Branding: remove fancy/ and samegame/ examples
The examples of branding have moved to the calamares-branding repo.
@ -1,32 +0,0 @@
|
|||||||
---
|
|
||||||
componentName: fancy
|
|
||||||
|
|
||||||
welcomeStyleCalamares: false
|
|
||||||
|
|
||||||
strings:
|
|
||||||
productName: Fancy GNU/Linux
|
|
||||||
shortProductName: Fancy
|
|
||||||
version: 2018.3 LTS
|
|
||||||
shortVersion: 2018.3
|
|
||||||
versionedName: Fancy GNU/Linux 2018.3 LTS "Terrible Tubas"
|
|
||||||
shortVersionedName: Fancy 2018.3
|
|
||||||
bootloaderEntryName: Fancy
|
|
||||||
productUrl: https://calamares.io/
|
|
||||||
supportUrl: https://github.com/calamares/calamares/issues
|
|
||||||
knownIssuesUrl: https://calamares.io/about/
|
|
||||||
releaseNotesUrl: https://calamares.io/about/
|
|
||||||
|
|
||||||
welcomeExpandingLogo: true
|
|
||||||
|
|
||||||
images:
|
|
||||||
productLogo: "squid.png"
|
|
||||||
productIcon: "squid.png"
|
|
||||||
productWelcome: "languages.png"
|
|
||||||
|
|
||||||
slideshow: "show.qml"
|
|
||||||
|
|
||||||
style:
|
|
||||||
sidebarBackground: "#392F34"
|
|
||||||
sidebarText: "#eFFFFF"
|
|
||||||
sidebarTextSelect: "#392F34"
|
|
||||||
sidebarTextHighlight: "#c35400"
|
|
@ -1,42 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<!DOCTYPE TS>
|
|
||||||
<TS version="2.1" language="en">
|
|
||||||
<context>
|
|
||||||
<name>show</name>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="59"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="108"/>
|
|
||||||
<source>This is a customizable QML slideshow.</source>
|
|
||||||
<translation type="unfinished"></translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="71"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="107"/>
|
|
||||||
<source>Welcome to Fancy GNU/Linux.</source>
|
|
||||||
<translation type="unfinished"></translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="72"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="99"/>
|
|
||||||
<source>This is example branding for your GNU/Linux distribution. Long texts in the slideshow are translated and word-wrapped appropriately. Calamares is a distribution-independent installer framework. </source>
|
|
||||||
<translation type="unfinished"></translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="78"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="109"/>
|
|
||||||
<source>This is a third Slide element.</source>
|
|
||||||
<translation type="unfinished"></translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="94"/>
|
|
||||||
<source>This is a fourth Slide element.</source>
|
|
||||||
<translation type="unfinished"></translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="98"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="105"/>
|
|
||||||
<source>Slide number five</source>
|
|
||||||
<translation type="unfinished"></translation>
|
|
||||||
</message>
|
|
||||||
</context>
|
|
||||||
</TS>
|
|
@ -1,42 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<!DOCTYPE TS>
|
|
||||||
<TS version="2.1" language="en">
|
|
||||||
<context>
|
|
||||||
<name>show</name>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="59"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="108"/>
|
|
||||||
<source>This is a customizable QML slideshow.</source>
|
|
||||||
<translation>Dit is een zelf-aan-te-passen QML presentatie.</translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="71"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="107"/>
|
|
||||||
<source>Welcome to Fancy GNU/Linux.</source>
|
|
||||||
<translation>Welkom bij Fancy GNU/Linux.</translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="72"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="99"/>
|
|
||||||
<source>This is example branding for your GNU/Linux distribution. Long texts in the slideshow are translated and word-wrapped appropriately. Calamares is a distribution-independent installer framework. </source>
|
|
||||||
<translation>Dit is voorbeeld merk-materiaal voor uw GNU/Linux distributie. Lange teksten in de presentatie kunnen automatisch worden ge-layout. Calamares is een distributie-onafhankelijke installatie raamwerk.</translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="78"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="109"/>
|
|
||||||
<source>This is a third Slide element.</source>
