calamares/src/modules/partition/PartitionPage.cpp

284 lines
9.6 KiB
C++
Raw Normal View History

2014-06-27 17:25:39 +02:00
/* === This file is part of Calamares - <http://github.com/calamares> ===
*
* Copyright 2014, Aurélien Gâteau <agateau@kde.org>
*
* Calamares is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Calamares is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Calamares. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PartitionPage.h"
// Local
#include <BootLoaderModel.h>
#include <CreatePartitionDialog.h>
#include <EditExistingPartitionDialog.h>
2014-06-27 17:25:39 +02:00
#include <DeviceModel.h>
#include <PartitionCoreModule.h>
2014-06-27 17:25:39 +02:00
#include <PartitionModel.h>
2014-06-30 15:04:10 +02:00
#include <PMUtils.h>
2014-06-27 17:25:39 +02:00
#include <ui_PartitionPage.h>
#include <ui_CreatePartitionTableDialog.h>
2014-06-27 17:25:39 +02:00
// CalaPM
#include <core/device.h>
#include <core/partition.h>
2014-06-27 17:25:39 +02:00
// Qt
#include <QDebug>
#include <QHeaderView>
#include <QItemSelectionModel>
#include <QMessageBox>
2014-07-01 16:46:33 +02:00
#include <QPointer>
2014-06-27 17:25:39 +02:00
PartitionPage::PartitionPage( PartitionCoreModule* core, QWidget* parent )
: QWidget( parent )
2014-06-27 17:25:39 +02:00
, m_ui( new Ui_PartitionPage )
, m_core( core )
2014-06-27 17:25:39 +02:00
{
m_ui->setupUi( this );
m_ui->deviceComboBox->setModel( m_core->deviceModel() );
m_ui->bootLoaderComboBox->setModel( m_core->bootLoaderModel() );
2014-06-30 15:04:10 +02:00
updateButtons();
updateBootLoaderInstallPath();
2014-06-27 17:25:39 +02:00
updateFromCurrentDevice();
connect( m_ui->deviceComboBox, &QComboBox::currentTextChanged,
[ this ]( const QString& /* text */ )
{
updateFromCurrentDevice();
} );
connect( m_ui->bootLoaderComboBox, &QComboBox::currentTextChanged,
[ this ]( const QString& /* text */ )
{
updateBootLoaderInstallPath();
} );
2014-07-24 19:28:53 +02:00
connect( m_core, &PartitionCoreModule::isDirtyChanged, m_ui->revertButton, &QWidget::setEnabled );
connect( m_ui->partitionTreeView, &QAbstractItemView::activated, this, &PartitionPage::onPartitionViewActivated );
2014-07-24 19:28:53 +02:00
connect( m_ui->revertButton, &QAbstractButton::clicked, this, &PartitionPage::onRevertClicked );
connect( m_ui->newPartitionTableButton, &QAbstractButton::clicked, this, &PartitionPage::onNewPartitionTableClicked );
connect( m_ui->createButton, &QAbstractButton::clicked, this, &PartitionPage::onCreateClicked );
connect( m_ui->editButton, &QAbstractButton::clicked, this, &PartitionPage::onEditClicked );
2014-07-02 15:49:35 +02:00
connect( m_ui->deleteButton, &QAbstractButton::clicked, this, &PartitionPage::onDeleteClicked );
2014-06-27 17:25:39 +02:00
}
PartitionPage::~PartitionPage()
{
}
2014-06-30 15:04:10 +02:00
2014-07-02 14:12:47 +02:00
void
PartitionPage::updateButtons()
2014-06-30 15:04:10 +02:00
{
bool create = false, edit = false, del = false;
QModelIndex index = m_ui->partitionTreeView->currentIndex();
2014-06-30 15:04:10 +02:00
if ( index.isValid() )
{
const PartitionModel* model = static_cast< const PartitionModel* >( index.model() );
Q_ASSERT( model );
Partition* partition = model->partitionForIndex( index );
Q_ASSERT( partition );
bool isFree = PMUtils::isPartitionFreeSpace( partition );
bool isExtended = partition->roles().has( PartitionRole::Extended );
2014-06-30 15:04:10 +02:00
create = isFree;
// Keep it simple for now: do not support editing extended partitions as
// it does not work with our current edit implementation which is
// actually remove + add. This would not work with extended partitions
// because they need to be created *before* creating logical partitions
// inside them, so an edit must be applied without altering the job
// order.
