- Need to update the variant that is in use, **and** explicitly update it in the widget, in order to re-load the keyboard image for the newly-selected layout+variant.
275 lines
6.2 KiB
C++
275 lines
6.2 KiB
C++
/* === This file is part of Calamares - <https://calamares.io> ===
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*
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* SPDX-FileCopyrightText: 2016 Teo Mrnjavac <teo@kde.org>
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* SPDX-FileCopyrightText: 2017 Adriaan de Groot <groot@kde.org>
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* SPDX-License-Identifier: GPL-3.0-or-later
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*
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* Calamares is Free Software: see the License-Identifier above.
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*
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*/
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#include "KeyboardLayoutModel.h"
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#include "utils/Logger.h"
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#include "utils/RAII.h"
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#include "utils/Retranslator.h"
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#include <QTranslator>
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#include <algorithm>
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static QTranslator* s_kbtranslator = nullptr;
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void
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retranslateKeyboardModels()
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{
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if ( !s_kbtranslator )
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{
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s_kbtranslator = new QTranslator;
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}
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(void)CalamaresUtils::loadTranslator( QLocale(), QStringLiteral( "kb_" ), s_kbtranslator );
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}
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XKBListModel::XKBListModel( QObject* parent )
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: QAbstractListModel( parent )
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{
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}
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int
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XKBListModel::rowCount( const QModelIndex& ) const
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{
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return m_list.count();
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}
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QVariant
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XKBListModel::data( const QModelIndex& index, int role ) const
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{
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if ( !index.isValid() )
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{
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return QVariant();
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}
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if ( index.row() < 0 || index.row() >= m_list.count() )
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{
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return QVariant();
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}
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const auto item = m_list.at( index.row() );
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switch ( role )
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{
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case LabelRole:
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if ( s_kbtranslator && !s_kbtranslator->isEmpty() && m_contextname )
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{
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auto s = s_kbtranslator->translate( m_contextname, item.label.toUtf8().data() );
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if ( !s.isEmpty() )
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{
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return s;
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}
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}
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return item.label;
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case KeyRole:
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return item.key;
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default:
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return QVariant();
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}
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__builtin_unreachable();
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}
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QString
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XKBListModel::key( int index ) const
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{
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if ( index < 0 || index >= m_list.count() )
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{
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return QString();
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}
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return m_list[ index ].key;
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}
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QString
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XKBListModel::label( int index ) const
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{
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if ( index < 0 || index >= m_list.count() )
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{
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return QString();
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}
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return m_list[ index ].label;
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}
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QHash< int, QByteArray >
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XKBListModel::roleNames() const
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{
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return { { Qt::DisplayRole, "label" }, { Qt::UserRole, "key" } };
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}
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void
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XKBListModel::setCurrentIndex( int index )
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{
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if ( index >= m_list.count() || index < 0 )
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{
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return;
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}
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if ( m_currentIndex != index )
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{
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m_currentIndex = index;
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emit currentIndexChanged( m_currentIndex );
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}
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}
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KeyboardModelsModel::KeyboardModelsModel( QObject* parent )
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: XKBListModel( parent )
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{
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m_contextname = "kb_models";
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// The models map is from human-readable names (!) to xkb identifier
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const auto models = KeyboardGlobal::getKeyboardModels();
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m_list.reserve( models.count() );
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int index = 0;
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for ( const auto& key : models.keys() )
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{
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// So here *key* is the key in the map, which is the human-readable thing,
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// while the struct fields are xkb-id, and human-readable
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m_list << ModelInfo { models[ key ], key };
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if ( models[ key ] == "pc105" )
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{
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m_defaultPC105 = index;
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}
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index++;
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}
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cDebug() << "Loaded" << m_list.count() << "keyboard models";
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setCurrentIndex(); // If pc105 was seen, select it now
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}
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KeyboardLayoutModel::KeyboardLayoutModel( QObject* parent )
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: QAbstractListModel( parent )
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{
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init();
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}
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int
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KeyboardLayoutModel::rowCount( const QModelIndex& parent ) const
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{
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Q_UNUSED( parent )
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return m_layouts.count();
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}
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QVariant
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KeyboardLayoutModel::data( const QModelIndex& index, int role ) const
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{
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if ( !index.isValid() )
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{
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return QVariant();
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}
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switch ( role )
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{
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case Qt::DisplayRole:
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{
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auto description = m_layouts.at( index.row() ).second.description;
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if ( s_kbtranslator && !s_kbtranslator->isEmpty() )
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{
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auto s = s_kbtranslator->translate( "kb_layouts", description.toUtf8().data() );
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if ( !s.isEmpty() )
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{
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return s;
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}
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}
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return description;
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}
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case KeyboardVariantsRole:
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return QVariant::fromValue( m_layouts.at( index.row() ).second.variants );
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case KeyboardLayoutKeyRole:
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return m_layouts.at( index.row() ).first;
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}
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return QVariant();
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}
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const QPair< QString, KeyboardGlobal::KeyboardInfo >
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KeyboardLayoutModel::item( const int& index ) const
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{
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if ( index >= m_layouts.count() || index < 0 )
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{
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return QPair< QString, KeyboardGlobal::KeyboardInfo >();
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}
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return m_layouts.at( index );
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}
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QString
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KeyboardLayoutModel::key( int index ) const
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{
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if ( index >= m_layouts.count() || index < 0 )
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{
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return QString();
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}
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return m_layouts.at( index ).first;
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}
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void
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KeyboardLayoutModel::init()
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{
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KeyboardGlobal::LayoutsMap layouts = KeyboardGlobal::getKeyboardLayouts();
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for ( KeyboardGlobal::LayoutsMap::const_iterator it = layouts.constBegin(); it != layouts.constEnd(); ++it )
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{
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m_layouts.append( qMakePair( it.key(), it.value() ) );
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}
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std::stable_sort( m_layouts.begin(),
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m_layouts.end(),
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[]( const QPair< QString, KeyboardGlobal::KeyboardInfo >& a,
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const QPair< QString, KeyboardGlobal::KeyboardInfo >& b ) {
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return a.second.description < b.second.description;
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} );
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}
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QHash< int, QByteArray >
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KeyboardLayoutModel::roleNames() const
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{
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return { { Qt::DisplayRole, "label" }, { KeyboardLayoutKeyRole, "key" }, { KeyboardVariantsRole, "variants" } };
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}
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void
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KeyboardLayoutModel::setCurrentIndex( int index )
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{
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if ( index >= m_layouts.count() || index < 0 )
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{
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return;
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}
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if ( m_currentIndex != index )
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{
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m_currentIndex = index;
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emit currentIndexChanged( m_currentIndex );
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}
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}
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int
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KeyboardLayoutModel::currentIndex() const
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{
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return m_currentIndex;
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}
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KeyboardVariantsModel::KeyboardVariantsModel( QObject* parent )
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: XKBListModel( parent )
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{
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m_contextname = "kb_variants";
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}
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void
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KeyboardVariantsModel::setVariants( QMap< QString, QString > variants )
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{
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beginResetModel();
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m_list.clear();
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m_list.reserve( variants.count() );
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for ( const auto& key : variants.keys() )
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{
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m_list << ModelInfo { variants[ key ], key };
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}
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m_currentIndex = -1;
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endResetModel();
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}
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