|
|
||||||
<translation>Dit is de derde slide.</translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="94"/>
|
|
||||||
<source>This is a fourth Slide element.</source>
|
|
||||||
<translation type="unfinished"></translation>
|
|
||||||
</message>
|
|
||||||
<message>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="98"/>
|
|
||||||
<location filename="../src/branding/fancy/show.qml" line="105"/>
|
|
||||||
<source>Slide number five</source>
|
|
||||||
<translation>Slide nummer vijf</translation>
|
|
||||||
</message>
|
|
||||||
</context>
|
|
||||||
</TS>
|
|
Before Width: | Height: | Size: 84 KiB |
@ -1,112 +0,0 @@
|
|||||||
/* === This file is part of Calamares - <https://github.com/calamares> ===
|
|
||||||
*
|
|
||||||
* Copyright 2015, Teo Mrnjavac <teo@kde.org>
|
|
||||||
* Copyright 2018, Adriaan de Groot <groot@kde.org>
|
|
||||||
*
|
|
||||||
* Calamares is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* Calamares is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with Calamares. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
import QtQuick 2.5;
|
|
||||||
import calamares.slideshow 1.0;
|
|
||||||
|
|
||||||
Presentation
|
|
||||||
{
|
|
||||||
id: presentation
|
|
||||||
|
|
||||||
mouseNavigation: false /* Only the fwd/back buttons */
|
|
||||||
loopSlides: false
|
|
||||||
|
|
||||||
BackButton {
|
|
||||||
width: 60
|
|
||||||
height: 60
|
|
||||||
source: "go-previous.svgz"
|
|
||||||
}
|
|
||||||
|
|
||||||
ForwardButton {
|
|
||||||
width: 60
|
|
||||||
height: 60
|
|
||||||
source: "go-next.svgz"
|
|
||||||
}
|
|
||||||
|
|
||||||
SlideCounter {}
|
|
||||||
|
|
||||||
Slide {
|
|
||||||
/* This first slide ignores the "normal" slide layout and places
|
|
||||||
* an image and text by itself. The anchors need to be connected
|
|
||||||
* to place the items properly.
|
|
||||||
*/
|
|
||||||
Image {
|
|
||||||
id: background1 // Must be unique
|
|
||||||
source: "squid.png"
|
|
||||||
width: 200; height: 200
|
|
||||||
fillMode: Image.PreserveAspectFit
|
|
||||||
anchors.centerIn: parent
|
|
||||||
}
|
|
||||||
Text {
|
|
||||||
anchors.horizontalCenter: background1.horizontalCenter
|
|
||||||
anchors.top: background1.bottom
|
|
||||||
text: qsTr("This is a customizable QML slideshow.")
|
|
||||||
wrapMode: Text.WordWrap
|
|
||||||
width: presentation.width
|
|
||||||
horizontalAlignment: Text.Center
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Slide {
|
|
||||||
/* Make this one narrower to prevent overlap of wide text with nav buttons */
|
|
||||||
width: parent.width * 0.9 - 120
|
|
||||||
x: parent.width * 0.05 + 60
|
|
||||||
/* For just a slide with text, things can be simplified using properties */
|
|
||||||
title: qsTr("Welcome to Fancy GNU/Linux.")
|
|
||||||
centeredText: qsTr("This is example branding for your GNU/Linux distribution. " +
|
|
||||||
"Long texts in the slideshow are translated and word-wrapped appropriately. " +
|
|
||||||
"Calamares is a distribution-independent installer framework. ")
|
|
||||||
}
|
|
||||||
|
|
||||||
Slide {
|
|
||||||
centeredText: qsTr("This is a third Slide element.")
|
|
||||||
}
|
|
||||||
|
|
||||||
Slide {
|
|
||||||
/* Note that these overlap because both are centered. The z-order puts the background
|
|
||||||
* in back. While you can use the properties of the Slide, it's not easy to get at
|
|
||||||
* the anchors of the items.
|
|
||||||
*/
|
|
||||||
Image {
|
|
||||||
id: background4
|
|
||||||
source: "squid4.png"
|
|
||||||
width: 200; height: 200
|
|
||||||
fillMode: Image.PreserveAspectFit
|
|
||||||
anchors.centerIn: parent
|
|
||||||
z: -1
|
|
||||||
}
|
|
||||||
centeredText: qsTr("This is a fourth Slide element.")
|
|
||||||
}
|
|
||||||
|
|
||||||
Slide {
|
|
||||||
title: qsTr("Slide number five")
|
|
||||||
writeInText: qsTr("This is example branding for your GNU/Linux distribution. " +
|
|
||||||
"Long texts in the slideshow are translated and word-wrapped appropriately. " +
|
|
||||||
"Calamares is a distribution-independent installer framework. ")
|
|
||||||
}
|
|
||||||
|
|
||||||
Slide {
|
|
||||||
title: qsTr("Slide number five")
|
|
||||||
content: [
|
|
||||||
qsTr("Welcome to Fancy GNU/Linux."),
|
|
||||||
qsTr("This is a customizable QML slideshow."),
|
|
||||||
qsTr("This is a third Slide element.")
