calamares/src/modules/partition/gui/PartitionSplitterWidget.cpp

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/* === This file is part of Calamares - <http://github.com/calamares> ===
*
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* Copyright 2014-2016, Teo Mrnjavac <teo@kde.org>
*
* Calamares is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Calamares is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Calamares. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PartitionSplitterWidget.h"
#include "core/ColorUtils.h"
#include "core/PartitionIterator.h"
#include "core/KPMHelpers.h"
#include "utils/Logger.h"
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#include "utils/CalamaresUtilsGui.h"
#include <kpmcore/core/device.h>
#include <kpmcore/core/partition.h>
#include <QApplication>
#include <QPainter>
#include <QMouseEvent>
#include <QStyleOption>
static const int VIEW_HEIGHT = qMax( CalamaresUtils::defaultFontHeight() + 8, // wins out with big fonts
(int)( CalamaresUtils::defaultFontHeight() * 0.6 ) + 22 ); // wins out with small fonts
static const int CORNER_RADIUS = 3;
static const int EXTENDED_PARTITION_MARGIN = qMax( 4, VIEW_HEIGHT / 6 );
PartitionSplitterWidget::PartitionSplitterWidget( QWidget* parent )
: QWidget( parent )
, m_resizing( false )
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, m_itemToResize( PartitionSplitterItem::null() )
, m_itemToResizeNext( PartitionSplitterItem::null() )
, m_itemMinSize( 0 )
, m_itemMaxSize( 0 )
, m_itemPrefSize( 0 )
, m_resizeHandleX( 0 )
, HANDLE_SNAP( QApplication::startDragDistance() )
{
setMouseTracking( true );
}
void
PartitionSplitterWidget::init( Device* dev, bool drawNestedPartitions )
{
m_drawNestedPartitions = drawNestedPartitions;
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QVector< PartitionSplitterItem > allPartitionItems;
PartitionSplitterItem* extendedPartitionItem = nullptr;
for ( auto it = PartitionIterator::begin( dev );
it != PartitionIterator::end( dev ); ++it )
{
PartitionSplitterItem newItem = {
( *it )->partitionPath(),
ColorUtils::colorForPartition( *it ),
KPMHelpers::isPartitionFreeSpace( *it ),
( *it )->capacity(),
{}
};
// If we don't draw child partitions of a partitions as child partitions, we
// need to flatten the items tree into an items list
if ( drawNestedPartitions )
{
if ( ( *it )->roles().has( PartitionRole::Logical ) && extendedPartitionItem )
extendedPartitionItem->children.append( newItem );
else
{
allPartitionItems.append( newItem );
if ( ( *it )->roles().has( PartitionRole::Extended ) )
extendedPartitionItem = &allPartitionItems.last();
}
}
else
{
if ( !( *it )->roles().has( PartitionRole::Extended ) )
allPartitionItems.append( newItem );
}
}
setupItems( allPartitionItems );
}
void
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PartitionSplitterWidget::setupItems( const QVector<PartitionSplitterItem>& items )
{
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m_itemToResize = PartitionSplitterItem::null();
m_itemToResizeNext = PartitionSplitterItem::null();
m_itemToResizePath.clear();
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m_items.clear();
m_items = items;
repaint();
foreach ( const PartitionSplitterItem& item, items )
cDebug() << "PSI added item" << item.itemPath << "size" << item.size;
}
void
PartitionSplitterWidget::setSplitPartition( const QString& path,
qint64 minSize,
qint64 maxSize,
qint64 preferredSize,
const QString& newLabel )
{
cDebug() << Q_FUNC_INFO << "path:" << path
<< "\nminSize:" << minSize
<< "\nmaxSize:" << maxSize
<< "\nprfSize:" << preferredSize;
if ( m_itemToResize || m_itemToResizeNext || !m_itemToResizePath.isEmpty() )
{
cDebug() << "NOTICE: trying to split partition but partition to split is already set.";
// We need to remove the itemToResizeNext from wherever it is
for ( int i = 0; i < m_items.count(); ++i )
{
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if ( m_items[ i ].itemPath == m_itemToResize.itemPath &&
m_items[ i ].status == PartitionSplitterItem::Resizing &&
i + 1 < m_items.count() )
{
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m_items[ i ].size = m_items[ i ].size + m_itemToResizeNext.size;
m_items[ i ].status = PartitionSplitterItem::Normal;
m_items.removeAt( i + 1 );
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m_itemToResizeNext = PartitionSplitterItem::null();
break;
}
else if ( !m_items[ i ].children.isEmpty() )
{
for ( int j = 0; j < m_items[ i ].children.count(); ++j )
{
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if ( m_items[ i ].children[ j ].itemPath == m_itemToResize.itemPath &&
