upd picom, tints
This commit is contained in:
518
common/picom/configs/bl-boron.conf
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518
common/picom/configs/bl-boron.conf
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## Picom user configuration file (~/.config/picom.conf)
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## written for BunsenLabs Beryllium
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## with reference to: /usr/share/doc/picom/examples/picom.sample.conf
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## http://duncanlock.net/blog/2013/06/07/how-to-switch-to-compton-for-beautiful-tear-free-compositing-in-xfce/
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## and https://forums.bunsenlabs.org/viewtopic.php?pid=61249#p61249
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##
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## Various people have contributed to this file,
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## so the meaning of "I" is not well defined.
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##
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## In most cases 'man picom' has more information.
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## See also: https://wiki.archlinux.org/title/Picom
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#################################
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#
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# Shadows
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#
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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# shadow = false
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 35;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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shadow-opacity = 0.30
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# The left offset for shadows, in pixels. (defaults to -15)
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shadow-offset-x = -32
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#shadow-offset-x = -8;
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# The top offset for shadows, in pixels. (defaults to -15)
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shadow-offset-y = -32
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#shadow-offset-y = -8;
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dock-shadow = false
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# Don't draw shadows on drag-and-drop windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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#
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# no-dnd-shadow = false
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# Set if you want different colour shadows
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# Do not paint shadows on shaped windows. Note shaped windows
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# here means windows setting its shape through X Shape extension.
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# Those using ARGB background is beyond our control.
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# Deprecated, use
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# shadow-exclude = 'bounding_shaped'
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# or
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# shadow-exclude = 'bounding_shaped && !rounded_corners'
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# instead.
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#
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# shadow-ignore-shaped = ''
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# Specify a list of conditions of windows that should have no shadow.
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#
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# examples:
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# shadow-exclude = "n:e:Notification";
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#
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# The shadow exclude options are helpful if you have shadows enabled.
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# Due to the way picom draws its shadows, certain applications will have visual glitches
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# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
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# This list includes all the affected apps I found in my testing.
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# The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
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# The "_GTK_FRAME_EXTENTS@:c" entry is to fix dual shadows with GTK3 Client Side Decorations.
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# shadow-exclude = []
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shadow-exclude = [
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"! name~=''",
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# "name = 'jgmenu'",
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"name = 'tint2'",
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"name = 'Notification'",
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"name = 'wbar'",
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# "name = 'Plank'",
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"name = 'Docky'",
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"name = 'Kupfer'",
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# "name = 'xfce4-notifyd'",
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"name *= 'VirtualBox'",
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"name *= 'VLC'",
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"name *= 'picom'",
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"name *= 'Chromium'",
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"name *= 'Chrome'",
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"class_g ?= 'plank'", # see wintypes
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"class_g ?= 'Conky'",
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"class_g = 'Kupfer'",
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"class_g = 'Synapse'",
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"class_g ?= 'Notify-osd'",
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"class_g ?= 'Cairo-dock'",
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# "class_g ?= 'Xfce4-notifyd'",
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"class_g ?= 'Xfce4-power-manager'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# fading = false
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fading = true;
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.06;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 1.0;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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#fade-delta = 0
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# Specify a list of conditions of windows that should not be faded.
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# (Some might need setting in wintypes below.)
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#fade-exclude = ["name = 'jgmenu'"];
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# Fade windows in/out when opening/closing
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#no-fading-openclose = true;
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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no-fading-destroyed-argb = true;
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 0.7;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 0.7;
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frame-opacity = 1.0;
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# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
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# Option `menu-opacity` is deprecated, and will be removed.
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# Please use the wintype option `opacity` of `popup_menu` and `dropdown_menu` instead.
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# menu-opacity = 1.0;
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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active-opacity = 1.0;
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.2
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# Specify a list of conditions of windows that should always be considered focused.
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# focus-exclude = []
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#focus-exclude = [ "class_g = 'Cairo-clock'" ];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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# opacity-rule = []
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# alpha-step seems no longer to be supported
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# https://github.com/yshui/picom/pull/48 https://github.com/yshui/picom/issues/359
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# alpha-step = 0.06;
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#################################
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# Background-Blurring #
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#################################
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# Parameters for background blurring, see the *BLUR* section for more information.