|
|
||||||
]
|
|
||||||
}
|
|
||||||
}
|
|
Before Width: | Height: | Size: 8.1 KiB |
Before Width: | Height: | Size: 8.2 KiB |
Before Width: | Height: | Size: 8.1 KiB |
Before Width: | Height: | Size: 8.1 KiB |
@ -1,73 +0,0 @@
|
|||||||
/****************************************************************************
|
|
||||||
**
|
|
||||||
** Copyright (C) 2017 The Qt Company Ltd.
|
|
||||||
** Contact: https://www.qt.io/licensing/
|
|
||||||
**
|
|
||||||
** This file is part of the examples of the Qt Toolkit.
|
|
||||||
**
|
|
||||||
** $QT_BEGIN_LICENSE:BSD$
|
|
||||||
** Commercial License Usage
|
|
||||||
** Licensees holding valid commercial Qt licenses may use this file in
|
|
||||||
** accordance with the commercial license agreement provided with the
|
|
||||||
** Software or, alternatively, in accordance with the terms contained in
|
|
||||||
** a written agreement between you and The Qt Company. For licensing terms
|
|
||||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
||||||
** information use the contact form at https://www.qt.io/contact-us.
|
|
||||||
**
|
|
||||||
** BSD License Usage
|
|
||||||
** Alternatively, you may use this file under the terms of the BSD license
|
|
||||||
** as follows:
|
|
||||||
**
|
|
||||||
** "Redistribution and use in source and binary forms, with or without
|
|
||||||
** modification, are permitted provided that the following conditions are
|
|
||||||
** met:
|
|
||||||
** * Redistributions of source code must retain the above copyright
|
|
||||||
** notice, this list of conditions and the following disclaimer.
|
|
||||||
** * Redistributions in binary form must reproduce the above copyright
|
|
||||||
** notice, this list of conditions and the following disclaimer in
|
|
||||||
** the documentation and/or other materials provided with the
|
|
||||||
** distribution.
|
|
||||||
** * Neither the name of The Qt Company Ltd nor the names of its
|
|
||||||
** contributors may be used to endorse or promote products derived
|
|
||||||
** from this software without specific prior written permission.
|
|
||||||
**
|
|
||||||
**
|
|
||||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
||||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
||||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
||||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
||||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
||||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
||||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
|
||||||
**
|
|
||||||
** $QT_END_LICENSE$
|
|
||||||
**
|
|
||||||
****************************************************************************/
|
|
||||||
|
|
||||||
//![0]
|
|
||||||
import QtQuick 2.0
|
|
||||||
|
|
||||||
Item {
|
|
||||||
id: block
|
|
||||||
|
|
||||||
property int type: 0
|
|
||||||
|
|
||||||
Image {
|
|
||||||
id: img
|
|
||||||
|
|
||||||
anchors.fill: parent
|
|
||||||
source: {
|
|
||||||
if (type == 0)
|
|
||||||
return "redStone.png";
|
|
||||||
else if (type == 1)
|
|
||||||
return "blueStone.png";
|
|
||||||
else
|
|
||||||
return "greenStone.png";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//![0]