j + 1 < m_items[ i ].children.count() )
{
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m_items[ i ].children[ j ].size =
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m_items[ i ].children[ j ].size + m_itemToResizeNext.size;
m_items[ i ].children[ j ].status = PartitionSplitterItem::Normal;
m_items[ i ].children.removeAt( j + 1 );
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m_itemToResizeNext = PartitionSplitterItem::null();
break;
}
}
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if ( m_itemToResizeNext.isNull() )
break;
}
}
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m_itemToResize = PartitionSplitterItem::null();
m_itemToResizePath.clear();
}
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PartitionSplitterItem itemToResize = _findItem( m_items,
[ path ]( PartitionSplitterItem& item ) -> bool
{
if ( path == item.itemPath )
{
item.status = PartitionSplitterItem::Resizing;
return true;
}
return false;
} );
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if ( itemToResize.isNull() )
return;
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cDebug() << "itemToResize:" << itemToResize.itemPath;
m_itemToResize = itemToResize;
m_itemToResizePath = path;
if ( preferredSize > maxSize )
preferredSize = maxSize;
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qint64 newSize = m_itemToResize.size - preferredSize;
m_itemToResize.size = preferredSize;
int opCount = _eachItem( m_items,
[ preferredSize ]( PartitionSplitterItem& item ) -> bool
{
if ( item.status == PartitionSplitterItem::Resizing )
{
item.size = preferredSize;
return true;
}
return false;
} );
cDebug() << "each splitter item opcount:" << opCount;
m_itemMinSize = minSize;
m_itemMaxSize = maxSize;
m_itemPrefSize = preferredSize;
for ( int i = 0; i < m_items.count(); ++i )
{
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if ( m_items[ i ].itemPath == itemToResize.itemPath )
{
m_items.insert( i+1,
{ "",
QColor( "#c0392b" ),
false,
newSize,
PartitionSplitterItem::ResizingNext,
{} } );
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m_itemToResizeNext = m_items[ i+1 ];
break;
}
else if ( !m_items[ i ].children.isEmpty() )
{
for ( int j = 0; j < m_items[ i ].children.count(); ++j )
{
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if ( m_items[ i ].children[ j ].itemPath == itemToResize.itemPath )
{
m_items[ i ].children.insert( j+1,
{ "",
QColor( "#c0392b" ),
false,
newSize,
PartitionSplitterItem::ResizingNext,
{} } );
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m_itemToResizeNext = m_items[ i ].children[ j+1 ];
break;
}
}
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if ( !m_itemToResizeNext.isNull() )
break;
}
}
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emit partitionResized( m_itemToResize.itemPath,
m_itemToResize.size,
m_itemToResizeNext.size );
cDebug() << "Items updated. Status:";
foreach ( const PartitionSplitterItem& item, m_items )
cDebug() << "item" << item.itemPath << "size" << item.size << "status:" << item.status;
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cDebug() << "m_itemToResize: " << !m_itemToResize.isNull() << m_itemToResize.itemPath;
cDebug() << "m_itemToResizeNext:" << !m_itemToResizeNext.isNull() << m_itemToResizeNext.itemPath;
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repaint();
}
qint64
PartitionSplitterWidget::splitPartitionSize() const
{
if ( !m_itemToResize )
return -1;
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return m_itemToResize.size;
}
qint64
PartitionSplitterWidget::newPartitionSize() const
{
if ( !m_itemToResizeNext )
return -1;
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return m_itemToResizeNext.size;
}
QSize
PartitionSplitterWidget::sizeHint() const
{
return QSize( -1, VIEW_HEIGHT );
}
QSize
PartitionSplitterWidget::minimumSizeHint() const
{
return sizeHint();
}
void
PartitionSplitterWidget::paintEvent( QPaintEvent* event )
{
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QPainter painter( this );
painter.fillRect( rect(), palette().window() );
painter.setRenderHint( QPainter::Antialiasing );
drawPartitions( &painter, rect(), m_items );
}
void
PartitionSplitterWidget::mousePressEvent( QMouseEvent* event )
{
if ( m_itemToResize &&
m_itemToResizeNext &&
event->button() == Qt::LeftButton )
{
if ( qAbs( event->x() - m_resizeHandleX ) < HANDLE_SNAP )
m_resizing = true;
}
}
void
PartitionSplitterWidget::mouseMoveEvent( QMouseEvent* event )
{
if ( m_resizing )
{
qint64 start = 0;
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QString itemPath = m_itemToResize.itemPath;
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for ( auto it = m_items.constBegin();
