*fix* image rendering in real_transparency mode fixed (imlib_render_image does not work correctly)
git-svn-id: http://tint2.googlecode.com/svn/trunk@318 121b4492-b84c-0410-8b4c-0d4edfb3f3cc
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@@ -65,5 +65,7 @@ void get_color (char *hex, double *rgb);
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// alpha from 0 to 100, satur from 0 to 1, bright from 0 to 1.
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void adjust_asb(DATA32 *data, int w, int h, int alpha, float satur, float bright);
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void createHeuristicMask(DATA32* data, int w, int h);
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void render_image(Drawable d, int x, int y, int w, int h);
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#endif
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