calamares/src/modules/keyboard/Config.cpp

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/* === This file is part of Calamares - <https://github.com/calamares> ===
*
* Copyright 2019-2020, Adriaan de Groot <groot@kde.org>
*
* Calamares is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Calamares is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Calamares. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Config.h"
#include <QDebug>
#include <QProcess>
#include <QApplication>
#include <QTimer>
#include "keyboardwidget/keyboardpreview.h"
#include "SetKeyboardLayoutJob.h"
#include "GlobalStorage.h"
#include "JobQueue.h"
#include "utils/Logger.h"
#include "utils/Retranslator.h"
KeyboardModelsModel::KeyboardModelsModel(QObject* parent) : QAbstractListModel(parent)
{
detectModels();
}
void
KeyboardModelsModel::detectModels()
{
beginResetModel();
const auto models = KeyboardGlobal::getKeyboardModels();
auto index = -1;
for(const auto &key :models.keys())
{
index++;
m_list << QMap<QString, QString> {{"label", key}, {"key", models[key]}};
if ( models[key] == "pc105" )
this->setCurrentIndex(index);
}
endResetModel();
}
void
KeyboardModelsModel::refresh()
{
m_list.clear();
setCurrentIndex(-1);
detectModels();
}
QVariant
KeyboardModelsModel::data(const QModelIndex& index, int role) const
{
if(!index.isValid())
return QVariant();
const auto item = m_list.at(index.row());
return role == Qt::DisplayRole ? item["label"] : item["key"];
}
int
KeyboardModelsModel::rowCount(const QModelIndex&) const
{
return m_list.count();
}
QHash<int, QByteArray>
KeyboardModelsModel::roleNames() const
{
return {{Qt::DisplayRole, "label"}, {Qt::UserRole, "key"}};
}
int
KeyboardModelsModel::currentIndex() const
{
return m_currentIndex;
}
const QMap<QString, QString>
KeyboardModelsModel::item(const int &index) const
{
if(index >= m_list.count() || index < 0)
return QMap<QString, QString>();
return m_list.at(index);
}
const QMap<QString, QString>
KeyboardVariantsModel::item(const int &index) const
{
if(index >= m_list.count() || index < 0)
return QMap<QString, QString>();
return m_list.at(index);
}
void
KeyboardModelsModel::setCurrentIndex(const int& index)
{
if(index >= m_list.count() || index < 0)
return;
m_currentIndex = index;
emit currentIndexChanged(m_currentIndex);
}
KeyboardVariantsModel::KeyboardVariantsModel(QObject *parent) : QAbstractListModel(parent)
{}
int
KeyboardVariantsModel::currentIndex() const
{
return m_currentIndex;
}
void
KeyboardVariantsModel::setCurrentIndex(const int& index)
{
if(index >= m_list.count() || index < 0)
return;
m_currentIndex = index;
emit currentIndexChanged(m_currentIndex);
}
QVariant
KeyboardVariantsModel::data(const QModelIndex& index, int role) const
{
if(!index.isValid())
return QVariant();
const auto item = m_list.at(index.row());
return role == Qt::DisplayRole ? item["label"] : item["key"];
}
int
KeyboardVariantsModel::rowCount(const QModelIndex&) const
{
return m_list.count();
}
QHash<int, QByteArray>
KeyboardVariantsModel::roleNames() const
{
return {{Qt::DisplayRole, "label"}, {Qt::UserRole, "key"}};
}
void
KeyboardVariantsModel::setVariants(QMap< QString, QString > variants)
{
m_list.clear();
beginResetModel();
for(const auto &key :variants.keys())
{
const auto item = QMap<QString, QString> {{"label", key}, {"key", variants[key]}};
m_list << item;
}
endResetModel();
}
/* Returns stringlist with suitable setxkbmap command-line arguments
* to set the given @p layout and @p variant.
