Document properly.
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@ -479,8 +479,8 @@ PartitionBarsView::computeItemsVector( const QModelIndex& parent ) const
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qreal adjustedTotal = total;
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for ( int row = 0; row < count; ++row )
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{
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if ( items[ row ].size < 0.01 * total ) // if this item is smaller than 5% of everything
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{
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if ( items[ row ].size < 0.01 * total ) // If this item is smaller than 1% of everything,
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{ // force its width to 1%.
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adjustedTotal -= items[ row ].size;
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items[ row ].size = qRound( 0.01 * total );
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adjustedTotal += items[ row ].size;
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