it != m_items.constEnd(); ++it )
{
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if ( it->itemPath == itemPath )
break;
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else if ( !it->children.isEmpty() )
{
bool done = false;
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for ( auto jt = it->children.constBegin();
jt != it->children.constEnd(); ++jt )
{
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if ( jt->itemPath == itemPath )
{
done = true;
break;
}
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start += jt->size;
}
if ( done )
break;
}
else
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start += it->size;
}
qint64 total = 0;
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for ( auto it = m_items.constBegin(); it != m_items.constEnd(); ++it )
{
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total += it->size;
}
int ew = rect().width(); //effective width
qreal bpp = total / static_cast< qreal >( ew ); //bytes per pixel
qreal mx = event->x() * bpp - start;
// make sure we are within resize range
mx = qBound( static_cast< qreal >( m_itemMinSize ),
mx,
static_cast< qreal >( m_itemMaxSize ) );
qint64 span = m_itemPrefSize;
qreal percent = mx / span;
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qint64 oldsize = m_itemToResize.size;
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m_itemToResize.size = qRound64( span * percent );
m_itemToResizeNext.size -= m_itemToResize.size - oldsize;
_eachItem( m_items,
[ this ]( PartitionSplitterItem& item ) -> bool
{
if ( item.status == PartitionSplitterItem::Resizing )
{
item.size = m_itemToResize.size;
return true;
}
else if ( item.status == PartitionSplitterItem::ResizingNext )
{
item.size = m_itemToResizeNext.size;
return true;
}
return false;
} );
repaint();
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emit partitionResized( itemPath,
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m_itemToResize.size,
m_itemToResizeNext.size );
}
else
{
if ( m_itemToResize && m_itemToResizeNext )
{
if ( qAbs( event->x() - m_resizeHandleX ) < HANDLE_SNAP )
setCursor( Qt::SplitHCursor );
else if ( cursor().shape() != Qt::ArrowCursor )
setCursor( Qt::ArrowCursor );
}
}
}
void
PartitionSplitterWidget::mouseReleaseEvent( QMouseEvent* event )
{
m_resizing = false;
}
void
PartitionSplitterWidget::drawSection( QPainter* painter, const QRect& rect_, int x, int width,
const PartitionSplitterItem& item )
{
QColor color = item.color;
bool isFreeSpace = item.isFreeSpace;
QRect rect = rect_;
const int y = rect.y();
const int rectHeight = rect.height();
const int radius = qMax( 1, CORNER_RADIUS - ( height() - rectHeight ) / 2 );
painter->setClipRect( x, y, width, rectHeight );
painter->translate( 0.5, 0.5 );
rect.adjust( 0, 0, -1, -1 );
const QColor borderColor = color.darker();
painter->setPen( borderColor );
painter->setBrush( color );
painter->drawRoundedRect( rect, radius, radius );
// Draw shade
if ( !isFreeSpace )
rect.adjust( 2, 2, -2, -2 );
QLinearGradient gradient( 0, 0, 0, rectHeight / 2 );
qreal c = isFreeSpace ? 0 : 1;
gradient.setColorAt( 0, QColor::fromRgbF( c, c, c, 0.3 ) );
gradient.setColorAt( 1, QColor::fromRgbF( c, c, c, 0 ) );
painter->setPen( Qt::NoPen );
painter->setBrush( gradient );
painter->drawRoundedRect( rect, radius, radius );
painter->translate( -0.5, -0.5 );
}
void
PartitionSplitterWidget::drawResizeHandle( QPainter* painter,
const QRect& rect_,
int x )
{
if ( !m_itemToResize )
return;
painter->setPen( Qt::NoPen );
painter->setBrush( Qt::black );
painter->setClipRect( rect_ );
painter->setRenderHint( QPainter::Antialiasing, true );
qreal h = VIEW_HEIGHT; // Put the arrow in the center regardless of inner box height
int scaleFactor = qRound( height() / static_cast< qreal >( VIEW_HEIGHT ) );
QList< QPair< qreal, qreal > > arrow_offsets = {
qMakePair( 0, h / 2 - 1 ),
qMakePair( 4, h / 2 - 1 ),
qMakePair( 4, h / 2 - 3 ),
qMakePair( 8, h / 2 ),
qMakePair( 4, h / 2 + 3 ),
qMakePair( 4, h / 2 + 1 ),
qMakePair( 0, h / 2 + 1 )
};
for ( int i = 0; i < arrow_offsets.count(); ++i )
{
arrow_offsets[ i ] = qMakePair( arrow_offsets[ i ].first * scaleFactor,
( arrow_offsets[ i ].second - h/2 ) * scaleFactor + h/2 );
}
auto p1 = arrow_offsets[ 0 ];
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if ( m_itemToResize.size > m_itemMinSize )
{
auto arrow = QPainterPath( QPointF( x + -1 * p1.first, p1.second ) );
for ( auto p : arrow_offsets )
arrow.lineTo( x + -1 * p.first + 1, p.second );
painter->drawPath( arrow );
}
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if ( m_itemToResize.size < m_itemMaxSize )