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# blur-method =
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# blur-size = 12
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#
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# blur-deviation = false
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# Blur background of semi-transparent / ARGB windows.
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# Bad in performance, with driver-dependent behavior.
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# The name of the switch may change without prior notifications.
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#
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#blur-background = true
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# blur-background
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# Bad in performance, with driver-dependent behavior. The name may change.
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#
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# blur-background-frame = false
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# Use fixed blur strength rather than adjusting according to window opacity.
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# Do not let blur radius adjust based on window opacity.
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blur-background-fixed = false;
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# Specify the blur convolution kernel, with the following format:
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# example:
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blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
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#
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# blur-kern = ''
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#blur-kern = "3x3box";
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# Exclude conditions for background blur.
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# blur-background-exclude = []
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blur-background-exclude = [
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"window_type = 'dock'",
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"window_type = 'desktop'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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#################################
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# General Settings #
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#################################
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# Enable remote control via D-Bus. See the *D-BUS API* section in the manual for more details.
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# The D-Bus methods and signals are not yet stable, thus undocumented right now.
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# dbus = false
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# Try to detect WM windows (a non-override-redirect window with no
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# child that has 'WM_STATE') and mark them as active.
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#
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# mark-wmwin-focused = false
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mark-wmwin-focused = true;
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# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
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# mark-ovredir-focused = false
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mark-ovredir-focused = true;
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# Try to detect windows with rounded corners and don't consider them
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# shaped windows. The accuracy is not very high, unfortunately.
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#
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# detect-rounded-corners = false
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detect-rounded-corners = true;
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corner-radius = 10;
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# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
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# not passing '_NET_WM_OPACITY' of client windows to frame windows.
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# This prevents opacity being ignored for some apps.
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# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
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#
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# detect-client-opacity = false
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detect-client-opacity = true;
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# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
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# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
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# provided that the WM supports it. (openbox should be OK)
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#
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use-ewmh-active-win = true;
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# Unredirect all windows if a full-screen opaque window is detected,
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# to maximize performance for full-screen windows. Known to cause flickering
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# when redirecting/unredirecting windows.
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# paint-on-overlay may make the flickering less obvious.
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#
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unredir-if-possible = true;
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# Delay before unredirecting the window, in milliseconds. Defaults to 0.
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# unredir-if-possible-delay = 0
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# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
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# unredir-if-possible-exclude = []
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# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
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# in the same group focused at the same time.
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#
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# detect-transient = false
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detect-transient = true;
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# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
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# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
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# detect-transient is enabled, too.
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#
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# detect-client-leader = false
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detect-client-leader = true;
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# Resize damaged region by a specific number of pixels.
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# A positive value enlarges it while a negative one shrinks it.
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# If the value is positive, those additional pixels will not be actually painted
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# to screen, only used in blur calculation, and such. (Due to technical limitations,
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# with use-damage, those pixels will still be incorrectly painted to screen.)
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# Primarily used to fix the line corruption issues of blur,
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# in which case you should use the blur radius value here
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# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
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# with a 5x5 one you use `--resize-damage 2`, and so on).
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# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
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#
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# resize-damage = 1
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# Specify a list of conditions of windows that should be painted with inverted color.
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# Resource-hogging, and is not well tested.
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#
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# invert-color-include = []
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# Disable the use of damage information.
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# This cause the whole screen to be redrawn everytime, instead of the part of the screen
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# has actually changed. Potentially degrades the performance, but might fix some artifacts.
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# The opposing option is use-damage
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#
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# no-use-damage = false
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use-damage = true
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# Do not use EWMH to detect fullscreen windows.
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# Reverts to checking if a window is fullscreen based only on its size and coordinates.
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#
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# no-ewmh-fullscreen = false
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# Dimming bright windows so their brightness doesn't exceed this set value.
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# Brightness of a window is estimated by averaging all pixels in the window,
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# so this could comes with a performance hit.
