {
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typedef struct
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typedef struct
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{
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{
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Window id;
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Window id;
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int x, y;
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int x, y;
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int width, height;
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int width, height;
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int hide;
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int hide;
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} TrayWindow;
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} TrayWindow;
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@@ -12,15 +12,15 @@
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typedef struct {
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typedef struct {
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// always start with area
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// always start with area
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Area area;
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Area area;
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int desktop;
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int desktop;
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// task parameters
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// task parameters
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int task_width;
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int task_width;
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int task_modulo;
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int task_modulo;
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int text_width;
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int text_width;
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} Taskbar;
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} Taskbar;
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@@ -69,34 +69,34 @@ static void loadDir();
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// define menubar and toolbar
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// define menubar and toolbar
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static const char *fallback_ui_file =
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static const char *fallback_ui_file =
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"<ui>"
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"<ui>"
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" <menubar name='MenuBar'>"
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" <menubar name='MenuBar'>"
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" <menu action='ThemeMenu'>"
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" <menu action='ThemeMenu'>"
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" <menuitem action='ThemeAdd'/>"
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" <menuitem action='ThemeAdd'/>"
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" <menuitem action='ThemeSaveAs'/>"
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" <menuitem action='ThemeSaveAs'/>"
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" <separator/>"
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" <separator/>"
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" <menuitem action='ThemeProperties'/>"
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" <menuitem action='ThemeProperties'/>"
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" <menuitem action='ThemeRename'/>"
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" <menuitem action='ThemeRename'/>"
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" <separator/>"
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" <separator/>"
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" <menuitem action='ThemeDelete'/>"
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" <menuitem action='ThemeDelete'/>"
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" <separator/>"
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" <separator/>"
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" <menuitem action='ThemeQuit'/>"
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" <menuitem action='ThemeQuit'/>"
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" </menu>"
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" </menu>"
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" <menu action='ViewMenu'>"
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" <menu action='ViewMenu'>"
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" <menuitem action='ViewRefresh'/>"
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" <menuitem action='ViewRefresh'/>"
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" <menuitem action='ViewRefreshAll'/>"
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" <menuitem action='ViewRefreshAll'/>"
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" </menu>"
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" </menu>"
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" <menu action='HelpMenu'>"
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" <menu action='HelpMenu'>"
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" <menuitem action='HelpAbout'/>"
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" <menuitem action='HelpAbout'/>"
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" </menu>"
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" </menu>"
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" </menubar>"
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" </menubar>"
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" <toolbar name='ToolBar'>"
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" <toolbar name='ToolBar'>"
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" <toolitem action='ViewRefreshAll'/>"
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" <toolitem action='ViewRefreshAll'/>"
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" <separator/>"
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" <separator/>"
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" <toolitem action='ThemeProperties'/>"
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" <toolitem action='ThemeProperties'/>"
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" <toolitem action='ViewApply'/>"
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" <toolitem action='ViewApply'/>"
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" </toolbar>"
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" </toolbar>"
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"</ui>";
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"</ui>";
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// define menubar and toolbar action
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// define menubar and toolbar action
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static GtkActionEntry entries[] = {
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static GtkActionEntry entries[] = {
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@@ -27,58 +27,58 @@
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typedef struct
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typedef struct
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{
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{
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double color[3];
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double color[3];
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double alpha;
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double alpha;
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int width;
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int width;
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int rounded;
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int rounded;
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} Border;
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} Border;
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typedef struct
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typedef struct
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{
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{
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double color[3];
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double color[3];
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double alpha;
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double alpha;
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} Color;
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} Color;
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typedef struct
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typedef struct
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{
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{
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Pixmap pmap;
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Pixmap pmap;
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Color back;
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Color back;
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Border border;
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Border border;
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} Pmap;
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} Pmap;
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typedef struct {
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typedef struct {
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// absolute coordinate in panel
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// absolute coordinate in panel
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int posx, posy;
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int posx, posy;
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// width and height including border
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// width and height including border
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int width, height;
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int width, height;
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Pmap pix;
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Pmap pix;
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Pmap pix_active;
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Pmap pix_active;
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// list of child : Area object
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// list of child : Area object
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GSList *list;
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GSList *list;
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int on_screen;
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int on_screen;
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// need compute position and width
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// need compute position and width
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int resize;
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int resize;
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// need redraw Pixmap
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// need redraw Pixmap
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int redraw;
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int redraw;
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int use_active, is_active;
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int use_active, is_active;
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// paddingxlr = horizontal padding left/right
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// paddingxlr = horizontal padding left/right
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// paddingx = horizontal padding between childs
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// paddingx = horizontal padding between childs
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int paddingxlr, paddingx, paddingy;
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int paddingxlr, paddingx, paddingy;
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// parent Area
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// parent Area
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void *parent;
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void *parent;
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// panel
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// panel
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void *panel;
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void *panel;
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// each object can overwrite following function
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// each object can overwrite following function
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void (*_draw_foreground)(void *obj, cairo_t *c, int active);
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void (*_draw_foreground)(void *obj, cairo_t *c, int active);
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void (*_resize)(void *obj);
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void (*_resize)(void *obj);
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void (*_add_child)(void *obj);
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void (*_add_child)(void *obj);
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int (*_remove_child)(void *obj);
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int (*_remove_child)(void *obj);
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} Area;
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} Area;
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@@ -36,17 +36,17 @@ enum { NONE=0, CLOSE, TOGGLE, ICONIFY, SHADE, TOGGLE_ICONIFY, MAXIMIZE_RESTORE,
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typedef struct config_border
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typedef struct config_border
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{
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{
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double color[3];
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double color[3];
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double alpha;
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double alpha;
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int width;
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int width;
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int rounded;
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int rounded;
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} config_border;
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} config_border;
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typedef struct config_color
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typedef struct config_color
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{
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{
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double color[3];
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double color[3];
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double alpha;
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double alpha;
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} config_color;
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} config_color;
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