[libcalamaresui] Code-formatting, remove dead code
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3dda9ab860
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@ -170,11 +170,7 @@ createRoundedImage( const QPixmap& pixmap, const QSize& size, float frameWidthPc
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painter.setBrush( brush );
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painter.setPen( pen );
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painter.drawRoundedRect( outerRect, qreal(frameWidthPct) * 100.0, qreal(frameWidthPct) * 100.0, Qt::RelativeSize );
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/* painter.setBrush( Qt::transparent );
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painter.setPen( Qt::white );
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painter.drawRoundedRect( outerRect, frameWidthPct, frameWidthPct, Qt::RelativeSize ); */
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painter.drawRoundedRect( outerRect, qreal( frameWidthPct ) * 100.0, qreal( frameWidthPct ) * 100.0, Qt::RelativeSize );
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return frame;
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}
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@ -246,7 +242,7 @@ setDefaultFontSize( int points )
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QSize
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defaultIconSize()
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{
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const int w = int(defaultFontHeight() * 1.6);
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const int w = int( defaultFontHeight() * 1.6 );
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return QSize( w, w );
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}
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@ -147,7 +147,7 @@ public:
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*
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* English (@see isEnglish() -- it means en_US) is sorted at the top.
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*/
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bool operator <(const LocaleLabel& other) const
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bool operator <( const LocaleLabel& other ) const
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{
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if ( isEnglish() )
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return !other.isEnglish();
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@ -163,13 +163,19 @@ public:
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*/
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bool isEnglish() const
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{
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return m_localeId == QLatin1Literal( "en_US" ) || m_localeId == QLatin1Literal( "en" );
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return m_localeId == QLatin1Literal( "en_US" ) || m_localeId == QLatin1Literal( "en" );
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}
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/** @brief Get the human-readable name for this locale. */
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QString label() const { return m_label; }
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QString label() const
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{
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return m_label;
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}
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/** @brief Get the Qt locale. */
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QLocale locale() const { return m_locale; }
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QLocale locale() const
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{
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return m_locale;
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}
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/** @brief Get a Qt locale for the given @p localeName
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*
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