305 lines
10 KiB
C++
305 lines
10 KiB
C++
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/*
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MIT License
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Copyright (C) 2019-2021 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "kdsingleapplication_localsocket_p.h"
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#include <QtCore/QDir>
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#include <QtCore/QDeadlineTimer>
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#include <QtCore/QTimer>
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#include <QtCore/QLockFile>
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#include <QtCore/QDataStream>
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#include <QtCore/QtDebug>
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#include <QtCore/QLoggingCategory>
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#include <QtNetwork/QLocalServer>
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#include <QtNetwork/QLocalSocket>
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#include <chrono>
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#include <algorithm>
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#if defined(Q_OS_UNIX)
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// for ::getuid()
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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#if defined(Q_OS_WIN)
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#include <qt_windows.h>
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#endif
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static const auto LOCALSOCKET_CONNECTION_TIMEOUT = std::chrono::seconds(5);
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static const char LOCALSOCKET_PROTOCOL_VERSION = 2;
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Q_LOGGING_CATEGORY(kdsaLocalSocket, "kdsingleapplication.localsocket", QtWarningMsg);
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KDSingleApplicationLocalSocket::KDSingleApplicationLocalSocket(const QString &name, QObject *parent)
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: QObject(parent)
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{
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#if defined(Q_OS_UNIX)
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m_socketName = QStringLiteral("kdsingleapp-%1-%2-%3")
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.arg(::getuid())
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.arg(qEnvironmentVariable("XDG_SESSION_ID"), name);
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#elif defined(Q_OS_WIN)
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// I'm not sure of a "global session identifier" on Windows; are
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// multiple logins from the same user a possibility? For now, following this:
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// https://docs.microsoft.com/en-us/windows/desktop/devnotes/getting-the-session-id-of-the-current-process
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DWORD sessionId;
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BOOL haveSessionId = ProcessIdToSessionId(GetCurrentProcessId(), &sessionId);
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m_socketName = QString::fromUtf8("kdsingleapp-%1-%2")
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.arg(haveSessionId ? sessionId : 0)
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.arg(name);
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#else
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#error "KDSingleApplication has not been ported to this platform"
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#endif
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const QString lockFilePath =
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QDir::tempPath() + QLatin1Char('/') + m_socketName + QLatin1String(".lock");
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qCDebug(kdsaLocalSocket) << "Socket name is" << m_socketName;
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qCDebug(kdsaLocalSocket) << "Lock file path is" << lockFilePath;
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std::unique_ptr<QLockFile> lockFile(new QLockFile(lockFilePath));
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lockFile->setStaleLockTime(0);
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if (!lockFile->tryLock()) {
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// someone else has the lock => we're secondary
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return;
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}
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std::unique_ptr<QLocalServer> server = std::make_unique<QLocalServer>();
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if (!server->listen(m_socketName)) {
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// maybe the primary crashed, leaving a stale socket; delete it and try again
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QLocalServer::removeServer(m_socketName);
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if (!server->listen(m_socketName)) {
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// TODO: better error handling.
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qWarning("KDSingleApplication: unable to make the primary instance listen on %ls: %ls",
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qUtf16Printable(m_socketName),
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qUtf16Printable(server->errorString()));
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return;
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}
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}
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connect(server.get(), &QLocalServer::newConnection,
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this, &KDSingleApplicationLocalSocket::handleNewConnection);
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m_lockFile = std::move(lockFile);
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m_localServer = std::move(server);
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}
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KDSingleApplicationLocalSocket::~KDSingleApplicationLocalSocket() = default;
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bool KDSingleApplicationLocalSocket::isPrimaryInstance() const
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{
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return m_localServer != nullptr;
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}
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bool KDSingleApplicationLocalSocket::sendMessage(const QByteArray &message, int timeout)
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{
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Q_ASSERT(!isPrimaryInstance());
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QLocalSocket socket;
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qCDebug(kdsaLocalSocket) << "Preparing to send message" << message << "with timeout" << timeout;
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QDeadlineTimer deadline(timeout);
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// There is an inherent race here with the setup of the server side.
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// Even if the socket lock is held by the server, the server may not
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// be listening yet. So this connection may fail; keep retrying
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// until we hit the timeout.
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do {
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socket.connectToServer(m_socketName);
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if (socket.waitForConnected(deadline.remainingTime()))
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break;
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} while (!deadline.hasExpired());
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qCDebug(kdsaLocalSocket) << "Socket state:" << socket.state() << "Timer remaining" << deadline.remainingTime() << "Expired?" << deadline.hasExpired();
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if (deadline.hasExpired())
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return false;
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socket.write(&LOCALSOCKET_PROTOCOL_VERSION, 1);
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{
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QByteArray encodedMessage;
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QDataStream ds(&encodedMessage, QIODevice::WriteOnly);
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ds << message;
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socket.write(encodedMessage);
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}
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qCDebug(kdsaLocalSocket) << "Wrote message in the socket" << "Timer remaining" << deadline.remainingTime() << "Expired?" << deadline.hasExpired();
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// There is no acknowledgement mechanism here.
