[partition] Remove overly-chatty debugging from fs-name-lookup
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7b09344a8b
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0446f03613
@ -481,7 +481,6 @@ findFS( QString fsName, FileSystem::Type* fsType )
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FileSystem::Type tmpType = FileSystem::typeForName( fsName, fsLanguage );
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FileSystem::Type tmpType = FileSystem::typeForName( fsName, fsLanguage );
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if ( tmpType != FileSystem::Unknown )
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if ( tmpType != FileSystem::Unknown )
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{
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{
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cDebug() << "Found filesystem" << fsName;
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if ( fsType )
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if ( fsType )
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{
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{
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*fsType = tmpType;
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*fsType = tmpType;
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@ -496,7 +495,6 @@ findFS( QString fsName, FileSystem::Type* fsType )
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if ( 0 == QString::compare( fsName, FileSystem::nameForType( t, fsLanguage ), Qt::CaseInsensitive ) )
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if ( 0 == QString::compare( fsName, FileSystem::nameForType( t, fsLanguage ), Qt::CaseInsensitive ) )
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{
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{
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QString fsRealName = FileSystem::nameForType( t, fsLanguage );
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QString fsRealName = FileSystem::nameForType( t, fsLanguage );
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cDebug() << "Filesystem name" << fsName << "translated to" << fsRealName;
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if ( fsType )
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if ( fsType )
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{
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{
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*fsType = t;
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*fsType = t;
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@ -505,7 +503,7 @@ findFS( QString fsName, FileSystem::Type* fsType )
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}
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}
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}
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}
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cDebug() << "Filesystem" << fsName << "not found, using ext4";
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cWarning() << "Filesystem" << fsName << "not found, using ext4";
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fsName = QStringLiteral( "ext4" );
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fsName = QStringLiteral( "ext4" );
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// fsType can be used to check whether fsName was a valid filesystem.
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// fsType can be used to check whether fsName was a valid filesystem.
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if ( fsType )
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if ( fsType )
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