Gradients: work in progress
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11
src/util/color.h
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11
src/util/color.h
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#ifndef COLOR_H
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#define COLOR_H
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typedef struct Color {
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// Values are in [0, 1], with 0 meaning no intensity.
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double rgb[3];
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// Values are in [0, 1], with 0 meaning fully transparent, 1 meaning fully opaque.
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double alpha;
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} Color;
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#endif // COLOR_H
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