|
|
@ -1,91 +0,0 @@
|
|||||||
/****************************************************************************
|
|
||||||
**
|
|
||||||
** Copyright (C) 2017 The Qt Company Ltd.
|
|
||||||
** Contact: https://www.qt.io/licensing/
|
|
||||||
**
|
|
||||||
** This file is part of the examples of the Qt Toolkit.
|
|
||||||
**
|
|
||||||
** $QT_BEGIN_LICENSE:BSD$
|
|
||||||
** Commercial License Usage
|
|
||||||
** Licensees holding valid commercial Qt licenses may use this file in
|
|
||||||
** accordance with the commercial license agreement provided with the
|
|
||||||
** Software or, alternatively, in accordance with the terms contained in
|
|
||||||
** a written agreement between you and The Qt Company. For licensing terms
|
|
||||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
||||||
** information use the contact form at https://www.qt.io/contact-us.
|
|
||||||
**
|
|
||||||
** BSD License Usage
|
|
||||||
** Alternatively, you may use this file under the terms of the BSD license
|
|
||||||
** as follows:
|
|
||||||
**
|
|
||||||
** "Redistribution and use in source and binary forms, with or without
|
|
||||||
** modification, are permitted provided that the following conditions are
|
|
||||||
** met:
|
|
||||||
** * Redistributions of source code must retain the above copyright
|
|
||||||
** notice, this list of conditions and the following disclaimer.
|
|
||||||
** * Redistributions in binary form must reproduce the above copyright
|
|
||||||
** notice, this list of conditions and the following disclaimer in
|
|
||||||
** the documentation and/or other materials provided with the
|
|
||||||
** distribution.
|
|
||||||
** * Neither the name of The Qt Company Ltd nor the names of its
|
|
||||||
** contributors may be used to endorse or promote products derived
|
|
||||||
** from this software without specific prior written permission.
|
|
||||||
**
|
|
||||||
**
|
|
||||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
||||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
||||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
||||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
||||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
||||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
||||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
|
||||||
**
|
|
||||||
** $QT_END_LICENSE$
|
|
||||||
**
|
|
||||||
****************************************************************************/
|
|
||||||
|
|
||||||
import QtQuick 2.0
|
|
||||||
|
|
||||||
Rectangle {
|
|
||||||
id: container
|
|
||||||
|
|
||||||
property string text: "Button"
|
|
||||||
|
|
||||||
signal clicked
|
|
||||||
|
|
||||||
width: buttonLabel.width + 20; height: buttonLabel.height + 5
|
|
||||||
border { width: 1; color: Qt.darker(activePalette.button) }
|
|
||||||
antialiasing: true
|
|
||||||
radius: 8
|
|
||||||
|
|
||||||
// color the button with a gradient
|
|
||||||
gradient: Gradient {
|
|
||||||
GradientStop {
|
|
||||||
position: 0.0
|
|
||||||
color: {
|
|
||||||
if (mouseArea.pressed)
|
|
||||||
return activePalette.dark
|
|
||||||
else
|
|
||||||
return activePalette.light
|
|
||||||
}
|
|
||||||
}
|
|
||||||
GradientStop { position: 1.0; color: activePalette.button }
|
|
||||||
}
|
|
||||||
|
|
||||||
MouseArea {
|
|
||||||
id: mouseArea
|
|
||||||
anchors.fill: parent
|
|
||||||
onClicked: container.clicked();
