calamares/src/libcalamaresui/utils/Qml.h

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/* === This file is part of Calamares - <https://calamares.io> ===
*
* SPDX-FileCopyrightText: 2020 Adriaan de Groot <groot@kde.org>
* SPDX-License-Identifier: GPL-3.0-or-later
*
* Calamares is Free Software: see the License-Identifier above.
*
*/
#ifndef UTILS_QML_H
#define UTILS_QML_H
#include "DllMacro.h"
#include "modulesystem/InstanceKey.h"
#include "utils/NamedEnum.h"
#include <QDir>
class QQuickItem;
namespace CalamaresUtils
{
/// @brief the extra directory where Calamares searches for QML files
UIDLLEXPORT QDir qmlModulesDir();
/// @brief sets specific directory for searching for QML files
UIDLLEXPORT void setQmlModulesDir( const QDir& dir );
/** @brief initialize QML search path with branding directories
*
* Picks a suitable branding directory (from the build-dir in debug mode,
* otherwise based on the branding directory) and adds it to the
* QML modules directory; returns @c false if none is found.
*/
UIDLLEXPORT bool initQmlModulesDir();
/** @brief Sets up global Calamares models for QML
*
* This needs to be called at least once to make the global Calamares
* models (Branding, ViewManager, ...) available to QML.
*
* The following objects are made available globally:
* - `io.calamares.ui.Branding` (an object, see Branding.h)
* - `io.calamares.core.ViewManager` (a model, see ViewManager.h)
* - `io.calamares.core.Global` (an object, see GlobalStorage.h)
* Additionally, modules based on QmlViewStep have a context
* property `config` referring to that module's configuration (if any).
*/
UIDLLEXPORT void registerQmlModels();
/** @brief Calls the QML method @p method on @p qmlObject
*
* Pass in only the name of the method (e.g. onActivate). This function
* checks if the method exists (with no arguments) before trying to
* call it, so that no warnings are printed due to missing methods.
*
* If there is a return value from the QML method, it is logged (but not otherwise used).
*/
UIDLLEXPORT void callQmlFunction( QQuickItem* qmlObject, const char* method );
/** @brief Search modes for loading Qml files.
*
* A QML file could be compiled into QRC, or it could live
* in the branding directory (and, in debug-runs, in
* the current-directory). Modules have some control
* over where the search is done.
*/
enum class QmlSearch
{
QrcOnly,
BrandingOnly,
Both
};
/// @brief Names for the search terms (in config files)
UIDLLEXPORT const NamedEnumTable< QmlSearch >& qmlSearchNames();
/** @brief Find a suitable QML file, given the search method and name hints
*
* Returns QString() if nothing is found (which would mean the module
* is badly configured).
*/
UIDLLEXPORT QString searchQmlFile( QmlSearch method,
const QString& configuredName,
const Calamares::ModuleSystem::InstanceKey& i );
UIDLLEXPORT QString searchQmlFile( QmlSearch method, const QString& fileNameNoSuffix );
} // namespace CalamaresUtils
#endif