# Conky (normal conkies - not always transparent) match = "class_g = 'Conky'"; blur-background = true; corner-radius = 6; opacity = 0.75; dim = 0.0; shadow = true; animations = ( { triggers = ["close", "hide"]; preset = "fly-out"; direction = "up"; duration = 1.0; }, { triggers = ["open", "show"]; preset = "fly-in"; delay = 3; direction = "up"; duration = 1.0; }, )