calamares/src/libcalamaresui/Branding.h

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/* === This file is part of Calamares - <https://github.com/calamares> ===
*
* Copyright 2014-2015, Teo Mrnjavac <teo@kde.org>
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* Copyright 2017-2018, Adriaan de Groot <groot@kde.org>
* Copyright 2018, Raul Rodrigo Segura (raurodse)
*
* Calamares is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Calamares is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Calamares. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BRANDING_H
#define BRANDING_H
#include "UiDllMacro.h"
#include "utils/NamedSuffix.h"
#include <QObject>
#include <QStringList>
#include <QMap>
namespace YAML
{
class Node;
}
namespace Calamares
{
class GlobalStorage;
class UIDLLEXPORT Branding : public QObject
{
Q_OBJECT
public:
/**
* Descriptive strings in the configuration file. use
* e.g. *Branding::ProductName to get the string value for
* the product name.
*/
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enum StringEntry : short
{
ProductName,
Version,
ShortVersion,
VersionedName,
ShortVersionedName,
ShortProductName,
BootloaderEntryName,
ProductUrl,
SupportUrl,
KnownIssuesUrl,
ReleaseNotesUrl
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};
enum ImageEntry : short
{
ProductLogo,
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ProductIcon,
ProductWelcome
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};
enum StyleEntry : short
{
SidebarBackground,
SidebarText,
SidebarTextSelect,
SidebarTextHighlight
};
/** @brief Setting for how much the main window may expand. */
enum class WindowExpansion { Normal, Fullscreen, Fixed } ;
/** @brief Setting for the main window size.
*
* The units are pixels (Pixies) or something-based-on-fontsize (Fonties), which
* we suffix as "em", e.g. "600px" or "32em".
*/
enum class WindowDimensionUnit { None, Pixies, Fonties };
class WindowDimension : public NamedSuffix<WindowDimensionUnit, WindowDimensionUnit::None>
{
public:
static const NamedEnumTable< WindowDimensionUnit >& suffixes();
bool isValid() const;
using NamedSuffix::NamedSuffix;
WindowDimension( const QString& s ) : NamedSuffix( suffixes(), s ) {}
} ;
static Branding* instance();
explicit Branding( const QString& brandingFilePath,
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QObject* parent = nullptr );
/** @brief Complete path of the branding descriptor file. */
QString descriptorPath() const { return m_descriptorPath; }
/** @brief The component name found in the descriptor file.
*
* The component name always matches the last directory name in the path.
*/
QString componentName() const { return m_componentName; }
/** @brief The directory holding all of the branding assets. */
QString componentDirectory() const;
/** @brief The directory where branding translations live.
*
* This is componentDir + "/lang".
*/
QString translationsDirectory() const { return m_translationsPathPrefix; }
/** @brief Path to the slideshow QML file, if any. */
QString slideshowPath() const { return m_slideshowPath; }
QString string( Branding::StringEntry stringEntry ) const;
QString styleString( Branding::StyleEntry styleEntry ) const;
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QString imagePath( Branding::ImageEntry imageEntry ) const;
QPixmap image( Branding::ImageEntry imageEntry, const QSize& size ) const;
/** @brief Look up an image in the branding directory or as an icon
*
* The @p name is checked in the branding directory: if it is an image
* file, return the pixmap from that file, at the requested size.
* If it isn't a file, look it up as an icon name in the current theme.
* May return a null pixmap if nothing is found.
*/
QPixmap image( const QString& name, const QSize& size ) const;
/** @brief Stylesheet to apply for this branding. May be empty.
*
* The file is loaded every time this function is called, so
* it may be quite expensive -- although normally it will be
* called only once, on startup. (Or from the debug window)
*/
QString stylesheet() const;
bool welcomeStyleCalamares() const { return m_welcomeStyleCalamares; }
bool welcomeExpandingLogo() const { return m_welcomeExpandingLogo; }
bool windowMaximize() const { return m_windowExpansion == WindowExpansion::Fullscreen; }
bool windowExpands() const { return m_windowExpansion != WindowExpansion::Fixed; }
QPair< WindowDimension, WindowDimension > windowSize() const
{
return QPair< WindowDimension, WindowDimension >( m_windowWidth, m_windowHeight );
}
/**
* Creates a map called "branding" in the global storage, and inserts an
* entry for each of the branding strings. This makes the branding
* information accessible to the Python modules.
*/
void setGlobals( GlobalStorage* globalStorage ) const;
private:
static Branding* s_instance;
static const QStringList s_stringEntryStrings;
static const QStringList s_imageEntryStrings;
static const QStringList s_styleEntryStrings;
[[noreturn]] void bail( const QString& message );
QString m_descriptorPath; // Path to descriptor (e.g. "/etc/calamares/default/branding.desc")
QString m_componentName; // Matches last part of full path to containing directory
QMap< QString, QString > m_strings;
QMap< QString, QString > m_images;
QMap< QString, QString > m_style;
QString m_slideshowPath;
QString m_translationsPathPrefix;
/** @brief Initialize the simple settings below */
void initSimpleSettings( const YAML::Node& doc );
bool m_welcomeStyleCalamares;
bool m_welcomeExpandingLogo;
WindowExpansion m_windowExpansion;
WindowDimension m_windowHeight, m_windowWidth;
};
template<typename U> inline QString operator*(U e) { return Branding::instance()->string( e ); }
}
#endif // BRANDING_H