calamares/src/modules/keyboard/Config.cpp

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/* === This file is part of Calamares - <https://github.com/calamares> ===
*
* Copyright 2019-2020, Adriaan de Groot <groot@kde.org>
* Copyright 2020, Camilo Higuita <milo.h@aol.com> *
*
* Calamares is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Calamares is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Calamares. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Config.h"
#include "SetKeyboardLayoutJob.h"
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#include "keyboardwidget/keyboardpreview.h"
#include "GlobalStorage.h"
#include "JobQueue.h"
#include "utils/Logger.h"
#include "utils/Retranslator.h"
#include "utils/String.h"
#include <QApplication>
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#include <QProcess>
#include <QTimer>
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KeyboardModelsModel::KeyboardModelsModel( QObject* parent )
: QAbstractListModel( parent )
{
detectModels();
}
void
KeyboardModelsModel::detectModels()
{
beginResetModel();
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const auto models = KeyboardGlobal::getKeyboardModels();
auto index = -1;
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for ( const auto& key : models.keys() )
{
index++;
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m_list << QMap< QString, QString > { { "label", key }, { "key", models[ key ] } };
if ( models[ key ] == "pc105" )
{
this->setCurrentIndex( index );
}
}
endResetModel();
}
void
KeyboardModelsModel::refresh()
{
m_list.clear();
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setCurrentIndex( -1 );
detectModels();
}
QVariant
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KeyboardModelsModel::data( const QModelIndex& index, int role ) const
{
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if ( !index.isValid() )
{
return QVariant();
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}
const auto item = m_list.at( index.row() );
return role == Qt::DisplayRole ? item[ "label" ] : item[ "key" ];
}
int
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KeyboardModelsModel::rowCount( const QModelIndex& ) const
{
return m_list.count();
}
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QHash< int, QByteArray >
KeyboardModelsModel::roleNames() const
{
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return { { Qt::DisplayRole, "label" }, { Qt::UserRole, "key" } };
}
int
KeyboardModelsModel::currentIndex() const
{
return m_currentIndex;
}
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const QMap< QString, QString >
KeyboardModelsModel::item( const int& index ) const
{
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if ( index >= m_list.count() || index < 0 )
{
return QMap< QString, QString >();
}
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return m_list.at( index );
}
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const QMap< QString, QString >
KeyboardVariantsModel::item( const int& index ) const
{
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if ( index >= m_list.count() || index < 0 )
{
return QMap< QString, QString >();
}
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return m_list.at( index );
}
void
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KeyboardModelsModel::setCurrentIndex( const int& index )
{
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if ( index >= m_list.count() || index < 0 )
{
return;
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}
m_currentIndex = index;
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emit currentIndexChanged( m_currentIndex );
}
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KeyboardVariantsModel::KeyboardVariantsModel( QObject* parent )
: QAbstractListModel( parent )
{
}
int
KeyboardVariantsModel::currentIndex() const
{
return m_currentIndex;
}
void
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KeyboardVariantsModel::setCurrentIndex( const int& index )
{
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if ( index >= m_list.count() || index < 0 )
{
return;
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}
m_currentIndex = index;
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emit currentIndexChanged( m_currentIndex );
}
QVariant
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KeyboardVariantsModel::data( const QModelIndex& index, int role ) const
{
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if ( !index.isValid() )
{
return QVariant();
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}
const auto item = m_list.at( index.row() );
return role == Qt::DisplayRole ? item[ "label" ] : item[ "key" ];
}
int
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KeyboardVariantsModel::rowCount( const QModelIndex& ) const
{
return m_list.count();
}
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QHash< int, QByteArray >
KeyboardVariantsModel::roleNames() const
{
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return { { Qt::DisplayRole, "label" }, { Qt::UserRole, "key" } };
}
void
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KeyboardVariantsModel::setVariants( QMap< QString, QString > variants )
{
m_list.clear();
beginResetModel();
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for ( const auto& key : variants.keys() )
{
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const auto item = QMap< QString, QString > { { "label", key }, { "key", variants[ key ] } };
m_list << item;
}
endResetModel();
}
/* Returns stringlist with suitable setxkbmap command-line arguments
* to set the given @p layout and @p variant.