*/
static inline QStringList xkbmap_args( const QString& layout, const QString& variant )
{
QStringList r{ "-layout", layout };
if ( !variant.isEmpty() )
r << "-variant" << variant;
return r;
}
Config::Config(QObject *parent) : QObject(parent)
, m_keyboardModelsModel(new KeyboardModelsModel(this))
, m_keyboardLayoutsModel(new KeyboardLayoutModel(this))
, m_keyboardVariantsModel(new KeyboardVariantsModel(this))
{
m_setxkbmapTimer.setSingleShot( true );
// Connect signals and slots
connect( m_keyboardModelsModel, &KeyboardModelsModel::currentIndexChanged,
[&](int index)
{
m_selectedModel = m_keyboardModelsModel->item(index).value("key", "pc105" );
// Set Xorg keyboard model
QProcess::execute( "setxkbmap", QStringList{ "-model", m_selectedModel } );
emit prettyStatusChanged();
} );
connect( m_keyboardLayoutsModel, &KeyboardLayoutModel::currentIndexChanged,
[&](int index)
{
m_selectedLayout = m_keyboardLayoutsModel->item(index).first;
updateVariants(QPersistentModelIndex(m_keyboardLayoutsModel->index(index)));
emit prettyStatusChanged();
} );
connect( m_keyboardVariantsModel, &KeyboardVariantsModel::currentIndexChanged,
[&](int index)
{
m_selectedVariant = m_keyboardVariantsModel->item(index)["key"];
// Set Xorg keyboard layout
if ( m_setxkbmapTimer.isActive() )
{
m_setxkbmapTimer.stop();
m_setxkbmapTimer.disconnect( this );
}
connect( &m_setxkbmapTimer, &QTimer::timeout,
this, [=]
{
QProcess::execute( "setxkbmap", xkbmap_args( m_selectedLayout, m_selectedVariant ) );
cDebug() << "xkbmap selection changed to: " << m_selectedLayout << '-' << m_selectedVariant;
m_setxkbmapTimer.disconnect( this );
} );
m_setxkbmapTimer.start( QApplication::keyboardInputInterval() );
emit prettyStatusChanged();
} );
}
KeyboardModelsModel*
Config::keyboardModels() const
{
return m_keyboardModelsModel;
}
KeyboardLayoutModel*
Config::keyboardLayouts() const
{
return m_keyboardLayoutsModel;
}
KeyboardVariantsModel*
Config::keyboardVariants() const
{
return m_keyboardVariantsModel;
}
static QPersistentModelIndex
findLayout( const KeyboardLayoutModel* klm, const QString& currentLayout )
{
QPersistentModelIndex currentLayoutItem;
for ( int i = 0; i < klm->rowCount(); ++i )
{
QModelIndex idx = klm->index( i );
if ( idx.isValid() &&
idx.data( KeyboardLayoutModel::KeyboardLayoutKeyRole ).toString() == currentLayout )
currentLayoutItem = idx;
}
return currentLayoutItem;
}
void
Config::init()
{
//### Detect current keyboard layout and variant
QString currentLayout;
QString currentVariant;
QProcess process;
process.start( "setxkbmap", QStringList() << "-print" );
if ( process.waitForFinished() )
{
const QStringList list = QString( process.readAll() )
.split( "\n", QString::SkipEmptyParts );
for ( QString line : list )
{
line = line.trimmed();
if ( !line.startsWith( "xkb_symbols" ) )
continue;
line = line.remove( "}" )
.remove( "{" )
.remove( ";" );
line = line.mid( line.indexOf( "\"" ) + 1 );
QStringList split = line.split( "+", QString::SkipEmptyParts );
if ( split.size() >= 2 )
{
currentLayout = split.at( 1 );
if ( currentLayout.contains( "(" ) )
{
int parenthesisIndex = currentLayout.indexOf( "(" );
currentVariant = currentLayout.mid( parenthesisIndex + 1 )
.trimmed();
currentVariant.chop( 1 );
currentLayout = currentLayout
.mid( 0, parenthesisIndex )
.trimmed();
}
break;
}
}
}
//### Layouts and Variants
QPersistentModelIndex currentLayoutItem = findLayout( m_keyboardLayoutsModel, currentLayout );
if ( !currentLayoutItem.isValid() && (
( currentLayout == "latin" )
|| ( currentLayout == "pc" ) ) )
{
currentLayout = "us";
currentLayoutItem = findLayout( m_keyboardLayoutsModel, currentLayout );
}
// Set current layout and variant
if ( currentLayoutItem.isValid() )
{
m_keyboardLayoutsModel->setCurrentIndex( currentLayoutItem.row() );
updateVariants( currentLayoutItem, currentVariant );
}
// Default to the first available layout if none was set
// Do this after unblocking signals so we get the default variant handling.