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# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
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#
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# max-brightness = 1.0
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# Make transparent windows clip other windows like non-transparent windows do,
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# instead of blending on top of them.
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#
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# transparent-clipping = false
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# Set the log level. Possible values are:
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# "trace", "debug", "info", "warn", "error"
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# in increasing level of importance. Case doesn't matter.
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# If using the "TRACE" log level, it's better to log into a file
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# using *--log-file*, since it can generate a huge stream of logs.
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#
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# log-level = "debug"
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log-level = "warn";
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# Set the log file.
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# If *--log-file* is never specified, logs will be written to stderr.
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# Otherwise, logs will to written to the given file, though some of the early
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# logs might still be written to the stderr.
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# When setting this option from the config file, it is recommended to use an absolute path.
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#
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# log-file = '/path/to/your/log/file'
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# Show all X errors (for debugging)
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# show-all-xerrors = false
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# Write process ID to a file.
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# write-pid-path = '/path/to/your/log/file'
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#################################
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#
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# Window type settings
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#
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||||
#################################
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# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
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# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
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# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
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# "tooltip", "notification", "combo", and "dnd".
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||||
#
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# Following per window-type options are available: ::
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||||
#
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||||
# fade, shadow:::
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||||
# Controls window-type-specific shadow and fade settings.
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||||
#
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||||
# opacity:::
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||||
# Controls default opacity of the window type.
|
||||
#
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||||
# focus:::
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||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
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||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
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# redir-ignore:::
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||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
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#wintypes:
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#{
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# tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
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||||
# dock = { shadow = false; }
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# dnd = { shadow = false; }
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||||
# popup_menu = { opacity = 0.8; }
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# dropdown_menu = { opacity = 0.8; }
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#};
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||||
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||||
wintypes:
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||||
{
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||||
dock = { shadow = false; };
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||||
tooltip = { fade = false; shadow = false; };
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||||
menu = { fade = false; };
|
||||
dropdown_menu = { fade = false; opacity = 1.0; };
|
||||
popup_menu = { fade = false; opacity = 1.0; };
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||||
};
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||||
|
||||
|
||||
########################################################################
|
||||
### "advanced" machine specific options ###
|
||||
|
||||
# It is possible to set these in /etc/bunsen/picom-startup
|
||||
# where they will be applied for all users, but can also be set here.
|
||||
# Any settings in /etc/bunsen/picom-startup will have priority.
|
||||
#
|
||||
# Some old (2017) forum threads which might be of historical interest:
|
||||
# https://forums.bunsenlabs.org/viewtopic.php?id=4176
|
||||
# https://forums.bunsenlabs.org/viewtopic.php?pid=61249#p61249
|
||||
# https://forums.bunsenlabs.org/viewtopic.php?id=3699
|
||||
#
|
||||
# Two graphics test pages:
|
||||
# This one is flashing green and red fast enough that it should look
|
||||
# like a flickery orange colour:
|
||||
# https://launchpadlibrarian.net/274755154/kenjo_vidtest_60fps.mp4
|
||||
# This is a screen tearing test for vsync:
|
||||
# https://www.youtube.com/watch?v=MfL_JkcEFbE
|
||||
|
||||
########################################################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# In a BunsenLabs sesssion, picom is forked anyway, so this setting is not needed.
|
||||
# daemon = false
|
||||
|
||||
|
||||
#################################
|
||||
#
|
||||
# Backend
|
||||
#
|
||||
#################################
|
||||
|
||||
# Backend to use: "xrender", "glx" or "xr_glx_hybrid". xrender is the default one.
|
||||
# GLX backend is typically much faster but depends on a sane driver.
|
||||
|
||||
backend = "glx";
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
# vsync = true
|
||||
|
||||
|
||||
#################################
|
||||
#
|
||||
# GLX backend
|
||||
#
|
||||
#################################
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# This may not work with --blur-background. Tests show a 15% performance boost.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# "My tests show a 15% performance boost. Recommended."
|
||||
#
|
||||
# glx-no-stencil = true
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# "This option causes lockups in Virtualbox."
