[keyboard] Apply coding style

This commit is contained in:
Adriaan de Groot 2020-10-28 13:41:34 +01:00
parent 365a2ad6fd
commit 6aedf4401f
6 changed files with 17 additions and 15 deletions

View File

@ -12,7 +12,8 @@
#include <QString> #include <QString>
struct AdditionalLayoutInfo { struct AdditionalLayoutInfo
{
QString additionalLayout; QString additionalLayout;
QString additionalVariant; QString additionalVariant;

View File

@ -11,9 +11,9 @@
#ifndef KEYBOARD_CONFIG_H #ifndef KEYBOARD_CONFIG_H
#define KEYBOARD_CONFIG_H #define KEYBOARD_CONFIG_H
#include "AdditionalLayoutInfo.h"
#include "Job.h" #include "Job.h"
#include "KeyboardLayoutModel.h" #include "KeyboardLayoutModel.h"
#include "AdditionalLayoutInfo.h"
#include <QAbstractListModel> #include <QAbstractListModel>
#include <QMap> #include <QMap>

View File

@ -53,13 +53,13 @@ KeyboardPage::KeyboardPage( Config* config, QWidget* parent )
ui->physicalModelSelector->setModel( config->keyboardModels() ); ui->physicalModelSelector->setModel( config->keyboardModels() );
// Connect signals and slots // Connect signals and slots
connect( ui->variantSelector, &QListWidget::currentItemChanged, this, &KeyboardPage::onListVariantCurrentItemChanged );
connect( connect(
ui->buttonRestore, &QPushButton::clicked, [this] { ui->variantSelector, &QListWidget::currentItemChanged, this, &KeyboardPage::onListVariantCurrentItemChanged );
cDebug() << "Restore clicked";
// ui->physicalModelSelector->setCurrentIndex( m_defaultIndex ); connect( ui->buttonRestore, &QPushButton::clicked, [this] {
} ); cDebug() << "Restore clicked";
// ui->physicalModelSelector->setCurrentIndex( m_defaultIndex );
} );
connect( ui->physicalModelSelector, &QComboBox::currentTextChanged, [this]( const QString& text ) { connect( ui->physicalModelSelector, &QComboBox::currentTextChanged, [this]( const QString& text ) {
cDebug() << "ComboBox changed to" << text; cDebug() << "ComboBox changed to" << text;

View File

@ -19,7 +19,7 @@ CALAMARES_PLUGIN_FACTORY_DEFINITION( KeyboardViewStepFactory, registerPlugin< Ke
KeyboardViewStep::KeyboardViewStep( QObject* parent ) KeyboardViewStep::KeyboardViewStep( QObject* parent )
: Calamares::ViewStep( parent ) : Calamares::ViewStep( parent )
, m_config( new Config(this) ) , m_config( new Config( this ) )
, m_widget( new KeyboardPage( m_config ) ) , m_widget( new KeyboardPage( m_config ) )
{ {
m_config->detectCurrentKeyboardLayout(); m_config->detectCurrentKeyboardLayout();
@ -109,5 +109,5 @@ KeyboardViewStep::onLeave()
void void
KeyboardViewStep::setConfigurationMap( const QVariantMap& configurationMap ) KeyboardViewStep::setConfigurationMap( const QVariantMap& configurationMap )
{ {
m_config->setConfigurationMap(configurationMap); m_config->setConfigurationMap( configurationMap );
} }

View File

@ -30,7 +30,7 @@
#include <QTextStream> #include <QTextStream>
SetKeyboardLayoutJob::SetKeyboardLayoutJob(const QString& model, SetKeyboardLayoutJob::SetKeyboardLayoutJob( const QString& model,
const QString& layout, const QString& layout,
const QString& variant, const QString& variant,
const AdditionalLayoutInfo& additionalLayoutInfo, const AdditionalLayoutInfo& additionalLayoutInfo,
@ -269,12 +269,14 @@ SetKeyboardLayoutJob::writeX11Data( const QString& keyboardConfPath ) const
{ {
if ( !m_layout.isEmpty() ) if ( !m_layout.isEmpty() )
{ {
stream << " Option \"XkbLayout\" \"" << m_additionalLayoutInfo.additionalLayout << "," << m_layout << "\"\n"; stream << " Option \"XkbLayout\" \"" << m_additionalLayoutInfo.additionalLayout << "," << m_layout
<< "\"\n";
} }
if ( !m_variant.isEmpty() ) if ( !m_variant.isEmpty() )
{ {
stream << " Option \"XkbVariant\" \"" << m_additionalLayoutInfo.additionalVariant << "," << m_variant << "\"\n"; stream << " Option \"XkbVariant\" \"" << m_additionalLayoutInfo.additionalVariant << "," << m_variant
<< "\"\n";
} }
stream << " Option \"XkbOptions\" \"" << m_additionalLayoutInfo.groupSwitcher << "\"\n"; stream << " Option \"XkbOptions\" \"" << m_additionalLayoutInfo.groupSwitcher << "\"\n";

View File

@ -11,9 +11,8 @@
#ifndef SETKEYBOARDLAYOUTJOB_H #ifndef SETKEYBOARDLAYOUTJOB_H
#define SETKEYBOARDLAYOUTJOB_H #define SETKEYBOARDLAYOUTJOB_H
#include "Job.h"
#include "AdditionalLayoutInfo.h" #include "AdditionalLayoutInfo.h"
#include "Job.h"
class SetKeyboardLayoutJob : public Calamares::Job class SetKeyboardLayoutJob : public Calamares::Job