|
|
||||||
}
|
|
||||||
|
|
||||||
Text {
|
|
||||||
id: buttonLabel
|
|
||||||
anchors.centerIn: container
|
|
||||||
color: activePalette.buttonText
|
|
||||||
text: container.text
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,81 +0,0 @@
|
|||||||
/****************************************************************************
|
|
||||||
**
|
|
||||||
** Copyright (C) 2017 The Qt Company Ltd.
|
|
||||||
** Contact: https://www.qt.io/licensing/
|
|
||||||
**
|
|
||||||
** This file is part of the examples of the Qt Toolkit.
|
|
||||||
**
|
|
||||||
** $QT_BEGIN_LICENSE:BSD$
|
|
||||||
** Commercial License Usage
|
|
||||||
** Licensees holding valid commercial Qt licenses may use this file in
|
|
||||||
** accordance with the commercial license agreement provided with the
|
|
||||||
** Software or, alternatively, in accordance with the terms contained in
|
|
||||||
** a written agreement between you and The Qt Company. For licensing terms
|
|
||||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
||||||
** information use the contact form at https://www.qt.io/contact-us.
|
|
||||||
**
|
|
||||||
** BSD License Usage
|
|
||||||
** Alternatively, you may use this file under the terms of the BSD license
|
|
||||||
** as follows:
|
|
||||||
**
|
|
||||||
** "Redistribution and use in source and binary forms, with or without
|
|
||||||
** modification, are permitted provided that the following conditions are
|
|
||||||
** met:
|
|
||||||
** * Redistributions of source code must retain the above copyright
|
|
||||||
** notice, this list of conditions and the following disclaimer.
|
|
||||||
** * Redistributions in binary form must reproduce the above copyright
|
|
||||||
** notice, this list of conditions and the following disclaimer in
|
|
||||||
** the documentation and/or other materials provided with the
|
|
||||||
** distribution.
|
|
||||||
** * Neither the name of The Qt Company Ltd nor the names of its
|
|
||||||
** contributors may be used to endorse or promote products derived
|
|
||||||
** from this software without specific prior written permission.
|
|
||||||
**
|
|
||||||
**
|
|
||||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
||||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
||||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
||||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
||||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
||||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
||||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
|
||||||
**
|
|
||||||
** $QT_END_LICENSE$
|
|
||||||
**
|
|
||||||
****************************************************************************/
|
|
||||||
|
|
||||||
//![0]
|
|
||||||
import QtQuick 2.0
|
|
||||||
|
|
||||||
Rectangle {
|
|
||||||
id: container
|
|
||||||
|
|
||||||
function show(text) {
|
|
||||||
dialogText.text = text;
|
|
||||||
container.opacity = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
function hide() {
|
|
||||||
container.opacity = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
width: dialogText.width + 20
|
|
||||||
height: dialogText.height + 20
|
|
||||||
opacity: 0
|
|
||||||
|
|
||||||
Text {
|
|
||||||
id: dialogText
|
|
||||||
anchors.centerIn: parent
|
|
||||||
text: ""
|
|
||||||
}
|
|
||||||
|
|
||||||
MouseArea {
|
|
||||||
anchors.fill: parent
|
|
||||||
onClicked: hide();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//![0]
|
|
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 149 B |
Before Width: | Height: | Size: 3.0 KiB |
@ -1,76 +0,0 @@
|
|||||||
---
|
|
||||||
componentName: samegame
|
|
||||||
|
|
||||||
# This selects between different welcome texts. When false, uses
|
|
||||||
# the traditional "Welcome to the %1 installer.", and when true,
|
|
||||||
# uses "Welcome to the Calamares installer for %1." This allows
|
|
||||||
# to distinguish this installer from other installers for the
|
|
||||||
# same distribution.
|
|
||||||
welcomeStyleCalamares: false
|
|
||||||
|
|
||||||
# These are strings shown to the user in the user interface.
|
|
||||||
# There is no provision for translating them -- since they
|
|
||||||
# are names, the string is included as-is.
|
|
||||||
#
|
|
||||||
# The four Url strings are the Urls used by the buttons in
|
|
||||||
# the welcome screen, and are not shown to the user. Clicking
|
|
||||||
# on the "Support" button, for instance, opens the link supportUrl.
|
|
||||||
# If a Url is empty, the corresponding button is not shown.
|
|
||||||
#
|
|
||||||
# bootloaderEntryName is how this installation / distro is named
|
|
||||||
# in the boot loader (e.g. in the GRUB menu).
|
|
||||||
strings:
|
|
||||||
productName: Generic GNU/Linux
|
|
||||||
shortProductName: Generic
|
|
||||||
version: 2018.1 LTS
|
|
||||||
shortVersion: 2018.1
|
|
||||||
versionedName: Generic GNU/Linux 2018.1 LTS "Tasseled Tambourine"
|
|
||||||
shortVersionedName: Generic 2018.1
|
|
||||||
bootloaderEntryName: Generic
|
|
||||||
productUrl: https://calamares.io/
|
|
||||||
supportUrl: https://github.com/calamares/calamares/issues
|
|
||||||
knownIssuesUrl: https://calamares.io/about/
|
|
||||||
releaseNotesUrl: https://calamares.io/about/
|
|
||||||
|
|
||||||
# Should the welcome image (productWelcome, below) be scaled
|
|
||||||
# up beyond its natural size? If false, the image does not grow
|
|
||||||
# with the window but remains the same size throughout (this
|
|
||||||
# may have surprising effects on HiDPI monitors).
|
|
||||||
welcomeExpandingLogo: true
|
|
||||||
|
|
||||||
# These images are loaded from the branding module directory.
|
|
||||||
#
|
|
||||||
# productIcon is used as the window icon, and will (usually) be used
|
|
||||||
# by the window manager to represent the application. This image
|
|
||||||
# should be square, and may be displayed by the window manager
|
|
||||||
# as small as 16x16 (but possibly larger).
|
|
||||||
# productLogo is used as the logo at the top of the left-hand column
|
|
||||||
# which shows the steps to be taken. The image should be square,
|
|
||||||
# and is displayed at 80x80 pixels (also on HiDPI).
|
|
||||||
# productWelcome is shown on the welcome page of the application in
|
|
||||||
# the middle of the window, below the welcome text. It can be
|
|
||||||
# any size and proportion, and will be scaled to fit inside
|
|
||||||
# the window. Use `welcomeExpandingLogo` to make it non-scaled.
|
|
||||||
# Recommended size is 320x150.
|
|
||||||
images:
|
|
||||||
productLogo: "squidball.png"
|
|
||||||
productIcon: "squidball.png"
|
|
||||||
productWelcome: "languages.png"
