calamares/src/modules/keyboard/SetKeyboardLayoutJob.h
Adriaan de Groot 1cd9b93a22 REUSE: Giant boilerplate cleanup
- point to main Calamares site in the 'part of' headers instead
  of to github (this is the "this file is part of Calamares"
  opening line for most files).
- remove boilerplate from all source files, CMake modules and completions,
  this is the 3-paragraph summary of the GPL-3.0-or-later, which has
  a meaning entirely covered by the SPDX tag.
2020-08-26 02:28:38 +02:00

47 lines
1.5 KiB
C++

/* === This file is part of Calamares - <https://calamares.io> ===
*
* SPDX-FileCopyrightText: 2014-2016 Teo Mrnjavac <teo@kde.org>
* SPDX-FileCopyrightText: 2014 Kevin Kofler <kevin.kofler@chello.at>
* SPDX-License-Identifier: GPL-3.0-or-later
*
* Calamares is Free Software: see the License-Identifier above.
*
*/
#ifndef SETKEYBOARDLAYOUTJOB_H
#define SETKEYBOARDLAYOUTJOB_H
#include "Job.h"
class SetKeyboardLayoutJob : public Calamares::Job
{
Q_OBJECT
public:
SetKeyboardLayoutJob( const QString& model,
const QString& layout,
const QString& variant,
const QString& xOrgConfFileName,
const QString& convertedKeymapPath,
bool writeEtcDefaultKeyboard );
QString prettyName() const override;
Calamares::JobResult exec() override;
private:
QString findConvertedKeymap( const QString& convertedKeymapPath ) const;
QString findLegacyKeymap() const;
bool writeVConsoleData( const QString& vconsoleConfPath, const QString& convertedKeymapPath ) const;
bool writeX11Data( const QString& keyboardConfPath ) const;
bool writeDefaultKeyboardData( const QString& defaultKeyboardPath ) const;
QString m_model;
QString m_layout;
QString m_variant;
QString m_xOrgConfFileName;
QString m_convertedKeymapPath;
const bool m_writeEtcDefaultKeyboard;
};
#endif /* SETKEYBOARDLAYOUTJOB_H */