*/
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static inline QStringList
xkbmap_args( const QString& layout, const QString& variant )
{
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QStringList r { "-layout", layout };
if ( !variant.isEmpty() )
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{
r << "-variant" << variant;
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}
return r;
}
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Config::Config( QObject* parent )
: QObject( parent )
, m_keyboardModelsModel( new KeyboardModelsModel( this ) )
, m_keyboardLayoutsModel( new KeyboardLayoutModel( this ) )
, m_keyboardVariantsModel( new KeyboardVariantsModel( this ) )
{
m_setxkbmapTimer.setSingleShot( true );
// Connect signals and slots
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connect( m_keyboardModelsModel, &KeyboardModelsModel::currentIndexChanged, [&]( int index ) {
m_selectedModel = m_keyboardModelsModel->item( index ).value( "key", "pc105" );
// Set Xorg keyboard model
QProcess::execute( "setxkbmap", QStringList { "-model", m_selectedModel } );
emit prettyStatusChanged();
} );
connect( m_keyboardLayoutsModel, &KeyboardLayoutModel::currentIndexChanged, [&]( int index ) {
m_selectedLayout = m_keyboardLayoutsModel->item( index ).first;
updateVariants( QPersistentModelIndex( m_keyboardLayoutsModel->index( index ) ) );
emit prettyStatusChanged();
} );
connect( m_keyboardVariantsModel, &KeyboardVariantsModel::currentIndexChanged, [&]( int index ) {
m_selectedVariant = m_keyboardVariantsModel->item( index )[ "key" ];
// Set Xorg keyboard layout
if ( m_setxkbmapTimer.isActive() )
{
m_setxkbmapTimer.stop();
m_setxkbmapTimer.disconnect( this );
}
connect( &m_setxkbmapTimer, &QTimer::timeout, this, [=] {
QProcess::execute( "setxkbmap", xkbmap_args( m_selectedLayout, m_selectedVariant ) );
cDebug() << "xkbmap selection changed to: " << m_selectedLayout << '-' << m_selectedVariant;
m_setxkbmapTimer.disconnect( this );
} );
m_setxkbmapTimer.start( QApplication::keyboardInputInterval() );
emit prettyStatusChanged();
} );
}
KeyboardModelsModel*
Config::keyboardModels() const
{
return m_keyboardModelsModel;
}
KeyboardLayoutModel*
Config::keyboardLayouts() const
{
return m_keyboardLayoutsModel;
}
KeyboardVariantsModel*
Config::keyboardVariants() const
{
return m_keyboardVariantsModel;
}
static QPersistentModelIndex
findLayout( const KeyboardLayoutModel* klm, const QString& currentLayout )
{
QPersistentModelIndex currentLayoutItem;
for ( int i = 0; i < klm->rowCount(); ++i )
{
QModelIndex idx = klm->index( i );
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if ( idx.isValid() && idx.data( KeyboardLayoutModel::KeyboardLayoutKeyRole ).toString() == currentLayout )
{
currentLayoutItem = idx;
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}
}
return currentLayoutItem;
}
void
Config::init()
{
//### Detect current keyboard layout and variant
QString currentLayout;
QString currentVariant;
QProcess process;
process.start( "setxkbmap", QStringList() << "-print" );
if ( process.waitForFinished() )
{
const QStringList list = QString( process.readAll() ).split( "\n", SplitSkipEmptyParts );
for ( QString line : list )
{
line = line.trimmed();
if ( !line.startsWith( "xkb_symbols" ) )
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{
continue;
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}
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line = line.remove( "}" ).remove( "{" ).remove( ";" );
line = line.mid( line.indexOf( "\"" ) + 1 );
QStringList split = line.split( "+", SplitSkipEmptyParts );
if ( split.size() >= 2 )
{
currentLayout = split.at( 1 );
if ( currentLayout.contains( "(" ) )
{
int parenthesisIndex = currentLayout.indexOf( "(" );
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currentVariant = currentLayout.mid( parenthesisIndex + 1 ).trimmed();
currentVariant.chop( 1 );
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currentLayout = currentLayout.mid( 0, parenthesisIndex ).trimmed();
}
break;
}
}
}
//### Layouts and Variants
QPersistentModelIndex currentLayoutItem = findLayout( m_keyboardLayoutsModel, currentLayout );
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if ( !currentLayoutItem.isValid() && ( ( currentLayout == "latin" ) || ( currentLayout == "pc" ) ) )
{
currentLayout = "us";
currentLayoutItem = findLayout( m_keyboardLayoutsModel, currentLayout );
}
// Set current layout and variant
if ( currentLayoutItem.isValid() )
{
m_keyboardLayoutsModel->setCurrentIndex( currentLayoutItem.row() );
updateVariants( currentLayoutItem, currentVariant );
}
// Default to the first available layout if none was set
// Do this after unblocking signals so we get the default variant handling.