|
|
||||||
|
|
||||||
# The slideshow is displayed during execution steps (e.g. when the
|
|
||||||
# installer is actually writing to disk and doing other slow things).
|
|
||||||
slideshow: "samegame.qml"
|
|
||||||
|
|
||||||
# Colors for text and background components.
|
|
||||||
#
|
|
||||||
# - sidebarBackground is the background of the sidebar
|
|
||||||
# - sidebarText is the (foreground) text color
|
|
||||||
# - sidebarTextHighlight sets the background of the selected (current) step.
|
|
||||||
# Optional, and defaults to the application palette.
|
|
||||||
# - sidebarSelect is the text color of the selected step.
|
|
||||||
#
|
|
||||||
style:
|
|
||||||
sidebarBackground: "#292F34"
|
|
||||||
sidebarText: "#FFFFFF"
|
|
||||||
sidebarTextSelect: "#292F34"
|
|
||||||
sidebarTextHighlight: "#D35400"
|
|
Before Width: | Height: | Size: 149 B |
Before Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 84 KiB |
Before Width: | Height: | Size: 148 B |
Before Width: | Height: | Size: 2.8 KiB |
@ -1,174 +0,0 @@
|
|||||||
/* This script file handles the game logic */
|
|
||||||
var maxColumn = 10;
|
|
||||||
var maxRow = 15;
|
|
||||||
var maxIndex = maxColumn * maxRow;
|
|
||||||
var board = new Array(maxIndex);
|
|
||||||
var component;
|
|
||||||
|
|
||||||
//Index function used instead of a 2D array
|
|
||||||
function index(column, row) {
|
|
||||||
return column + (row * maxColumn);
|
|
||||||
}
|
|
||||||
|
|
||||||
function startNewGame() {
|
|
||||||
//Calculate board size
|
|
||||||
maxColumn = Math.floor(gameCanvas.width / gameCanvas.blockSize);
|
|
||||||
maxRow = Math.floor(gameCanvas.height / gameCanvas.blockSize);
|
|
||||||
maxIndex = maxRow * maxColumn;
|
|
||||||
|
|
||||||
//Close dialogs
|
|
||||||
dialog.hide();
|
|
||||||
|
|
||||||
//Initialize Board
|
|
||||||
board = new Array(maxIndex);
|
|
||||||
gameCanvas.score = 0;
|
|
||||||
for (var column = 0; column < maxColumn; column++) {
|
|
||||||
for (var row = 0; row < maxRow; row++) {
|
|
||||||
board[index(column, row)] = null;
|
|
||||||
createBlock(column, row);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
function createBlock(column, row) {
|
|
||||||
if (component == null)
|
|
||||||
component = Qt.createComponent("Block.qml");
|
|
||||||
|
|
||||||
// Note that if Block.qml was not a local file, component.status would be
|
|
||||||
// Loading and we should wait for the component's statusChanged() signal to
|
|
||||||
// know when the file is downloaded and ready before calling createObject().
|
|
||||||
if (component.status == Component.Ready) {
|
|
||||||
var dynamicObject = component.createObject(gameCanvas);
|
|
||||||
if (dynamicObject == null) {
|
|
||||||
console.log("error creating block");
|
|
||||||
console.log(component.errorString());
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
dynamicObject.type = Math.floor(Math.random() * 3);
|
|
||||||
dynamicObject.x = column * gameCanvas.blockSize;
|
|
||||||
dynamicObject.y = row * gameCanvas.blockSize;
|
|
||||||
dynamicObject.width = gameCanvas.blockSize;
|
|
||||||
dynamicObject.height = gameCanvas.blockSize;
|
|
||||||
board[index(column, row)] = dynamicObject;
|
|
||||||
} else {
|
|
||||||
console.log("error loading block component");
|
|
||||||
console.log(component.errorString());
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
var fillFound; //Set after a floodFill call to the number of blocks found
|
|
||||||
var floodBoard; //Set to 1 if the floodFill reaches off that node
|
|
||||||
|
|
||||||
//![1]
|
|
||||||
function handleClick(xPos, yPos) {
|
|
||||||
var column = Math.floor(xPos / gameCanvas.blockSize);
|
|
||||||
var row = Math.floor(yPos / gameCanvas.blockSize);
|
|
||||||
if (column >= maxColumn || column < 0 || row >= maxRow || row < 0)
|
|
||||||
return;
|
|
||||||
