calamares/src/modules/partition/gui/PartitionPreview.cpp

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/* === This file is part of Calamares - <http://github.com/calamares> ===
*
* Copyright 2014, Aurélien Gâteau <agateau@kde.org>
*
* Calamares is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Calamares is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Calamares. If not, see <http://www.gnu.org/licenses/>.
*/
#include <gui/PartitionPreview.h>
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#include <core/PartitionModel.h>
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// Qt
#include <QDebug>
#include <QPainter>
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static const int VIEW_HEIGHT = 30;
static const int CORNER_RADIUS = 3;
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static const int EXTENDED_PARTITION_MARGIN = 4;
PartitionPreview::PartitionPreview( QWidget* parent )
: QAbstractItemView( parent )
{
setSizePolicy( QSizePolicy::Expanding, QSizePolicy::Fixed );
setFrameStyle( QFrame::NoFrame );
}
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PartitionPreview::~PartitionPreview()
{
}
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QSize
PartitionPreview::minimumSizeHint() const
{
return sizeHint();
}
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QSize
PartitionPreview::sizeHint() const
{
return QSize( -1, VIEW_HEIGHT );
}
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void
PartitionPreview::paintEvent( QPaintEvent* event )
{
QPainter painter( viewport() );
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painter.fillRect( rect(), palette().window() );
painter.setRenderHint( QPainter::Antialiasing );
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drawPartitions( &painter, rect(), QModelIndex() );
}
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static void
drawSection( QPainter* painter, const QRect& rect_, int x, int width, const QModelIndex& index )
{
QColor color = index.data( Qt::DecorationRole ).value< QColor >();
bool isFreeSpace = index.data( PartitionModel::IsFreeSpaceRole ).toBool();
QRect rect = rect_;
const int y = rect.y();
const int height = rect.height();
const int radius = qMax( 1, CORNER_RADIUS - ( VIEW_HEIGHT - height ) / 2 );
painter->setClipRect( x, y, width, height );
painter->translate( 0.5, 0.5 );
rect.adjust( 0, 0, -1, -1 );
const QColor borderColor = color.darker();
painter->setPen( borderColor );
painter->setBrush( color );
painter->drawRoundedRect( rect, radius, radius );
// Draw shade
if ( !isFreeSpace )
rect.adjust( 2, 2, -2, -2 );
QLinearGradient gradient( 0, 0, 0, height / 2 );
qreal c = isFreeSpace ? 0 : 1;
gradient.setColorAt( 0, QColor::fromRgbF( c, c, c, 0.3 ) );
gradient.setColorAt( 1, QColor::fromRgbF( c, c, c, 0 ) );
painter->setPen( Qt::NoPen );
painter->setBrush( gradient );
painter->drawRoundedRect( rect, radius, radius );
painter->translate( -0.5, -0.5 );
}
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void
PartitionPreview::drawPartitions( QPainter* painter, const QRect& rect, const QModelIndex& parent )
{
QAbstractItemModel* modl = model();
if ( !modl )
return;
const int count = modl->rowCount( parent );
const int totalWidth = rect.width();
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struct Item
{
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qreal size;
QModelIndex index;
};
QVector< Item > items( count );
qreal total = 0;
for ( int row = 0; row < count; ++row )
{
QModelIndex index = modl->index( row, 0, parent );
qreal size = index.data( PartitionModel::SizeRole ).toLongLong();
total += size;
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items[ row ] = { size, index };
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}
int x = rect.x();
for ( int row = 0; row < count; ++row )
{
const auto& item = items[ row ];
int width;
if ( row < count - 1 )
width = totalWidth * ( item.size / total );
else
// Make sure we fill the last pixel column
width = rect.right() - x + 1;
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drawSection( painter, rect, x, width, item.index );
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if ( modl->hasChildren( item.index ) )
{
QRect subRect(
x + EXTENDED_PARTITION_MARGIN,
rect.y() + EXTENDED_PARTITION_MARGIN,
width - 2 * EXTENDED_PARTITION_MARGIN,
rect.height() - 2 * EXTENDED_PARTITION_MARGIN
);
drawPartitions( painter, subRect, item.index );
}
x += width;
}
}
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QModelIndex
PartitionPreview::indexAt( const QPoint& point ) const
{
return QModelIndex();
}
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QRect
PartitionPreview::visualRect( const QModelIndex& index ) const
{
return QRect();
}
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QRegion
PartitionPreview::visualRegionForSelection( const QItemSelection& selection ) const
{
return QRegion();
}
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int
PartitionPreview::horizontalOffset() const
{
return 0;
}
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int
PartitionPreview::verticalOffset() const
{
return 0;
}
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void
PartitionPreview::scrollTo( const QModelIndex& index, ScrollHint hint )
{
}
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QModelIndex
PartitionPreview::moveCursor( CursorAction cursorAction, Qt::KeyboardModifiers modifiers )
{
return QModelIndex();
}
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bool
PartitionPreview::isIndexHidden( const QModelIndex& index ) const
{
return false;
}
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void
PartitionPreview::setSelection( const QRect& rect, QItemSelectionModel::SelectionFlags flags )
{
}