Refactored svg image loading
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@@ -32,11 +32,6 @@
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#include <glib/gstdio.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#ifdef HAVE_RSVG
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#include <librsvg/rsvg.h>
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#endif
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#include "window.h"
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#include "server.h"
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@@ -203,43 +198,8 @@ int resize_launcher(void *obj)
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// Free the old files
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free_icon(launcherIcon->image);
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launcherIcon->image = NULL;
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// Load the new file and scale
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launcherIcon->image = imlib_load_image_immediately(new_icon_path);
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#ifdef HAVE_RSVG
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if (!launcherIcon->image && g_str_has_suffix(new_icon_path, ".svg")) {
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char suffix[128];
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sprintf(suffix, "tmpicon-%d.png", getpid());
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// We fork here because librsvg allocates memory like crazy
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pid_t pid = fork();
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if (pid == 0) {
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// Child
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GError* err = NULL;
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RsvgHandle* svg = rsvg_handle_new_from_file(new_icon_path, &err);
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if (err != NULL) {
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fprintf(stderr, "Could not load svg image!: %s", err->message);
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g_error_free(err);
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launcherIcon->image = NULL;
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} else {
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gchar *name = g_build_filename(g_get_user_config_dir(), "tint2", suffix, NULL);
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GdkPixbuf *pixbuf = rsvg_handle_get_pixbuf(svg);
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gdk_pixbuf_save(pixbuf, name, "png", NULL, NULL);
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}
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exit(0);
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} else {
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// Parent
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waitpid(pid, 0, 0);
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gchar *name = g_build_filename(g_get_user_config_dir(), "tint2", suffix, NULL);
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launcherIcon->image = imlib_load_image_immediately_without_cache(name);
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g_remove(name);
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g_free(name);
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}
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} else
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#endif
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{
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launcherIcon->image = imlib_load_image_immediately(new_icon_path);
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}
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// Load the new file
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launcherIcon->image = load_image(new_icon_path, 1);
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// On loading error, fallback to default
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if (!launcherIcon->image) {
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free(new_icon_path);
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@@ -252,7 +212,7 @@ int resize_launcher(void *obj)
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// Loading default icon failed, draw a blank icon
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free(new_icon_path);
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} else {
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// Loaded icon successfully
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// Loaded icon successfully, rescale it
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Imlib_Image original = launcherIcon->image;
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launcherIcon->image = scale_icon(launcherIcon->image, launcherIcon->icon_size);
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free_icon(original);
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