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = true
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ''
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = true
|
||||
|
||||
#################################
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
516
common/picom/configs/bunsenlabs.conf
Normal file
516
common/picom/configs/bunsenlabs.conf
Normal file
@@ -0,0 +1,516 @@
|
||||
## Picom user configuration file (~/.config/picom.conf)
|
||||
## written for BunsenLabs Beryllium
|
||||
## with reference to: /usr/share/doc/picom/examples/picom.sample.conf
|
||||
## http://duncanlock.net/blog/2013/06/07/how-to-switch-to-compton-for-beautiful-tear-free-compositing-in-xfce/
|
||||
## and https://forums.bunsenlabs.org/viewtopic.php?pid=61249#p61249
|
||||
##
|
||||
## Various people have contributed to this file,
|
||||
## so the meaning of "I" is not well defined.
|
||||
##
|
||||
## In most cases 'man picom' has more information.
|
||||
## See also: https://wiki.archlinux.org/title/Picom
|
||||
|
||||
|
||||
#################################
|
||||
#
|
||||
# Shadows
|
||||
#
|
||||
#################################
|
||||
|
||||
# Enabled client-side shadows on windows. Note desktop windows
|
||||
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||
# unless explicitly requested using the wintypes option.
|
||||
#
|
||||
# shadow = false
|
||||
shadow = true;
|
||||
|
||||
# The blur radius for shadows, in pixels. (defaults to 12)
|
||||
# shadow-radius = 12
|
||||
shadow-radius = 7;
|
||||
|
||||
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
|
||||
# shadow-opacity = 0.4
|
||||
|
||||
# The left offset for shadows, in pixels. (defaults to -15)
|
||||
# shadow-offset-x = -15
|
||||
shadow-offset-x = -7;
|
||||
|
||||
# The top offset for shadows, in pixels. (defaults to -15)
|
||||
# shadow-offset-y = -15
|
||||
shadow-offset-y = -7;
|
||||
|
||||
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
|
||||
# you should use the *wintypes* option in your config file instead.
|
||||
#
|
||||
# no-dock-shadow = false
|
||||
|
||||
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
|
||||
# you should use the *wintypes* option in your config file instead.
|
||||
#
|
||||
# no-dnd-shadow = false
|
||||
|
||||
# Set if you want different colour shadows
|
||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-red = 0
|
||||
|
||||
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-green = 0
|
||||
|
||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-blue = 0
|
||||
|
||||
# Do not paint shadows on shaped windows. Note shaped windows
|
||||
# here means windows setting its shape through X Shape extension.
|
||||
# Those using ARGB background is beyond our control.
|
||||
# Deprecated, use
|
||||
# shadow-exclude = 'bounding_shaped'
|
||||
# or
|
||||
# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
||||
# instead.
|
||||
#
|
||||
# shadow-ignore-shaped = ''
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
# examples:
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
#
|
||||
# The shadow exclude options are helpful if you have shadows enabled.
|
||||
# Due to the way picom draws its shadows, certain applications will have visual glitches
|
||||
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
|
||||
# This list includes all the affected apps I found in my testing.
|
||||
# The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
|
||||
# The "_GTK_FRAME_EXTENTS@:c" entry is to fix dual shadows with GTK3 Client Side Decorations.
|
||||
# shadow-exclude = []
|
||||
shadow-exclude = [
|
||||
# "! name~=''",
|
||||
# "name = 'jgmenu'",
|
||||
"name = 'tint2'",
|
||||
"name = 'Notification'",
|
||||
"name = 'wbar'",
|
||||
"name = 'Plank'",
|
||||
"name = 'Docky'",
|
||||
"name = 'Kupfer'",
|
||||
# "name = 'xfce4-notifyd'",
|
||||
"name *= 'VirtualBox'",
|
||||
"name *= 'VLC'",
|
||||
"name *= 'picom'",
|
||||
"name *= 'Chromium'",
|
||||
"name *= 'Chrome'",
|
||||
"class_g ?= 'Conky'",
|
||||
"class_g = 'Kupfer'",
|
||||
"class_g = 'Synapse'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g ?= 'Cairo-dock'",
|
||||
# "class_g ?= 'Xfce4-notifyd'",
|
||||
"class_g ?= 'Xfce4-power-manager'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not
|
||||
# be painted in, such as a dock window region. Use
|
||||
# shadow-exclude-reg = "x10+0+0"
|
||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||
#
|
||||
# shadow-exclude-reg = ""
|
||||
|
||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||
# xinerama-shadow-crop = false
|
||||
|
||||
|
||||
#################################
|
||||
# Fading #
|
||||
#################################
|
||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
# fading = false
|
||||
fading = true;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
# fade-in-step = 0.028
|
||||
fade-in-step = 0.06;
|
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||
# fade-out-step = 0.03
|
||||
fade-out-step = 0.06;
