/* === This file is part of Calamares - === * * Copyright 2014, Aurélien Gâteau * * Calamares is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Calamares is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Calamares. If not, see . */ #include "PartitionPage.h" // Local #include #include #include #include #include #include #include #include // CalaPM #include #include // Qt #include #include #include #include #include PartitionPage::PartitionPage( PartitionCoreModule* core, QWidget* parent ) : QWidget( parent ) , m_ui( new Ui_PartitionPage ) , m_core( core ) { m_ui->setupUi( this ); m_ui->deviceComboBox->setModel( m_core->deviceModel() ); updateButtons(); connect( m_ui->deviceComboBox, &QComboBox::currentTextChanged, [ this ]( const QString& /* text */ ) { QModelIndex index = m_ui->deviceComboBox->view()->currentIndex(); Device* device = m_core->deviceModel()->deviceForIndex( index ); PartitionModel* model = m_core->partitionModelForDevice( device ); m_ui->partitionTreeView->setModel( model ); // Must be done here because we need to have a model set to define // individual column resize mode QHeaderView* header = m_ui->partitionTreeView->header(); header->setSectionResizeMode( QHeaderView::ResizeToContents ); header->setSectionResizeMode( 0, QHeaderView::Stretch ); updateButtons(); // Establish connection here because selection model is destroyed when // model changes connect( m_ui->partitionTreeView->selectionModel(), &QItemSelectionModel::currentChanged, [ this ]( const QModelIndex& index, const QModelIndex& oldIndex ) { updateButtons(); } ); connect( model, &QAbstractItemModel::modelReset, this, &PartitionPage::updateButtons ); } ); connect( m_ui->newPartitionTableButton, &QAbstractButton::clicked, this, &PartitionPage::onNewPartitionTableClicked ); connect( m_ui->createButton, &QAbstractButton::clicked, this, &PartitionPage::onCreateClicked ); connect( m_ui->editButton, &QAbstractButton::clicked, this, &PartitionPage::onEditClicked ); connect( m_ui->deleteButton, &QAbstractButton::clicked, this, &PartitionPage::onDeleteClicked ); } PartitionPage::~PartitionPage() { } void PartitionPage::updateButtons() { bool create = false, edit = false, del = false; QModelIndex index = m_ui->partitionTreeView->currentIndex(); if ( index.isValid() ) { const PartitionModel* model = static_cast< const PartitionModel* >( index.model() ); Q_ASSERT( model ); Partition* partition = model->partitionForIndex( index ); Q_ASSERT( partition ); bool isFree = PMUtils::isPartitionFreeSpace( partition ); bool isExtended = partition->roles().has( PartitionRole::Extended ); create = isFree; // Keep it simple for now: do not support editing extended partitions as // it does not work with our current edit implementation which is // actually remove + add. This would not work with extended partitions // because they need to be created *before* creating logical partitions // inside them, so an edit must be applied without altering the job // order. edit = !isFree && !isExtended; del = !isFree; } m_ui->createButton->setEnabled( create ); m_ui->editButton->setEnabled( edit ); m_ui->deleteButton->setEnabled( del ); m_ui->newPartitionTableButton->setEnabled( m_ui->deviceComboBox->currentIndex() >= 0 ); } void PartitionPage::onNewPartitionTableClicked() { QModelIndex index = m_ui->deviceComboBox->view()->currentIndex(); Q_ASSERT( index.isValid() ); Device* device = m_core->deviceModel()->deviceForIndex( index ); QPointer dlg = new QDialog( this ); Ui_CreatePartitionTableDialog ui; ui.setupUi( dlg.data() ); QString areYouSure = tr( "Are you sure you want to create a new partition table on %1?" ).arg( device->name() ); ui.areYouSureLabel->setText( areYouSure ); if ( dlg->exec() == QDialog::Accepted ) { PartitionTable::TableType type = ui.mbrRadioButton->isChecked() ? PartitionTable::msdos : PartitionTable::gpt; m_core->createPartitionTable( device, type ); } delete dlg; } void PartitionPage::onCreateClicked() { QModelIndex index = m_ui->partitionTreeView->currentIndex(); Q_ASSERT( index.isValid() ); const PartitionModel* model = static_cast< const PartitionModel* >( index.model() ); Partition* partition = model->partitionForIndex( index ); Q_ASSERT( partition ); QPointer dlg = new CreatePartitionDialog( model->device(), partition->parent(), this ); dlg->initFromFreeSpace( partition ); if ( dlg->exec() == QDialog::Accepted ) m_core->createPartition( model->device(), dlg->createPartition() ); delete dlg; } void PartitionPage::onEditClicked() { QModelIndex index = m_ui->partitionTreeView->currentIndex(); Q_ASSERT( index.isValid() ); const PartitionModel* model = static_cast< const PartitionModel* >( index.model() ); Partition* partition = model->partitionForIndex( index ); Q_ASSERT( partition ); if ( PMUtils::isPartitionNew( partition ) ) updatePartitionToCreate( model->device(), partition ); else editExistingPartition( model->device(), partition ); } void PartitionPage::onDeleteClicked() { QModelIndex index = m_ui->partitionTreeView->currentIndex(); Q_ASSERT( index.isValid() ); const PartitionModel* model = static_cast< const PartitionModel* >( index.model() ); Partition* partition = model->partitionForIndex( index ); Q_ASSERT( partition ); m_core->deletePartition( model->device(), partition ); } void PartitionPage::updatePartitionToCreate( Device* device, Partition* partition ) { QPointer dlg = new CreatePartitionDialog( device, partition->parent(), this ); dlg->initFromPartitionToCreate( partition ); if ( dlg->exec() == QDialog::Accepted ) { m_core->deletePartition( device, partition ); m_core->createPartition( device, dlg->createPartition() ); } delete dlg; } void PartitionPage::editExistingPartition( Device* device, Partition* partition ) { QPointer dlg = new EditExistingPartitionDialog( device, partition, this ); if ( dlg->exec() == QDialog::Accepted ) dlg->applyChanges( m_core ); delete dlg; }