- When the manual partitioning page exists, it reacts to
changes in a bunch of models; these models can be changed
repeatedly from the choice page.
- the manual partitioning page really only needs to deal with
the relevant selections at the moment it is instantiated.
- After the BootLoader model is reset, if a bootloader location
has been selected before, try to find it in the (now-reset)
model to preserve the selection.
- This was commented out to combat the crash in device->type()
- I believe the crash was caused by double-deletion, which was
fixed in 2092ec3c9a by not re-
parenting an immutable copy of something.
- Restore the button-fix, since we need that to keep the
*create* button in-sync with the selected partition.
FIXES#1097
As requested, this commit adds a new configuration option to the
partition.conf file, name `efiSystemPartitionSize`.
When this option is absent, the default size of 300MiB will be used.
Fixes#1090
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
- Make some methods that are called mostly as slots, actual slots,
instead of going through extra lambdas.
- Use QOverload<>::of for disambiguation instead of homebrew casts.
- Can't re-parent across threads easily
- If device is made by immutableDeviceCopy(), then it's still owned by the
PartitionCoreModule; giving it away to the widget is not a good idea.
Due to changes to the FileSsytem::typeForName() function, more
processing is needed to deal with locales and different cases.
This is done by refactoring the findFS() function, initially located in
the PartitionViewStep class, and making it available to the whole module.
Additionnally, more checks have been implemented regarding the use of
global storage in the PartitionLayout class, and the filesystem types
now use the correct FileSystem::Type, as requested.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
- The default window title in the designer file wasn't a good string
to translate. Use one of the titles instanced from elsewhere.
- The window titles set in subclasses were not translatable.
FIXES#1092
- Store changes to the selected swap-choice when the combobox changes
- Use that member instead of dereferencing the combobox
This avoids nullptr crashes when the combobox isn't even created
(e.g. when there is only one swap choice).
- drop the localized comparisons; that's just confusing
- warn when no default FS is set (then use ext4)
- fix case-insensitive fallback; it used fsType, which was
set to Unknown in the for loop.
- Using the assignment-operator just generates blank lines.
- Using QLog with a log-level avoids the cDebug()-style special
handling of warnings and errors (useless here, but may as well
fix code style).
- Use locale "C" for checking filesystem names
- Also check other possibilities and case-insensitive, to
be more forgiving of weird configurations (and localizations)
When chosing the "Replace partition" option, free space is not handled
like any partition. In order to apply the custom partition layout in
that case too, we have to modify the code where "replace free space" is
handled.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
In some cases where a custom partition layout is used, use of this
layout is mandatory (this can be the case when using a read-only rootfs
which is updated by block-cpying an image file to it).
For these cases, the user must not be able to change the partition
layout, therefore we have to disable manual partitioning.
In order to stay consistent with current behaviour, manual partitioning
is still enabled by default. It will only be disabled if the partition
module's config file contains the corresponding option set to "false".
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
When choosing "Install alongside another system", the custom partition
layout is applied to the space freed by resizing the selected partition.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
In order to keep the partition layout during calamares' execution, we
add a PartitionLayout object instance to PartitionCoreModule. This class
will therefore be used to initialize the PartitionLayout object and
interact with it thoughout the program's execution.
When no partition layout is present in the config file, we initialize
the layout with a single ext4 partition mounted on '/', as it was
previously done.
Signed-off-by: Arnaud Ferraris <arnaud.ferraris@collabora.com>
Suggested by aliveafter1000: having a default value, and then
filling in the default in one place it is used and not others,
is weird. Instead of dropping the one use, remove the default
value: partition flags are important enough to be explicit.
- Handle legacy and modern config, mixed-configs,
- Translate strings to enum values,
- Default and warn as appropriate.
- Doesn't **do** anything with the config, though.
- The choice of swap needs to be handled in more places,
so make the enum available in the partition module core instead
of just inside the choice page.
Untangle the shortcuts; Create and Cancel had an overlap.
Skip 'r' (Revert all changes) and 'e' (Edit) and settle on
'a' (which might also mean "Add").
FIXES#977
- If there is a partition already (newly) created, then pass that
to the dialog so that it can use the setings previously applied
(e.g. mount point and flags).
- This avoids the case where you create or format a partition,
then click on it again to edit it and the previous settings are lost.
- Setup the lsit of flags consistently, by providing the available
and to-be-checked flags.
- In CreatePartitionDialog, assume that ~0 is all the flags.
This file is full of helper functions for the partition-editing
dialogs. At first it was just mount-point helper functions,
but there is other functionality that can be refactored.
- Use the desired (future) flags, if set, to initialize the
flags checkboxes. If there are no future flags set, this
returns active flags as before.
- This fixes the situation where editing a partition, changing
flags, then editing it *again* re-starts with the original
flags instead of the modified flags.
- Avoids case where you edit a partition with a mountpoint
set; previously, calling setText() would update the text
but leave the selected index unchanged (usually 0), so that
later calling selectedMountPoint() would return empty.
- Move to one place which handles the standard mount points
- While here, introduce explicit "(no mount point)" string
into the combo box. This is prep-work for issue #951.
Scenario is this: you have no suitable installation devices on
your system (everything is mounted, or HDD has died), click through
to partition page, where you have all the buttons available, but no
devices in the list. The following actions then cause a crash:
- clicking "back"
- clicking any button
Prevent that:
- you can click "back", but if there is no device selected
nothing happens to the device state (no nullptr deref,
and no crash)
- button code is now more resilient to this scenario
- buttons are hidden until a device is available, so you
can't even click on them to trigger the code.
- deleteLater() doesn't like nullptr (produces a warning, but is harmless)
- reparenting across threads doesn't work, comment on that but leave
it in, since this may be relevant for memory management.