|
||||
|
||||
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||
# fade-delta = 4
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
# (Some might need setting in wintypes below.)
|
||||
fade-exclude = ["name = 'jgmenu'"];
|
||||
|
||||
# Fade windows in/out when opening/closing
|
||||
#no-fading-openclose = true;
|
||||
|
||||
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||
no-fading-destroyed-argb = true;
|
||||
|
||||
|
||||
#################################
|
||||
# Transparency / Opacity #
|
||||
#################################
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
# inactive-opacity = 1
|
||||
inactive-opacity = 1.0;
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 0.7;
|
||||
frame-opacity = 1.0;
|
||||
|
||||
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
||||
# Option `menu-opacity` is deprecated, and will be removed.
|
||||
# Please use the wintype option `opacity` of `popup_menu` and `dropdown_menu` instead.
|
||||
# menu-opacity = 1.0;
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
active-opacity = 1.0;
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
# inactive-dim = 0.2
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
# focus-exclude = []
|
||||
#focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
# opacity-rule = []
|
||||
|
||||
# alpha-step seems no longer to be supported
|
||||
# https://github.com/yshui/picom/pull/48 https://github.com/yshui/picom/issues/359
|
||||
# alpha-step = 0.06;
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
# blur-method =
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
# blur-background = false
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# Do not let blur radius adjust based on window opacity.
|
||||
blur-background-fixed = false;
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ''
|
||||
blur-kern = "3x3box";
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
# blur-background-exclude = []
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section in the manual for more details.
|
||||
# The D-Bus methods and signals are not yet stable, thus undocumented right now.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
# This prevents opacity being ignored for some apps.
|
||||
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it. (openbox should be OK)
|
||||
#
|
||||
use-ewmh-active-win = true;
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows.
|
||||
# paint-on-overlay may make the flickering less obvious.
|
||||
#
|
||||
unredir-if-possible = true;
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true;
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true;
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "warn";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = '/path/to/your/log/file'
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = '/path/to/your/log/file'
|
||||
|
||||
#################################
|
||||
#
|
||||
# Window type settings
|
||||
#
|
||||
#################################
|
||||
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
#wintypes:
|
||||
#{
|
||||
# tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
# dock = { shadow = false; }
|
||||
# dnd = { shadow = false; }
|
||||
# popup_menu = { opacity = 0.8; }
|
||||
# dropdown_menu = { opacity = 0.8; }
|
||||
#};
|
||||
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = false; };
|
||||
menu = { fade = false; };
|
||||
dropdown_menu = { fade = false; opacity = 1.0; };
|
||||
popup_menu = { fade = false; opacity = 1.0; };
|
||||
};
|
||||
|
||||
|
||||
########################################################################
|
||||
### "advanced" machine specific options ###
|
||||
|
||||
# It is possible to set these in /etc/bunsen/picom-startup
|
||||
# where they will be applied for all users, but can also be set here.
|
||||
# Any settings in /etc/bunsen/picom-startup will have priority.
|
||||
#
|
||||
# Some old (2017) forum threads which might be of historical interest:
|
||||
# https://forums.bunsenlabs.org/viewtopic.php?id=4176
|
||||
# https://forums.bunsenlabs.org/viewtopic.php?pid=61249#p61249
|
||||
# https://forums.bunsenlabs.org/viewtopic.php?id=3699
|
||||
#
|
||||
# Two graphics test pages:
|
||||
# This one is flashing green and red fast enough that it should look
|
||||
# like a flickery orange colour:
|
||||
# https://launchpadlibrarian.net/274755154/kenjo_vidtest_60fps.mp4
|
||||
# This is a screen tearing test for vsync:
|
||||
# https://www.youtube.com/watch?v=MfL_JkcEFbE
|
||||
|
||||
########################################################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# In a BunsenLabs sesssion, picom is forked anyway, so this setting is not needed.