if ( !currentLayoutItem.isValid() && m_keyboardLayoutsModel->rowCount() > 0 )
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{
m_keyboardLayoutsModel->setCurrentIndex( m_keyboardLayoutsModel->index( 0 ).row() );
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}
}
QString
Config::prettyStatus() const
{
QString status;
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status += tr( "Set keyboard model to %1.<br/>" )
.arg( m_keyboardModelsModel->item( m_keyboardModelsModel->currentIndex() )[ "label" ] );
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QString layout = m_keyboardLayoutsModel->item( m_keyboardLayoutsModel->currentIndex() ).second.description;
QString variant = m_keyboardVariantsModel->currentIndex() >= 0
? m_keyboardVariantsModel->item( m_keyboardVariantsModel->currentIndex() )[ "label" ]
: QString( "<default>" );
status += tr( "Set keyboard layout to %1/%2." ).arg( layout, variant );
return status;
}
Calamares::JobList
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Config::createJobs( const QString& xOrgConfFileName, const QString& convertedKeymapPath, bool writeEtcDefaultKeyboard )
{
QList< Calamares::job_ptr > list;
Calamares::Job* j = new SetKeyboardLayoutJob( m_selectedModel,
m_selectedLayout,
m_selectedVariant,
xOrgConfFileName,
convertedKeymapPath,
writeEtcDefaultKeyboard );
list.append( Calamares::job_ptr( j ) );
return list;
}
void
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Config::guessLayout( const QStringList& langParts )
{
bool foundCountryPart = false;
for ( auto countryPart = langParts.rbegin(); !foundCountryPart && countryPart != langParts.rend(); ++countryPart )
{
cDebug() << Logger::SubEntry << "looking for locale part" << *countryPart;
for ( int i = 0; i < m_keyboardLayoutsModel->rowCount(); ++i )
{
QModelIndex idx = m_keyboardLayoutsModel->index( i );
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QString name
= idx.isValid() ? idx.data( KeyboardLayoutModel::KeyboardLayoutKeyRole ).toString() : QString();
if ( idx.isValid() && ( name.compare( *countryPart, Qt::CaseInsensitive ) == 0 ) )
{
cDebug() << Logger::SubEntry << "matched" << name;
m_keyboardLayoutsModel->setCurrentIndex( i );
foundCountryPart = true;
break;
}
}
if ( foundCountryPart )
{
++countryPart;
if ( countryPart != langParts.rend() )
{
cDebug() << "Next level:" << *countryPart;
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for ( int variantnumber = 0; variantnumber < m_keyboardVariantsModel->rowCount(); ++variantnumber )
{
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if ( m_keyboardVariantsModel->item( variantnumber )[ "key" ].compare( *countryPart,
Qt::CaseInsensitive ) )
{
m_keyboardVariantsModel->setCurrentIndex( variantnumber );
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cDebug() << Logger::SubEntry << "matched variant"
<< m_keyboardVariantsModel->item( variantnumber )[ "key" ] << ' '
<< m_keyboardVariantsModel->item( variantnumber )[ "key" ];
}
}
}
}
}
}
void
Config::onActivate()
{
/* Guessing a keyboard layout based on the locale means
* mapping between language identifiers in <lang>_<country>
* format to keyboard mappings, which are <country>_<layout>
* format; in addition, some countries have multiple languages,
* so fr_BE and nl_BE want different layouts (both Belgian)
* and sometimes the language-country name doesn't match the
* keyboard-country name at all (e.g. Ellas vs. Greek).
