Launcher: Fix drag and drop
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15
src/server.h
15
src/server.h
@@ -102,21 +102,6 @@ typedef struct Property {
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// Returns the name of an Atom as string. Do not free the string.
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const char *GetAtomName(Display *disp, Atom a);
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// This function takes a list of targets which can be converted to (atom_list, nitems)
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// and a list of acceptable targets with prioritees (datatypes). It returns the highest
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// entry in datatypes which is also in atom_list: ie it finds the best match.
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Atom pick_target_from_list(Display *disp, Atom *atom_list, int nitems);
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// Finds the best target given up to three atoms provided (any can be None).
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// Useful for part of the Xdnd protocol.
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Atom pick_target_from_atoms(Display *disp, Atom t1, Atom t2, Atom t3);
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// Finds the best target given a local copy of a property.
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Atom pick_target_from_targets(Display *disp, Property p);
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// This fetches all the data from a property
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struct Property read_property(Display *disp, Window w, Atom property);
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typedef struct Monitor {
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int x;
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int y;
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