Unify code used to execute external programs
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@@ -516,7 +516,6 @@ void button_dump_geometry(void *obj, int indent)
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void button_action(void *obj, int mouse_button, int x, int y, Time time)
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{
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Button *button = (Button *)obj;
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Panel *panel = (Panel *)button->area.panel;
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char *command = NULL;
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switch (mouse_button) {
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case 1:
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@@ -535,100 +534,7 @@ void button_action(void *obj, int mouse_button, int x, int y, Time time)
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command = button->backend->dwheel_command;
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break;
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}
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if (command) {
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int aligned_x, aligned_y, aligned_x1, aligned_y1, aligned_x2, aligned_y2;
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int panel_x1, panel_x2, panel_y1, panel_y2;
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if (panel_horizontal) {
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if (area_is_first(button))
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aligned_x1 = panel->posx;
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else
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aligned_x1 = panel->posx + button->area.posx;
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if (area_is_last(button))
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aligned_x2 = panel->posx + panel->area.width;
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else
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aligned_x2 = panel->posx + button->area.posx + button->area.width;
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if (area_is_first(button))
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aligned_x = aligned_x1;
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else if (area_is_last(button))
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aligned_x = aligned_x2;
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else
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aligned_x = aligned_x1;
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if (panel_position & BOTTOM)
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aligned_y = panel->posy;
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else
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aligned_y = panel->posy + panel->area.height;
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aligned_y1 = aligned_y2 = aligned_y;
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panel_x1 = panel->posx;
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panel_x2 = panel->posx + panel->area.width;
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panel_y1 = panel_y2 = aligned_y;
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} else {
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if (area_is_first(button))
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aligned_y1 = panel->posy;
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else
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aligned_y1 = panel->posy + button->area.posy;
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if (area_is_last(button))
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aligned_y2 = panel->posy + panel->area.height;
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else
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aligned_y2 = panel->posy + button->area.posy + button->area.height;
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if (area_is_first(button))
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aligned_y = aligned_y1;
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else if (area_is_last(button))
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aligned_y = aligned_y2;
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else
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aligned_y = aligned_y1;
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if (panel_position & RIGHT)
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aligned_x = panel->posx;
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else
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aligned_x = panel->posx + panel->area.width;
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aligned_x1 = aligned_x2 = aligned_x;
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panel_x1 = panel_x2 = aligned_x;
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panel_y1 = panel->posy;
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panel_y2 = panel->posy + panel->area.height;
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}
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char *full_cmd = g_strdup_printf("export TINT2_BUTTON_X=%d;"
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"export TINT2_BUTTON_Y=%d;"
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"export TINT2_BUTTON_W=%d;"
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"export TINT2_BUTTON_H=%d;"
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"export TINT2_BUTTON_ALIGNED_X=%d;"
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"export TINT2_BUTTON_ALIGNED_Y=%d;"
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"export TINT2_BUTTON_ALIGNED_X1=%d;"
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"export TINT2_BUTTON_ALIGNED_Y1=%d;"
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"export TINT2_BUTTON_ALIGNED_X2=%d;"
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"export TINT2_BUTTON_ALIGNED_Y2=%d;"
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"export TINT2_BUTTON_PANEL_X1=%d;"
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"export TINT2_BUTTON_PANEL_Y1=%d;"
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"export TINT2_BUTTON_PANEL_X2=%d;"
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"export TINT2_BUTTON_PANEL_Y2=%d;"
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"%s",
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x,
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y,
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button->area.width,
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button->area.height,
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aligned_x,
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aligned_y,
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aligned_x1,
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aligned_y1,
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aligned_x2,
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aligned_y2,
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panel_x1,
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panel_y1,
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panel_x2,
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panel_y2,
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command);
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tint_exec(full_cmd, NULL, NULL, time);
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g_free(full_cmd);
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}
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tint_exec(command, NULL, NULL, time, obj, x, y);
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}
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char *button_get_tooltip(void *obj)
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