|
||||
# daemon = false
|
||||
|
||||
|
||||
#################################
|
||||
#
|
||||
# Backend
|
||||
#
|
||||
#################################
|
||||
|
||||
# Backend to use: "xrender", "glx" or "xr_glx_hybrid". xrender is the default one.
|
||||
# GLX backend is typically much faster but depends on a sane driver.
|
||||
|
||||
backend = "glx";
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
# vsync = true
|
||||
|
||||
|
||||
#################################
|
||||
#
|
||||
# GLX backend
|
||||
#
|
||||
#################################
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# This may not work with --blur-background. Tests show a 15% performance boost.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# "My tests show a 15% performance boost. Recommended."
|
||||
#
|
||||
# glx-no-stencil = true
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# "This option causes lockups in Virtualbox."
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = true
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ''
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = true
|
||||
|
||||
#################################
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
232
common/picom/configs/mabox-dijkstra.conf
Normal file
232
common/picom/configs/mabox-dijkstra.conf
Normal file
@@ -0,0 +1,232 @@
|
||||
# Thank you code_nomad: http://9m.no/ꪯ鵞
|
||||
# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton
|
||||
|
||||
#################################
|
||||
#
|
||||
# Backend
|
||||
#
|
||||
#################################
|
||||
|
||||
# Backend to use: "xrender" or "glx".
|
||||
# GLX backend is typically much faster but depends on a sane driver.
|
||||
backend = "glx";
|
||||
#backend = "xrender"
|
||||
|
||||
#################################
|
||||
#
|
||||
# GLX backend
|
||||
#
|
||||
#################################
|
||||
|
||||
|
||||
# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
|
||||
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
|
||||
# but a 20% increase when only 1/4 is.
|
||||
# My tests on nouveau show terrible slowdown.
|
||||
glx-copy-from-front = false;
|
||||
|
||||
# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
|
||||
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
|
||||
# May break VSync and is not available on some drivers.
|
||||
# Overrides --glx-copy-from-front.
|
||||
# glx-use-copysubbuffermesa = true;
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
|
||||
# Recommended if it works.
|
||||
# glx-no-rebind-pixmap = true;
|
||||
|
||||
# GLX backend: GLX buffer swap method we assume.
|
||||
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
|
||||
# undefined is the slowest and the safest, and the default value.
|
||||
# copy is fastest, but may fail on some drivers,
|
||||
# 2-6 are gradually slower but safer (6 is still faster than 0).
|
||||
# Usually, double buffer means 2, triple buffer means 3.
|
||||
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
|
||||
# Useless with --glx-use-copysubbuffermesa.
|
||||
# Partially breaks --resize-damage.
|
||||
# Defaults to undefined.
|
||||
#glx-swap-method = "undefined";
