- The language and BCP need to be in-sync
- Existing code was inconsistent in setting things, which is why
you could get through the locale page without setting a locale
(at all) or it would keep English in spite of picking Germand on
the welcome page.
- Patch tests to use that API.
- Allow split-setting of the language and formats
- Test new constructors
- Since fromLanguageAndLocation can handle empty localeGen
lists just fine, skip all the weird checks that return
invalid guessed locale configurations.
- Replace createDefault() with a constructor that takes a
locale name; use it with en_US.UTF-8 in those places where
createDefault was previously used.
This basically means we talk about localization in the respective
localized variant. e.g. "German (Germany)" ➡ "Deutsch (Deutschland)".
If geoip lookup failed or isn't configured for whatever reason it's a
stretch to expect the user to know english enough to find their own
language. Preferring the localized strings resolves this issue.
Additionally this happens to bypass #712 respectively
https://bugreports.qt.io/browse/QTBUG-34287
as the native names are properly spelled. So, as long as Qt has localized
names the names will also be properly spelled.
Replace pin and text label with just a dot (to pinpoint where
locations are) and draw latitude lines on the globe when
DEbUG_TIMEZONE is set at compile time. Since there's probably
still timezone-related bugs (in particular in the images that
map points on the globe to timezones), leave this in the codebase.
- Make the BCP47 value explicitly lower-case.
- Add some constness and encapsulation.
- Fix up documentation in the packages module explaining the
format of the ${LOCALE} replacement (now forced to lower-case,
but it is also only the language part, not e.g. en-UK).
FIXES#922
Add description of language and number formats to pretty status.
This is shown in the summary page. Refactor a little to produce
the strings only in one place. Constify methods.
FIXES: #564
If user picks an installer language on the welcome page, then
the system language follows that setting -- but only after the
first action where Calamares must guess the system language
based on location. So guess on entry, so that system language
follows installer language.
FIXES#688.
If the user selects a language from the dialog (by clicking 'change'),
then preserve that explicit choice even when clicking on another
location which would reset the language based on the installer-
language.
This allows for installing locale packages. This can be achieved
by adding a entry of the format packagename-${LOCALE} in the
packages configuration module.
locale -a returns the locales using ".utf8" names rather than ".UTF-8".
The case-insensitive match does not help because it is "utf8" rather
than "UTF-8". So we need to match both with and without the dash.
In order to avoid deep copies, Qt containers over which we iterate must be const
The remaining unported cases require qAsConst (Qt 5.7) or std::as_const (C++17)
If /etc/locale.gen (or the configured localeGenPath) does not exist,
assume that all the supported languages are already built into the
locale archive, and retrieve the list from "locale -a".
The list will then contain lines with only the locale rather than
locale + space + encoding, but that should not affect any of the rest of
the code. UTF-8 locales will still contain the string "UTF-8" (as part
of the ".UTF-8" suffix), we will not write a locale.gen file if we don't
have locale-gen, and everything else just strips away the encoding.
Some languages have 3-letter codes. So instead of splitting the output
of QLocale::name, use QLocale::language and the static
QLocale::languageToString.