- This small header file contained a few unrelated typedefs.
Move those typedefs to the classes they relate to. This
**does** mean that some consumers need to #include something
else instead.
- Use type names more consistently.
Editorial: why are **pages** responsible for creating the jobs?
This commit adds several checks while reading the configuration of the
`partition` module, in case the partition layout configuration is
misformed. If an error is encountered, an message is printed to the
console and the module reverts to the default partition layout.
Checks are also added when implementing the partition layout, in case a
problem occurs that couldn't be anticipated (for example, when a
partition size is in %, checking its absolute value require knowing the
total device size, which is not the case when the configuration is
being read).
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
When using a custom partition layout with partition sizes in %, it can
be useful to set an upper limit to the partition size.
For instance, using a 20% size for the `/` partition will create a 24G
partition on a 120GB drive, but a 200GB partition on a 1TB drive, which
is not useful, and could be avoided by setting a maximum partition size.
This commit adds the `maxSize` parameter (with a default value of 100%).
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
- For unsafe installations (compile-time option), make sure
things fail before partitions are actually written, unless
the other option is also turned off.
When setting the size of a partition without indicating the unit, two
problems occur:
- the size is parsed as an integer, not as a string, hence the
configuration parsing fails
- the size parser doesn't recognize the fact that the size has no units
and defaults to 100%
This patch fixes the configuration parsing as well as the size string
parsing.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
When choosing "Install alongside another system", the custom partition
layout is applied to the space freed by resizing the selected partition.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
This patches add new methods to both PartitionLayout and
PartitionCoreModule classes which apply the partition layout to the
available drive space.
In addition, the partition creation code from PartitioinActions is
removed to call the newly created methods instead, thus applying the
custom partition layout when the "Erase whole disk" and "Replace
partition" choices are selected.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
In order to keep the partition layout during calamares' execution, we
add a PartitionLayout object instance to PartitionCoreModule. This class
will therefore be used to initialize the PartitionLayout object and
interact with it thoughout the program's execution.
When no partition layout is present in the config file, we initialize
the layout with a single ext4 partition mounted on '/', as it was
previously done.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
This fixes the crash by calling the model-reset first, then
refreshing. Previously, the destructors that do the work
were still being called in the wrong order.
FIXES#1019
- The ResetHelper only finalized changes to the module on
destruction, but calls to refresh() assumed it was already
done. This leads to crashes when refresh() uses an intermediate
state of the model.
Introduce extra helpers, and rename refresh() to avoid calling the
old implementation from any code. The new helper just creates and
destroys a ResetHelper, before creating and destroying an object
that calls the new refreshAfterModelChange().
FIXES#1019