if ( !currentLayoutItem.isValid() && m_keyboardLayoutsModel->rowCount() > 0 )
m_keyboardLayoutsModel->setCurrentIndex( m_keyboardLayoutsModel->index( 0 ).row() );
}
QString
Config::prettyStatus() const
{
QString status;
status += tr( "Set keyboard model to %1.<br/>" ).arg( m_keyboardModelsModel->item(m_keyboardModelsModel->currentIndex())["label"] );
QString layout = m_keyboardLayoutsModel->item(m_keyboardLayoutsModel->currentIndex()).second.description ;
QString variant = m_keyboardVariantsModel->currentIndex() >= 0 ? m_keyboardVariantsModel->item(m_keyboardVariantsModel->currentIndex())["label"] : QString( "<default>" );
status += tr( "Set keyboard layout to %1/%2." ).arg( layout, variant );
return status;
}
Calamares::JobList
Config::createJobs(const QString& xOrgConfFileName, const QString& convertedKeymapPath, bool writeEtcDefaultKeyboard)
{
QList< Calamares::job_ptr > list;
Calamares::Job* j = new SetKeyboardLayoutJob( m_selectedModel,
m_selectedLayout,
m_selectedVariant,
xOrgConfFileName,
convertedKeymapPath,
writeEtcDefaultKeyboard );
list.append( Calamares::job_ptr( j ) );
return list;
}
void
Config::guessLayout(const QStringList& langParts)
{
bool foundCountryPart = false;
for ( auto countryPart = langParts.rbegin(); !foundCountryPart && countryPart != langParts.rend(); ++countryPart )
{
cDebug() << Logger::SubEntry << "looking for locale part" << *countryPart;
for ( int i = 0; i < m_keyboardLayoutsModel->rowCount(); ++i )
{
QModelIndex idx = m_keyboardLayoutsModel->index( i );
QString name = idx.isValid() ? idx.data( KeyboardLayoutModel::KeyboardLayoutKeyRole ).toString() : QString();
if ( idx.isValid() && ( name.compare( *countryPart, Qt::CaseInsensitive ) == 0 ) )
{
cDebug() << Logger::SubEntry << "matched" << name;
m_keyboardLayoutsModel->setCurrentIndex( i );
foundCountryPart = true;
break;
}
}
if ( foundCountryPart )
{
++countryPart;
if ( countryPart != langParts.rend() )
{
cDebug() << "Next level:" << *countryPart;
for (int variantnumber = 0; variantnumber < m_keyboardVariantsModel->rowCount(); ++variantnumber)
{
if ( m_keyboardVariantsModel->item(variantnumber)["key"].compare( *countryPart, Qt::CaseInsensitive ) )
{
m_keyboardVariantsModel->setCurrentIndex( variantnumber );
cDebug() << Logger::SubEntry << "matched variant" << m_keyboardVariantsModel->item(variantnumber)["key"] << ' ' <<m_keyboardVariantsModel->item(variantnumber)["key"];
}
}
}
}
}
}
void
Config::onActivate()
{
/* Guessing a keyboard layout based on the locale means
* mapping between language identifiers in <lang>_<country>
* format to keyboard mappings, which are <country>_<layout>
* format; in addition, some countries have multiple languages,
* so fr_BE and nl_BE want different layouts (both Belgian)
* and sometimes the language-country name doesn't match the
* keyboard-country name at all (e.g. Ellas vs. Greek).
