Modules nearly always have a Config and either a Job or ViewStep
as their "top level" components. Everything else is implementation-
detail. The *partition* module was unusual in that those two
"top level" components were tucked away in subdirectories.
Shuffle them to the top: this makes it more clear that these
two files are there to coordinate the module.
- fsName was a QString (a copy) so it could be modified;
- the modification isn't really necessary.
- While here, pick up new PointerSetter convenience class.
PARTITION_UNSAFE is a debug mode. It is not used in
production, because it allows you to pick an install
device that would be dangerous (e.g. the current / device).
Existing code kept two copies of a list of pointers,
and deleted pointers from one of the lists and returned
the other -- which now contains dangling pointers.
Refactor by applying suitable lambdas to a single
copy of the list; this avoids copying the list so
there is no danger of dangling pointers.
The bootloader model knows about both rows and
devices, so we can look up both at once. The
existing implementation as a non-member was rather
sketchy and wasn't used except as support for
restoreSelectedBootLoader().
- the %4 is left-over from the feature-summary string,
- replace it with ""; don't change the source string
because that will break translations right now.
- Move variables closer to where they are needed
- Do the winnowing / selection always, but in unsafe mode return
the un-winnowed list of devices
- Massage build documentation a little
You'll need a VM with 2 disks to demonstrate:
- Configure Calamares to pick "none" as initial action on
the partition page (this is a safe choice),
- Enter partition page,
- No action is selected, and the next> button is greyed out.
- Click erase; notice next> is now available.
- Change devices, notice no action is selected, but next>
is still available. Clicking on it, though, does nothing.
When changing to "no action", update the next-button's
availability.
Avoid the extra indirection through the otherwise-unused
prettyGptType(const QString&), construct table of names
only on first call to avoid static-initialization order
(though that's not important here).