order of panel items : position of each object is update by layering engine (area)

git-svn-id: http://tint2.googlecode.com/svn/trunk@547 121b4492-b84c-0410-8b4c-0d4edfb3f3cc
This commit is contained in:
thilor77
2010-09-18 10:41:34 +00:00
parent 438dbfed02
commit 52eb843047
9 changed files with 116 additions and 126 deletions

View File

@@ -89,9 +89,9 @@ typedef struct {
} Area;
void rendering(void *panel);
void size_by_content (Area *a);
void size_by_layout (Area *a);
void size_by_layout (Area *a, int pos, int level);
// draw background and foreground
void refresh (Area *a);