if (board[index(column, row)] == null)
|
|
||||||
return;
|
|
||||||
//If it's a valid block, remove it and all connected (does nothing if it's not connected)
|
|
||||||
floodFill(column, row, -1);
|
|
||||||
if (fillFound <= 0)
|
|
||||||
return;
|
|
||||||
gameCanvas.score += (fillFound - 1) * (fillFound - 1);
|
|
||||||
shuffleDown();
|
|
||||||
victoryCheck();
|
|
||||||
}
|
|
||||||
//![1]
|
|
||||||
|
|
||||||
function floodFill(column, row, type) {
|
|
||||||
if (board[index(column, row)] == null)
|
|
||||||
return;
|
|
||||||
var first = false;
|
|
||||||
if (type == -1) {
|
|
||||||
first = true;
|
|
||||||
type = board[index(column, row)].type;
|
|
||||||
|
|
||||||
//Flood fill initialization
|
|
||||||
fillFound = 0;
|
|
||||||
floodBoard = new Array(maxIndex);
|
|
||||||
}
|
|
||||||
if (column >= maxColumn || column < 0 || row >= maxRow || row < 0)
|
|
||||||
return;
|
|
||||||
if (floodBoard[index(column, row)] == 1 || (!first && type != board[index(column, row)].type))
|
|
||||||
return;
|
|
||||||
floodBoard[index(column, row)] = 1;
|
|
||||||
floodFill(column + 1, row, type);
|
|
||||||
floodFill(column - 1, row, type);
|
|
||||||
floodFill(column, row + 1, type);
|
|
||||||
floodFill(column, row - 1, type);
|
|
||||||
if (first == true && fillFound == 0)
|
|
||||||
return; //Can't remove single blocks
|
|
||||||
board[index(column, row)].opacity = 0;
|
|
||||||
board[index(column, row)] = null;
|
|
||||||
fillFound += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
function shuffleDown() {
|
|
||||||
//Fall down
|
|
||||||
for (var column = 0; column < maxColumn; column++) {
|
|
||||||
var fallDist = 0;
|
|
||||||
for (var row = maxRow - 1; row >= 0; row--) {
|
|
||||||
if (board[index(column, row)] == null) {
|
|
||||||
fallDist += 1;
|
|
||||||
} else {
|
|
||||||
if (fallDist > 0) {
|
|
||||||
var obj = board[index(column, row)];
|
|
||||||
obj.y += fallDist * gameCanvas.blockSize;
|
|
||||||
board[index(column, row + fallDist)] = obj;
|
|
||||||
board[index(column, row)] = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//Fall to the left
|
|
||||||
var fallDist = 0;
|
|
||||||
for (var column = 0; column < maxColumn; column++) {
|
|
||||||
if (board[index(column, maxRow - 1)] == null) {
|
|
||||||
fallDist += 1;
|
|
||||||
} else {
|
|
||||||
if (fallDist > 0) {
|
|
||||||
for (var row = 0; row < maxRow; row++) {
|
|
||||||
var obj = board[index(column, row)];
|
|
||||||
if (obj == null)
|
|
||||||
continue;
|
|
||||||
obj.x -= fallDist * gameCanvas.blockSize;
|
|
||||||
board[index(column - fallDist, row)] = obj;
|
|
||||||
board[index(column, row)] = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//![2]
|
|
||||||
function victoryCheck() {
|
|
||||||
//Award bonus points if no blocks left
|
|
||||||
var deservesBonus = true;
|
|
||||||
for (var column = maxColumn - 1; column >= 0; column--)
|
|
||||||
if (board[index(column, maxRow - 1)] != null)
|
|
||||||
deservesBonus = false;
|
|
||||||
if (deservesBonus)
|
|
||||||
gameCanvas.score += 500;
|
|
||||||
|
|
||||||
//Check whether game has finished
|
|
||||||
if (deservesBonus || !(floodMoveCheck(0, maxRow - 1, -1)))
|
|
||||||
dialog.show("Game Over. Your score is " + gameCanvas.score);
|
|
||||||
}
|
|
||||||
//![2]
|
|
||||||
|
|
||||||
//only floods up and right, to see if it can find adjacent same-typed blocks
|
|
||||||
function floodMoveCheck(column, row, type) {
|
|
||||||
if (column >= maxColumn || column < 0 || row >= maxRow || row < 0)
|
|
||||||
return false;
|
|
||||||
if (board[index(column, row)] == null)
|
|
||||||
return false;
|
|
||||||
var myType = board[index(column, row)].type;
|
|
||||||
if (type == myType)
|
|
||||||
return true;
|
|
||||||
return floodMoveCheck(column + 1, row, myType) || floodMoveCheck(column, row - 1, board[index(column, row)].type);