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// Should there be one?
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while (socket.bytesToWrite() > 0) {
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if (!socket.waitForBytesWritten(deadline.remainingTime()))
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return false;
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}
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qCDebug(kdsaLocalSocket) << "Bytes written, now disconnecting" << "Timer remaining" << deadline.remainingTime() << "Expired?" << deadline.hasExpired();
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socket.disconnectFromServer();
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if (socket.state() == QLocalSocket::UnconnectedState)
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return true;
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if (!socket.waitForDisconnected(deadline.remainingTime()))
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return false;
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qCDebug(kdsaLocalSocket) << "Disconnected -- success!";
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return true;
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}
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void KDSingleApplicationLocalSocket::handleNewConnection()
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{
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Q_ASSERT(m_localServer);
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QLocalSocket *socket = m_localServer->nextPendingConnection();
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qCDebug(kdsaLocalSocket) << "Got new connection on" << m_socketName << "state" << socket->state();
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Connection c(socket);
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c.readDataConnection = QObjectConnectionHolder(
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connect(c.socket.get(), &QLocalSocket::readyRead,
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this, &KDSingleApplicationLocalSocket::readDataFromSecondary));
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c.secondaryDisconnectedConnection = QObjectConnectionHolder(
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connect(c.socket.get(), &QLocalSocket::disconnected,
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this, &KDSingleApplicationLocalSocket::secondaryDisconnected));
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c.abortConnection = QObjectConnectionHolder(
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connect(c.timeoutTimer.get(), &QTimer::timeout,
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this, &KDSingleApplicationLocalSocket::abortConnectionToSecondary));
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m_clients.push_back(std::move(c));
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// Note that by the time we get here, the socket could've already been closed,
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// and no signals emitted (hello, Windows!). Read what's already in the socket.
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if (readDataFromSecondarySocket(socket))
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return;
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if (socket->state() == QLocalSocket::UnconnectedState)
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secondarySocketDisconnected(socket);
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}
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template <typename Container>
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static auto findConnectionBySocket(Container &container, QLocalSocket *socket)
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{
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auto i = std::find_if(container.begin(),
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container.end(),
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[socket](const auto &c) { return c.socket.get() == socket; });
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Q_ASSERT(i != container.end());
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return i;
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}
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template <typename Container>
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static auto findConnectionByTimer(Container &container, QTimer *timer)
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{
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auto i = std::find_if(container.begin(),
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container.end(),
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[timer](const auto &c) { return c.timeoutTimer.get() == timer; });
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Q_ASSERT(i != container.end());
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return i;
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}
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void KDSingleApplicationLocalSocket::readDataFromSecondary()
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{
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QLocalSocket *socket = static_cast<QLocalSocket *>(sender());
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readDataFromSecondarySocket(socket);
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}
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bool KDSingleApplicationLocalSocket::readDataFromSecondarySocket(QLocalSocket *socket)
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{
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auto i = findConnectionBySocket(m_clients, socket);
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Connection &c = *i;
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c.readData.append(socket->readAll());
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qCDebug(kdsaLocalSocket) << "Got more data from a secondary. Data read so far:" << c.readData;
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const QByteArray &data = c.readData;
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if (data.size() >= 1) {
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if (data[0] != LOCALSOCKET_PROTOCOL_VERSION) {
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qCDebug(kdsaLocalSocket) << "Got an invalid protocol version";
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m_clients.erase(i);
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return true;
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}
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}
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QDataStream ds(data);
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ds.skipRawData(1);
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ds.startTransaction();
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QByteArray message;
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ds >> message;
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if (ds.commitTransaction()) {
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qCDebug(kdsaLocalSocket) << "Got a complete message:" << message;
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Q_EMIT messageReceived(message);
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m_clients.erase(i);
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return true;
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}
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return false;
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}
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void KDSingleApplicationLocalSocket::secondaryDisconnected()
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{
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QLocalSocket *socket = static_cast<QLocalSocket *>(sender());
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secondarySocketDisconnected(socket);
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}
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void KDSingleApplicationLocalSocket::secondarySocketDisconnected(QLocalSocket *socket)
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{
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auto i = findConnectionBySocket(m_clients, socket);
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Connection c = std::move(*i);
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m_clients.erase(i);
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qCDebug(kdsaLocalSocket) << "Secondary disconnected. Data read:" << c.readData;
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}
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void KDSingleApplicationLocalSocket::abortConnectionToSecondary()
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{
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QTimer *timer = static_cast<QTimer *>(sender());
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auto i = findConnectionByTimer(m_clients, timer);
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Connection c = std::move(*i);
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m_clients.erase(i);
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qCDebug(kdsaLocalSocket) << "Secondary timed out. Data read:" << c.readData;
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}
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KDSingleApplicationLocalSocket::Connection::Connection(QLocalSocket *socket)
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: socket(socket)
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, timeoutTimer(new QTimer)
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{
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timeoutTimer->start(LOCALSOCKET_CONNECTION_TIMEOUT);
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}
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