/* === This file is part of Calamares - === * * SPDX-FileCopyrightText: 2019-2020 Adriaan de Groot * SPDX-FileCopyrightText: 2020 Camilo Higuita * * SPDX-License-Identifier: GPL-3.0-or-later * * Calamares is Free Software: see the License-Identifier above. * */ #include "Config.h" #include "SetKeyboardLayoutJob.h" #include "keyboardwidget/keyboardpreview.h" #include "GlobalStorage.h" #include "JobQueue.h" #include "utils/Logger.h" #include "utils/Retranslator.h" #include "utils/String.h" #include #include #include /* Returns stringlist with suitable setxkbmap command-line arguments * to set the given @p model. */ static inline QStringList xkbmap_model_args( const QString& model ) { QStringList r { "-model", model }; return r; } /* Returns stringlist with suitable setxkbmap command-line arguments * to set the given @p layout and @p variant. */ static inline QStringList xkbmap_layout_args( const QString& layout, const QString& variant ) { QStringList r { "-layout", layout }; if ( !variant.isEmpty() ) { r << "-variant" << variant; } return r; } Config::Config( QObject* parent ) : QObject( parent ) , m_keyboardModelsModel( new KeyboardModelsModel( this ) ) , m_keyboardLayoutsModel( new KeyboardLayoutModel( this ) ) , m_keyboardVariantsModel( new KeyboardVariantsModel( this ) ) { m_setxkbmapTimer.setSingleShot( true ); // Connect signals and slots connect( m_keyboardModelsModel, &KeyboardModelsModel::currentIndexChanged, [&]( int index ) { m_selectedModel = m_keyboardModelsModel->item( index ).value( "key", "pc105" ); // Set Xorg keyboard model QProcess::execute( "setxkbmap", xkbmap_model_args( m_selectedModel ) ); emit prettyStatusChanged(); } ); connect( m_keyboardLayoutsModel, &KeyboardLayoutModel::currentIndexChanged, [&]( int index ) { m_selectedLayout = m_keyboardLayoutsModel->item( index ).first; updateVariants( QPersistentModelIndex( m_keyboardLayoutsModel->index( index ) ) ); emit prettyStatusChanged(); } ); connect( m_keyboardVariantsModel, &KeyboardVariantsModel::currentIndexChanged, [&]( int index ) { m_selectedVariant = m_keyboardVariantsModel->item( index )[ "key" ]; // Set Xorg keyboard layout if ( m_setxkbmapTimer.isActive() ) { m_setxkbmapTimer.stop(); m_setxkbmapTimer.disconnect( this ); } connect( &m_setxkbmapTimer, &QTimer::timeout, this, [=] { QProcess::execute( "setxkbmap", xkbmap_layout_args( m_selectedLayout, m_selectedVariant ) ); cDebug() << "xkbmap selection changed to: " << m_selectedLayout << '-' << m_selectedVariant; m_setxkbmapTimer.disconnect( this ); } ); m_setxkbmapTimer.start( QApplication::keyboardInputInterval() ); emit prettyStatusChanged(); } ); } KeyboardModelsModel* Config::keyboardModels() const { return m_keyboardModelsModel; } KeyboardLayoutModel* Config::keyboardLayouts() const { return m_keyboardLayoutsModel; } KeyboardVariantsModel* Config::keyboardVariants() const { return m_keyboardVariantsModel; } static QPersistentModelIndex findLayout( const KeyboardLayoutModel* klm, const QString& currentLayout ) { QPersistentModelIndex currentLayoutItem; for ( int i = 0; i < klm->rowCount(); ++i ) { QModelIndex idx = klm->index( i ); if ( idx.isValid() && idx.data( KeyboardLayoutModel::KeyboardLayoutKeyRole ).toString() == currentLayout ) { currentLayoutItem = idx; } } return currentLayoutItem; } void Config::init() { //### Detect current keyboard layout and variant QString currentLayout; QString currentVariant; QProcess process; process.start( "setxkbmap", QStringList() << "-print" ); if ( process.waitForFinished() ) { const QStringList list = QString( process.readAll() ).split( "\n", SplitSkipEmptyParts ); for ( QString line : list ) { line = line.trimmed(); if ( !line.startsWith( "xkb_symbols" ) ) { continue; } line = line.remove( "}" ).remove( "{" ).remove( ";" ); line = line.mid( line.indexOf( "\"" ) + 1 ); QStringList split = line.split( "+", SplitSkipEmptyParts ); if ( split.size() >= 2 ) { currentLayout = split.at( 1 ); if ( currentLayout.contains( "(" ) ) { int parenthesisIndex = currentLayout.indexOf( "(" ); currentVariant = currentLayout.mid( parenthesisIndex + 1 ).trimmed(); currentVariant.chop( 1 ); currentLayout = currentLayout.mid( 0, parenthesisIndex ).trimmed(); } break; } } } //### Layouts and Variants QPersistentModelIndex currentLayoutItem = findLayout( m_keyboardLayoutsModel, currentLayout ); if ( !currentLayoutItem.isValid() && ( ( currentLayout == "latin" ) || ( currentLayout == "pc" ) ) ) { currentLayout = "us"; currentLayoutItem = findLayout( m_keyboardLayoutsModel, currentLayout ); } // Set current layout and variant if ( currentLayoutItem.isValid() ) { m_keyboardLayoutsModel->setCurrentIndex( currentLayoutItem.row() ); updateVariants( currentLayoutItem, currentVariant ); } // Default to the first available layout if none was set // Do this after unblocking signals so we get the default variant handling. if ( !currentLayoutItem.isValid() && m_keyboardLayoutsModel->rowCount() > 0 ) { m_keyboardLayoutsModel->setCurrentIndex( m_keyboardLayoutsModel->index( 0 ).row() ); } } QString Config::prettyStatus() const { QString status; status += tr( "Set keyboard model to %1.
" ) .arg( m_keyboardModelsModel->item( m_keyboardModelsModel->currentIndex() )[ "label" ] ); QString layout = m_keyboardLayoutsModel->item( m_keyboardLayoutsModel->currentIndex() ).second.description; QString variant = m_keyboardVariantsModel->currentIndex() >= 0 ? m_keyboardVariantsModel->item( m_keyboardVariantsModel->currentIndex() )[ "label" ] : QString( "" ); status += tr( "Set keyboard layout to %1/%2." ).arg( layout, variant ); return status; } Calamares::JobList Config::createJobs( const QString& xOrgConfFileName, const QString& convertedKeymapPath, bool writeEtcDefaultKeyboard ) { QList< Calamares::job_ptr > list; Calamares::Job* j = new SetKeyboardLayoutJob( m_selectedModel, m_selectedLayout, m_selectedVariant, xOrgConfFileName, convertedKeymapPath, writeEtcDefaultKeyboard ); list.append( Calamares::job_ptr( j ) ); return list; } void Config::guessLayout( const QStringList& langParts ) { bool foundCountryPart = false; for ( auto countryPart = langParts.rbegin(); !foundCountryPart && countryPart != langParts.rend(); ++countryPart ) { cDebug() << Logger::SubEntry << "looking for locale part" << *countryPart; for ( int i = 0; i < m_keyboardLayoutsModel->rowCount(); ++i ) { QModelIndex idx = m_keyboardLayoutsModel->index( i ); QString name = idx.isValid() ? idx.data( KeyboardLayoutModel::KeyboardLayoutKeyRole ).toString() : QString(); if ( idx.isValid() && ( name.compare( *countryPart, Qt::CaseInsensitive ) == 0 ) ) { cDebug() << Logger::SubEntry << "matched" << name; m_keyboardLayoutsModel->setCurrentIndex( i ); foundCountryPart = true; break; } } if ( foundCountryPart ) { ++countryPart; if ( countryPart != langParts.rend() ) { cDebug() << "Next level:" << *countryPart; for ( int variantnumber = 0; variantnumber < m_keyboardVariantsModel->rowCount(); ++variantnumber ) { if ( m_keyboardVariantsModel->item( variantnumber )[ "key" ].compare( *countryPart, Qt::CaseInsensitive ) ) { m_keyboardVariantsModel->setCurrentIndex( variantnumber ); cDebug() << Logger::SubEntry << "matched variant" << m_keyboardVariantsModel->item( variantnumber )[ "key" ] << ' ' << m_keyboardVariantsModel->item( variantnumber )[ "key" ]; } } } } } } void Config::onActivate() { /* Guessing a keyboard layout based on the locale means * mapping between language identifiers in _ * format to keyboard mappings, which are _ * format; in addition, some countries have multiple languages, * so fr_BE and nl_BE want different layouts (both Belgian) * and sometimes the language-country name doesn't match the * keyboard-country name at all (e.g. Ellas vs. Greek). * * This is a table of language-to-keyboard mappings. The * language identifier is the key, while the value is * a string that is used instead of the real language * identifier in guessing -- so it should be something * like _. */ static constexpr char arabic[] = "ara"; static const auto specialCaseMap = QMap< std::string, std::string >( { /* Most Arab countries map to Arabic keyboard (Default) */ { "ar_AE", arabic }, { "ar_BH", arabic }, { "ar_DZ", arabic }, { "ar_EG", arabic }, { "ar_IN", arabic }, { "ar_IQ", arabic }, { "ar_JO", arabic }, { "ar_KW", arabic }, { "ar_LB", arabic }, { "ar_LY", arabic }, /* Not Morocco: use layout ma */ { "ar_OM", arabic }, { "ar_QA", arabic }, { "ar_SA", arabic }, { "ar_SD", arabic }, { "ar_SS", arabic }, /* Not Syria: use layout sy */ { "ar_TN", arabic }, { "ar_YE", arabic }, { "ca_ES", "cat_ES" }, /* Catalan */ { "as_ES", "ast_ES" }, /* Asturian */ { "en_CA", "us" }, /* Canadian English */ { "el_CY", "gr" }, /* Greek in Cyprus */ { "el_GR", "gr" }, /* Greek in Greeze */ { "ig_NG", "igbo_NG" }, /* Igbo in Nigeria */ { "ha_NG", "hausa_NG" } /* Hausa */ } ); // Try to preselect a layout, depending on language and locale Calamares::GlobalStorage* gs = Calamares::JobQueue::instance()->globalStorage(); QString lang = gs->value( "localeConf" ).toMap().value( "LANG" ).toString(); cDebug() << "Got locale language" << lang; if ( !lang.isEmpty() ) { // Chop off .codeset and @modifier int index = lang.indexOf( '.' ); if ( index >= 0 ) { lang.truncate( index ); } index = lang.indexOf( '@' ); if ( index >= 0 ) { lang.truncate( index ); } lang.replace( '-', '_' ); // Normalize separators } if ( !lang.isEmpty() ) { std::string lang_s = lang.toStdString(); if ( specialCaseMap.contains( lang_s ) ) { QString newLang = QString::fromStdString( specialCaseMap.value( lang_s ) ); cDebug() << Logger::SubEntry << "special case language" << lang << "becomes" << newLang; lang = newLang; } } if ( !lang.isEmpty() ) { const auto langParts = lang.split( '_', SplitSkipEmptyParts ); // Note that this his string is not fit for display purposes! // It doesn't come from QLocale::nativeCountryName. QString country = QLocale::countryToString( QLocale( lang ).country() ); cDebug() << Logger::SubEntry << "extracted country" << country << "::" << langParts; guessLayout( langParts ); } } void Config::finalize() { Calamares::GlobalStorage* gs = Calamares::JobQueue::instance()->globalStorage(); if ( !m_selectedLayout.isEmpty() ) { gs->insert( "keyboardLayout", m_selectedLayout ); gs->insert( "keyboardVariant", m_selectedVariant ); //empty means default variant } //FIXME: also store keyboard model for something? } void Config::updateVariants( const QPersistentModelIndex& currentItem, QString currentVariant ) { const auto variants = m_keyboardLayoutsModel->item( currentItem.row() ).second.variants; m_keyboardVariantsModel->setVariants( variants ); auto index = -1; for ( const auto& key : variants.keys() ) { index++; if ( variants[ key ] == currentVariant ) { m_keyboardVariantsModel->setCurrentIndex( index ); return; } } }