*
* This is a table of language-to-keyboard mappings. The
* language identifier is the key, while the value is
* a string that is used instead of the real language
* identifier in guessing -- so it should be something
* like <layout>_<country>.
*/
static constexpr char arabic[] = "ara";
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static const auto specialCaseMap = QMap< std::string, std::string >( {
/* Most Arab countries map to Arabic keyboard (Default) */
{ "ar_AE", arabic },
{ "ar_BH", arabic },
{ "ar_DZ", arabic },
{ "ar_EG", arabic },
{ "ar_IN", arabic },
{ "ar_IQ", arabic },
{ "ar_JO", arabic },
{ "ar_KW", arabic },
{ "ar_LB", arabic },
{ "ar_LY", arabic },
/* Not Morocco: use layout ma */
{ "ar_OM", arabic },
{ "ar_QA", arabic },
{ "ar_SA", arabic },
{ "ar_SD", arabic },
{ "ar_SS", arabic },
/* Not Syria: use layout sy */
{ "ar_TN", arabic },
{ "ar_YE", arabic },
{ "ca_ES", "cat_ES" }, /* Catalan */
{ "as_ES", "ast_ES" }, /* Asturian */
{ "en_CA", "us" }, /* Canadian English */
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{ "el_CY", "gr" }, /* Greek in Cyprus */
{ "el_GR", "gr" }, /* Greek in Greeze */
{ "ig_NG", "igbo_NG" }, /* Igbo in Nigeria */
{ "ha_NG", "hausa_NG" } /* Hausa */
} );
// Try to preselect a layout, depending on language and locale
Calamares::GlobalStorage* gs = Calamares::JobQueue::instance()->globalStorage();
QString lang = gs->value( "localeConf" ).toMap().value( "LANG" ).toString();
cDebug() << "Got locale language" << lang;
if ( !lang.isEmpty() )
{
// Chop off .codeset and @modifier
int index = lang.indexOf( '.' );
if ( index >= 0 )
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{
lang.truncate( index );
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}
index = lang.indexOf( '@' );
if ( index >= 0 )
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{
lang.truncate( index );
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}
lang.replace( '-', '_' ); // Normalize separators
}
if ( !lang.isEmpty() )
{
std::string lang_s = lang.toStdString();
if ( specialCaseMap.contains( lang_s ) )
{
QString newLang = QString::fromStdString( specialCaseMap.value( lang_s ) );
cDebug() << Logger::SubEntry << "special case language" << lang << "becomes" << newLang;
lang = newLang;
}
}
if ( !lang.isEmpty() )
{
const auto langParts = lang.split( '_', SplitSkipEmptyParts );
// Note that this his string is not fit for display purposes!
// It doesn't come from QLocale::nativeCountryName.
QString country = QLocale::countryToString( QLocale( lang ).country() );
cDebug() << Logger::SubEntry << "extracted country" << country << "::" << langParts;
guessLayout( langParts );
}
}
void
Config::finalize()
{
Calamares::GlobalStorage* gs = Calamares::JobQueue::instance()->globalStorage();
if ( !m_selectedLayout.isEmpty() )
{
gs->insert( "keyboardLayout", m_selectedLayout );
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gs->insert( "keyboardVariant", m_selectedVariant ); //empty means default variant
}
//FIXME: also store keyboard model for something?
}
void
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Config::updateVariants( const QPersistentModelIndex& currentItem, QString currentVariant )
{
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const auto variants = m_keyboardLayoutsModel->item( currentItem.row() ).second.variants;
m_keyboardVariantsModel->setVariants( variants );
auto index = -1;
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for ( const auto& key : variants.keys() )
{
index++;
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if ( variants[ key ] == currentVariant )
{
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m_keyboardVariantsModel->setCurrentIndex( index );
return;
}
}
}