Ignore empty areas for mouse events
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@@ -594,7 +594,7 @@ gboolean area_is_first(void *obj)
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Area *node = &panel->area;
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while (node) {
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if (!node->on_screen)
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if (!node->on_screen || node->width == 0 || node->height == 0)
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return FALSE;
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if (node == a)
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return TRUE;
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@@ -603,7 +603,7 @@ gboolean area_is_first(void *obj)
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node = NULL;
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for (; l; l = l->next) {
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Area *child = l->data;
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if (!child->on_screen)
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if (!child->on_screen || child->width == 0 || child->height == 0)
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continue;
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node = child;
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break;
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@@ -624,7 +624,7 @@ gboolean area_is_last(void *obj)
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Area *node = &panel->area;
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while (node) {
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if (!node->on_screen)
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if (!node->on_screen || node->width == 0 || node->height == 0)
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return FALSE;
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if (node == a)
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return TRUE;
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@@ -633,7 +633,7 @@ gboolean area_is_last(void *obj)
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node = NULL;
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for (; l; l = l->next) {
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Area *child = l->data;
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if (!child->on_screen)
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if (!child->on_screen || child->width == 0 || child->height == 0)
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continue;
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node = child;
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}
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@@ -645,7 +645,7 @@ gboolean area_is_last(void *obj)
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gboolean area_is_under_mouse(void *obj, int x, int y)
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{
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Area *a = obj;
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if (!a->on_screen)
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if (!a->on_screen || a->width == 0 || a->height == 0)
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return FALSE;
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if (a->_is_under_mouse)
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