- when activating the page, the "guess" functions do their
work and afterwards the config is left in a "guessable"
state, but if the user makes a specific choice, then
the config leaves the "guessable" state and the user's
explicit choice is preserved.
FIXES#1744
- expose only intended API, guessLayout() becomes internal and static
- rename onActivate() since it was *called* for activation, but does
something totally different.
- Long and complicated, nested, lambdas are not convenient for reasoning.
- The debug messages from the innermost lambda have a totally useless
function name, which makes debugging harder.
- do not link (explicitly) to Calamares libraries, the CMake
functions do that automatically.
- while here, tidy and remove commented-out-bits
- while here, remove unneeded includes
When loading the lists, no initial string-value was being
set for the model, layout and variant; the configuration
could pass right through and pick up empty strings instead.
If the user does not change the model, the UI would show
"pc105" but the internal setting would still be empty.
FIXES#1668
The machinery in `setConfigurationMap()` was just duplicating
checks already in place in the `getString()` and `getBool()`
methods, and there's no special need for efficiency here,
so prefer the more readable and short code.
("efficiency" here means "we're saving one method call in
case the configuration is not set")
Require a ; after RETRANSLATE macros. They are statement-like;
this makes it easier for some of them to be recognized by
clang-format and resolves some existing weird formatting.
- Need to update the variant that is in use, **and**
explicitly update it in the widget, in order to re-load
the keyboard image for the newly-selected layout+variant.
- put the writing of each kind of file in its own block -- this should
become separate functions -- so that variables become more local
and debugging can be improved.
- while here, fix the error message for /etc/default/keyboard:
it would complain and name the vconsole file path if it ever failed.
- Use classes to prompt lupdate to extract with a better
context (e.g. the class name, rather than plain "QObject")
so that the translation-lookup can use the named context.
- Add hard-coded "default" variant
- Add totally bogus Tajik translations, for testing purposes
- only widgets get language change events, so we need to
hook that up to the ViewSteps and inform the Config
object so that it can (re)load translations for the
keyboard data.
The translation happens whenever this code is run, which may
not match the language the user subsequently selects.
It also causes general problems with the translation,
since we end up with a possibly-partly-translated name.
- With debugging and untangling done, the lambdas are simple
and short, so return to using them. One point of improvement
might be to give the models suitable slots themselves,
to avoid even this indirection.
- Use the just-refactored XKBListModel to store the xkb key-value
pairs for variants, drop most of the complicated implementation,
store just a single list of values.
- Remove code that is duplicated in Config.
- Hook up UI for physical keyboard model, and back.
- For now, introduce some named slots with debugging output.
This makes debugging a lot easier since we have function names
to work with rather than anonymous lambdas
- Config already *has* everythind, but drop the useless copies
and duplicated code from the Page
- Plug the models model into the Page
- While here, document the model / layout / variant distinctions
The code doesn't fill the UI properly, and the drop-down
for the models combobox is not right, but at least the data
is shared.