edit = !isFree && !isExtended;
del = !isFree;
2014-06-30 15:04:10 +02:00
}
m_ui->createButton->setEnabled( create );
m_ui->editButton->setEnabled( edit );
m_ui->deleteButton->setEnabled( del );
m_ui->newPartitionTableButton->setEnabled( m_ui->deviceComboBox->currentIndex() >= 0 );
}
void
PartitionPage::onNewPartitionTableClicked()
{
QModelIndex index = m_core->deviceModel()->index( m_ui->deviceComboBox->currentIndex(), 0 );
Q_ASSERT( index.isValid() );
Device* device = m_core->deviceModel()->deviceForIndex( index );
QPointer<QDialog> dlg = new QDialog( this );
Ui_CreatePartitionTableDialog ui;
ui.setupUi( dlg.data() );
QString areYouSure = tr( "Are you sure you want to create a new partition table on %1?" ).arg( device->name() );
ui.areYouSureLabel->setText( areYouSure );
if ( dlg->exec() == QDialog::Accepted )
{
PartitionTable::TableType type = ui.mbrRadioButton->isChecked() ? PartitionTable::msdos : PartitionTable::gpt;
m_core->createPartitionTable( device, type );
}
delete dlg;
2014-06-30 15:04:10 +02:00
}
2014-07-02 14:12:47 +02:00
void
PartitionPage::onCreateClicked()
{
QModelIndex index = m_ui->partitionTreeView->currentIndex();
Q_ASSERT( index.isValid() );
const PartitionModel* model = static_cast< const PartitionModel* >( index.model() );
Partition* partition = model->partitionForIndex( index );
Q_ASSERT( partition );
QPointer<CreatePartitionDialog> dlg = new CreatePartitionDialog( model->device(), partition->parent(), this );
dlg->initFromFreeSpace( partition );
2014-07-01 16:46:33 +02:00
if ( dlg->exec() == QDialog::Accepted )
m_core->createPartition( model->device(), dlg->createPartition() );
2014-07-01 16:46:33 +02:00
delete dlg;
}
2014-07-02 15:49:35 +02:00
void
PartitionPage::onEditClicked()
{
QModelIndex index = m_ui->partitionTreeView->currentIndex();
Q_ASSERT( index.isValid() );
const PartitionModel* model = static_cast< const PartitionModel* >( index.model() );
Partition* partition = model->partitionForIndex( index );
Q_ASSERT( partition );
if ( PMUtils::isPartitionNew( partition ) )
updatePartitionToCreate( model->device(), partition );
else
editExistingPartition( model->device(), partition );
}
2014-07-02 15:49:35 +02:00
void
PartitionPage::onDeleteClicked()
{
QModelIndex index = m_ui->partitionTreeView->currentIndex();
2014-07-02 15:49:35 +02:00
Q_ASSERT( index.isValid() );
const PartitionModel* model = static_cast< const PartitionModel* >( index.model() );
Partition* partition = model->partitionForIndex( index );
Q_ASSERT( partition );
m_core->deletePartition( model->device(), partition );
}
2014-07-24 19:28:53 +02:00
void
PartitionPage::onRevertClicked()
{
int oldIndex = m_ui->deviceComboBox->currentIndex();
m_core->revert();
m_ui->deviceComboBox->setCurrentIndex( oldIndex );
updateFromCurrentDevice();
}
void
PartitionPage::onPartitionViewActivated()
{
QModelIndex index = m_ui->partitionTreeView->currentIndex();
if ( !index.isValid() )
return;
const PartitionModel* model = static_cast< const PartitionModel* >( index.model() );
Q_ASSERT( model );
Partition* partition = model->partitionForIndex( index );
Q_ASSERT( partition );
// Use the buttons to trigger the actions so that they do nothing if they
// are disabled. Alternatively, the code could use QAction to centralize,
// but I don't expect there will be other occurences of triggering the same
// action from multiple UI elements in this page, so it does not feel worth
// the price.
if ( PMUtils::isPartitionFreeSpace( partition ) )
m_ui->createButton->click();
else
m_ui->editButton->click();
}
void
PartitionPage::updatePartitionToCreate( Device* device, Partition* partition )
{
QPointer<CreatePartitionDialog> dlg = new CreatePartitionDialog( device, partition->parent(), this );
dlg->initFromPartitionToCreate( partition );
if ( dlg->exec() == QDialog::Accepted )
{
m_core->deletePartition( device, partition );
m_core->createPartition( device, dlg->createPartition() );
}
delete dlg;
}
void
PartitionPage::editExistingPartition( Device* device, Partition* partition )
{
QPointer<EditExistingPartitionDialog> dlg = new EditExistingPartitionDialog( device, partition, this );
if ( dlg->exec() == QDialog::Accepted )
dlg->applyChanges( m_core );
delete dlg;
}
void
PartitionPage::updateBootLoaderInstallPath()
{
QVariant var = m_ui->bootLoaderComboBox->currentData( BootLoaderModel::BootLoaderPathRole );
if ( !var.isValid() )
return;
m_core->setBootLoaderInstallPath( var.toString() );
}
void
PartitionPage::updateFromCurrentDevice()
{
QModelIndex index = m_core->deviceModel()->index( m_ui->deviceComboBox->currentIndex(), 0 );
if ( !index.isValid() )
return;
Device* device = m_core->deviceModel()->deviceForIndex( index );
QAbstractItemModel* oldModel = m_ui->partitionTreeView->model();
if ( oldModel )
disconnect( oldModel, 0, this, 0 );
PartitionModel* model = m_core->partitionModelForDevice( device );
2014-07-29 13:37:32 +02:00
m_ui->partitionPreview->setModel( model );
m_ui->partitionTreeView->setModel( model );
m_ui->partitionTreeView->expandAll();
// Must be done here because we need to have a model set to define
// individual column resize mode
QHeaderView* header = m_ui->partitionTreeView->header();
header->setSectionResizeMode( QHeaderView::ResizeToContents );
header->setSectionResizeMode( 0, QHeaderView::Stretch );
updateButtons();
// Establish connection here because selection model is destroyed when
// model changes
connect( m_ui->partitionTreeView->selectionModel(), &QItemSelectionModel::currentChanged,
[ this ]( const QModelIndex& index, const QModelIndex& oldIndex )
{
updateButtons();
} );
connect( model, &QAbstractItemModel::modelReset, this, &PartitionPage::onPartitionModelReset );
}
void
PartitionPage::onPartitionModelReset()
{
m_ui->partitionTreeView->expandAll();
updateButtons();
}