{
auto arrow = QPainterPath( QPointF( x + p1.first, p1.second ) );
for ( auto p : arrow_offsets )
arrow.lineTo( x + p.first, p.second );
painter->drawPath( arrow );
}
painter->setRenderHint( QPainter::Antialiasing, false );
painter->setPen( Qt::black );
painter->drawLine( x, 0, x, h - 1 );
}
void
PartitionSplitterWidget::drawPartitions( QPainter* painter,
const QRect& rect,
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const QVector< PartitionSplitterItem >& itemList )
{
const int count = itemList.count();
const int totalWidth = rect.width();
auto pair = computeItemsVector( itemList );
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QVector< PartitionSplitterItem >& items = pair.first;
qreal total = pair.second;
int x = rect.x();
for ( int row = 0; row < count; ++row )
{
const PartitionSplitterItem& item = items[ row ];
int width;
if ( row < count - 1 )
width = totalWidth * ( item.size / total );
else
// Make sure we fill the last pixel column
width = rect.right() - x + 1;
drawSection( painter, rect, x, width, item );
if ( !item.children.isEmpty() )
{
QRect subRect(
x + EXTENDED_PARTITION_MARGIN,
rect.y() + EXTENDED_PARTITION_MARGIN,
width - 2 * EXTENDED_PARTITION_MARGIN,
rect.height() - 2 * EXTENDED_PARTITION_MARGIN
);
drawPartitions( painter, subRect, item.children );
}
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// If an item to resize and the following new item both exist,
// and this is not the very first partition,
// and the partition preceding this one is the item to resize...
if ( m_itemToResize &&
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m_itemToResizeNext &&
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row > 0 &&
!items[ row - 1 ].isFreeSpace &&
!items[ row - 1 ].itemPath.isEmpty() &&
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items[ row - 1 ].itemPath == m_itemToResize.itemPath )
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{
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m_resizeHandleX = x;
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drawResizeHandle( painter, rect, m_resizeHandleX );
}
x += width;
}
}
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PartitionSplitterItem
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PartitionSplitterWidget::_findItem( QVector< PartitionSplitterItem >& items,
std::function< bool ( PartitionSplitterItem& ) > condition ) const
{
for ( auto it = items.begin(); it != items.end(); ++it)
{
if ( condition( *it ) )
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return *it;
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PartitionSplitterItem candidate = _findItem( it->children, condition );
if ( !candidate.isNull() )
return candidate;
}
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return PartitionSplitterItem::null();
}
int
PartitionSplitterWidget::_eachItem( QVector< PartitionSplitterItem >& items,
std::function< bool ( PartitionSplitterItem& ) > operation ) const
{
int opCount = 0;
for ( auto it = items.begin(); it != items.end(); ++it)
{
if ( operation( *it ) )
opCount++;
opCount += _eachItem( it->children, operation );
}
return opCount;
}
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QPair< QVector< PartitionSplitterItem >, qreal >
PartitionSplitterWidget::computeItemsVector( const QVector< PartitionSplitterItem >& originalItems ) const
{
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QVector< PartitionSplitterItem > items;
qreal total = 0;
for ( int row = 0; row < originalItems.count(); ++row )
{
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if ( originalItems[ row ].children.isEmpty() )
{
items += originalItems[ row ];
total += originalItems[ row ].size;
}
else
{
PartitionSplitterItem thisItem = originalItems[ row ];
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QPair< QVector< PartitionSplitterItem >, qreal > pair = computeItemsVector( thisItem.children );
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thisItem.children = pair.first;
thisItem.size = pair.second;
items += thisItem;
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total += thisItem.size;
}
}
// The sizes we have are perfect, but now we have to hardcode a minimum size for small
// partitions and compensate for it in the total.
qreal adjustedTotal = total;
for ( int row = 0; row < items.count(); ++row )
{
if ( items[ row ].size < 0.01 * total ) // If this item is smaller than 1% of everything,
{ // force its width to 1%.
adjustedTotal -= items[ row ].size;
items[ row ].size = 0.01 * total;
adjustedTotal += items[ row ].size;
}
}
return qMakePair( items, adjustedTotal );
}