*
* This is a table of language-to-keyboard mappings. The
* language identifier is the key, while the value is
* a string that is used instead of the real language
* identifier in guessing -- so it should be something
* like <layout>_<country>.
*/
static constexpr char arabic[] = "ara";
static const auto specialCaseMap = QMap<std::string, std::string>( {
/* Most Arab countries map to Arabic keyboard (Default) */
{ "ar_AE", arabic },
{ "ar_BH", arabic },
{ "ar_DZ", arabic },
{ "ar_EG", arabic },
{ "ar_IN", arabic },
{ "ar_IQ", arabic },
{ "ar_JO", arabic },
{ "ar_KW", arabic },
{ "ar_LB", arabic },
{ "ar_LY", arabic },
/* Not Morocco: use layout ma */
{ "ar_OM", arabic },
{ "ar_QA", arabic },
{ "ar_SA", arabic },
{ "ar_SD", arabic },
{ "ar_SS", arabic },
/* Not Syria: use layout sy */
{ "ar_TN", arabic },
{ "ar_YE", arabic },
{ "ca_ES", "cat_ES" }, /* Catalan */
{ "as_ES", "ast_ES" }, /* Asturian */
{ "en_CA", "eng_CA" }, /* Canadian English */
{ "el_CY", "gr" }, /* Greek in Cyprus */
{ "el_GR", "gr" }, /* Greek in Greeze */
{ "ig_NG", "igbo_NG" }, /* Igbo in Nigeria */
{ "ha_NG", "hausa_NG" } /* Hausa */
} );
// Try to preselect a layout, depending on language and locale
Calamares::GlobalStorage* gs = Calamares::JobQueue::instance()->globalStorage();
QString lang = gs->value( "localeConf" ).toMap().value( "LANG" ).toString();
cDebug() << "Got locale language" << lang;
if ( !lang.isEmpty() )
{
// Chop off .codeset and @modifier
int index = lang.indexOf( '.' );
if ( index >= 0 )
lang.truncate( index );
index = lang.indexOf( '@' );
if ( index >= 0 )
lang.truncate( index );
lang.replace( '-', '_' ); // Normalize separators
}
if ( !lang.isEmpty() )
{
std::string lang_s = lang.toStdString();
if ( specialCaseMap.contains( lang_s ) )
{
QString newLang = QString::fromStdString( specialCaseMap.value( lang_s ) );
cDebug() << Logger::SubEntry << "special case language" << lang << "becomes" << newLang;
lang = newLang;
}
}
if ( !lang.isEmpty() )
{
const auto langParts = lang.split( '_', QString::SkipEmptyParts );
// Note that this his string is not fit for display purposes!
// It doesn't come from QLocale::nativeCountryName.
QString country = QLocale::countryToString( QLocale( lang ).country() );
cDebug() << Logger::SubEntry << "extracted country" << country << "::" << langParts;
guessLayout( langParts );
}
}
void
Config::finalize()
{
Calamares::GlobalStorage* gs = Calamares::JobQueue::instance()->globalStorage();
if ( !m_selectedLayout.isEmpty() )
{
gs->insert( "keyboardLayout", m_selectedLayout );
gs->insert( "keyboardVariant", m_selectedVariant ); //empty means default variant
}
//FIXME: also store keyboard model for something?
}
void
Config::updateVariants(const QPersistentModelIndex& currentItem, QString currentVariant)
{
const auto variants = m_keyboardLayoutsModel->item(currentItem.row()).second.variants;
m_keyboardVariantsModel->setVariants(variants);
auto index = -1;
for(const auto &key : variants.keys())
{
index++;
if(variants[key] == currentVariant)
{
m_keyboardVariantsModel->setCurrentIndex(index);
return;
}
}
}