|
|
||||||
}
|
|
||||||
|
|
@ -1,113 +0,0 @@
|
|||||||
/****************************************************************************
|
|
||||||
**
|
|
||||||
** Copyright (C) 2017 The Qt Company Ltd.
|
|
||||||
** Contact: https://www.qt.io/licensing/
|
|
||||||
**
|
|
||||||
** This file is part of the examples of the Qt Toolkit.
|
|
||||||
**
|
|
||||||
** $QT_BEGIN_LICENSE:BSD$
|
|
||||||
** Commercial License Usage
|
|
||||||
** Licensees holding valid commercial Qt licenses may use this file in
|
|
||||||
** accordance with the commercial license agreement provided with the
|
|
||||||
** Software or, alternatively, in accordance with the terms contained in
|
|
||||||
** a written agreement between you and The Qt Company. For licensing terms
|
|
||||||
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
||||||
** information use the contact form at https://www.qt.io/contact-us.
|
|
||||||
**
|
|
||||||
** BSD License Usage
|
|
||||||
** Alternatively, you may use this file under the terms of the BSD license
|
|
||||||
** as follows:
|
|
||||||
**
|
|
||||||
** "Redistribution and use in source and binary forms, with or without
|
|
||||||
** modification, are permitted provided that the following conditions are
|
|
||||||
** met:
|
|
||||||
** * Redistributions of source code must retain the above copyright
|
|
||||||
** notice, this list of conditions and the following disclaimer.
|
|
||||||
** * Redistributions in binary form must reproduce the above copyright
|
|
||||||
** notice, this list of conditions and the following disclaimer in
|
|
||||||
** the documentation and/or other materials provided with the
|
|
||||||
** distribution.
|
|
||||||
** * Neither the name of The Qt Company Ltd nor the names of its
|
|
||||||
** contributors may be used to endorse or promote products derived
|
|
||||||
** from this software without specific prior written permission.
|
|
||||||
**
|
|
||||||
**
|
|
||||||
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
||||||
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
||||||
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||||
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
||||||
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
||||||
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
||||||
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
||||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
||||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
||||||
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
|
||||||
**
|
|
||||||
** $QT_END_LICENSE$
|
|
||||||
**
|
|
||||||
****************************************************************************/
|
|
||||||
|
|
||||||
//![0]
|
|
||||||
import QtQuick 2.0
|
|
||||||
import "samegame.js" as SameGame
|
|
||||||
|
|
||||||
Rectangle {
|
|
||||||
id: screen
|
|
||||||
|
|
||||||
width: 490; height: 720
|
|
||||||
|
|
||||||
SystemPalette { id: activePalette }
|
|
||||||
|
|
||||||
Item {
|
|
||||||
width: parent.width
|
|
||||||
anchors { top: parent.top; bottom: toolBar.top }
|
|
||||||
|
|
||||||
Image {
|
|
||||||
id: background
|
|
||||||
anchors.fill: parent
|
|
||||||
source: "background.jpg"
|
|
||||||
fillMode: Image.PreserveAspectCrop
|
|
||||||
}
|
|
||||||
|
|
||||||
//![1]
|
|
||||||
Item {
|
|
||||||
id: gameCanvas
|
|
||||||
|
|
||||||
property int score: 0
|
|
||||||
property int blockSize: 40
|
|
||||||
|
|
||||||
width: parent.width - (parent.width % blockSize)
|
|
||||||
height: parent.height - (parent.height % blockSize)
|
|
||||||
anchors.centerIn: parent
|
|
||||||
|
|
||||||
MouseArea {
|
|
||||||
anchors.fill: parent
|
|
||||||
onClicked: SameGame.handleClick(mouse.x, mouse.y)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//![1]
|
|
||||||
}
|
|
||||||
|
|
||||||
//![2]
|
|
||||||
Dialog {
|
|
||||||
id: dialog
|
|
||||||
anchors.centerIn: parent
|
|
||||||
z: 100
|
|
||||||
}
|
|
||||||
//![2]
|
|
||||||
|
|
||||||
Rectangle {
|
|
||||||
id: toolBar
|
|
||||||
width: parent.width; height: 30
|
|
||||||
color: activePalette.window
|
|
||||||
anchors.bottom: screen.bottom
|
|
||||||
|
|
||||||
Button {
|
|
||||||
anchors { left: parent.left; verticalCenter: parent.verticalCenter }
|
|
||||||
text: "New Game"
|
|
||||||
onClicked: SameGame.startNewGame()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
//![0]
|
|
Before Width: | Height: | Size: 5.7 KiB |
Before Width: | Height: | Size: 262 B |
Before Width: | Height: | Size: 3.0 KiB |