|
||||
|
||||
#################################
|
||||
#
|
||||
# Shadows
|
||||
#
|
||||
#################################
|
||||
|
||||
# Enabled client-side shadows on windows.
|
||||
shadow = true;
|
||||
# The blur radius for shadows. (default 12)
|
||||
shadow-radius = 6;
|
||||
# The left offset for shadows. (default -15)
|
||||
shadow-offset-x = -5;
|
||||
# The top offset for shadows. (default -15)
|
||||
shadow-offset-y = -5;
|
||||
# The translucency for shadows. (default .75)
|
||||
shadow-opacity = 0.5;
|
||||
|
||||
log-level = "warn";
|
||||
#change your username here
|
||||
#log-file = "/home/erik/.config/compton.log";
|
||||
|
||||
# Set if you want different colour shadows
|
||||
# shadow-red = 0.0;
|
||||
# shadow-green = 0.0;
|
||||
# shadow-blue = 0.0;
|
||||
|
||||
# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
|
||||
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
|
||||
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
|
||||
shadow-exclude = [
|
||||
"! name~=''",
|
||||
"name = 'Notification'",
|
||||
"name = 'Plank'",
|
||||
"name = 'Docky'",
|
||||
"name = 'Kupfer'",
|
||||
"name = 'xfce4-notifyd'",
|
||||
"name *= 'VLC'",
|
||||
"name *= 'compton'",
|
||||
"name *= 'Chromium'",
|
||||
"name *= 'Chrome'",
|
||||
"class_g = 'Firefox' && argb",
|
||||
"class_g = 'Conky'",
|
||||
"class_g = 'Kupfer'",
|
||||
"class_g = 'Synapse'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g ?= 'Cairo-dock'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g ?= 'Xfce4-notifyd'",
|
||||
"class_g ?= 'Xfce4-power-manager'",
|
||||
"_GTK_FRAME_EXTENTS@:c",
|
||||
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
|
||||
];
|
||||
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
|
||||
shadow-ignore-shaped = false;
|
||||
|
||||
#################################
|
||||
#
|
||||
# Opacity
|
||||
#
|
||||
#################################
|
||||
|
||||
inactive-opacity = 0.9;
|
||||
active-opacity = 1;
|
||||
frame-opacity = 1;
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0)
|
||||
inactive-dim = 0.2;
|
||||
# Do not let dimness adjust based on window opacity.
|
||||
# inactive-dim-fixed = true;
|
||||
|
||||
opacity-rule = [
|
||||
"100:class_g ?= 'chromium'",
|
||||
"100:class_g ?= 'firefox'",
|
||||
"100:class_g ?= 'palemoon'"
|
||||
]
|
||||
|
||||
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
|
||||
blur-background = true;
|
||||
blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
# Blur background of opaque windows with transparent frames as well.
|
||||
# blur-background-frame = true;
|
||||
# Do not let blur radius adjust based on window opacity.
|
||||
blur-background-fixed = false;
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
#################################
|
||||
#
|
||||
# Fading
|
||||
#
|
||||
#################################
|
||||
|
||||
# Fade windows during opacity changes.
|
||||
fading = false;
|
||||
# The time between steps in a fade in milliseconds. (default 10).
|
||||
fade-delta = 4;
|
||||
# Opacity change between steps while fading in. (default 0.028).
|
||||
fade-in-step = 0.03;
|
||||
# Opacity change between steps while fading out. (default 0.03).
|
||||
fade-out-step = 0.03;
|
||||
# Fade windows in/out when opening/closing
|
||||
# no-fading-openclose = true;
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
fade-exclude = [ ];
|
||||
|
||||
#################################
|
||||
#
|
||||
# Other
|
||||
#
|
||||
#################################
|
||||
|
||||
# Try to detect WM windows and mark them as active.
|
||||
mark-wmwin-focused = true;
|
||||
# Mark all non-WM but override-redirect windows active (e.g. menus).
|
||||
mark-ovredir-focused = true;
|
||||
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
|
||||
# Usually more reliable but depends on a EWMH-compliant WM.
|
||||
use-ewmh-active-win = true;
|
||||
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
|
||||
# This prevents opacity being ignored for some apps.
|
||||
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
|
||||
detect-client-opacity = true;
|
||||
|
||||
|
||||
# Vertical synchronization: match the refresh rate of the monitor
|
||||
# this breaks transparency in virtualbox - put a "#" before next line to fix that
|
||||
vsync = true;
|
||||
|
||||
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
|
||||
# Reported to have no effect, though.
|
||||
dbe = false;
|
||||
|
||||
# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
|
||||
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#sw-opti = true;
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
|
||||
# Known to cause flickering when redirecting/unredirecting windows.
|
||||
unredir-if-possible = false;
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
focus-exclude = [ ];
|
||||
|
||||
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
|
||||
detect-transient = true;
|
||||
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
|
||||
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
|
||||
detect-client-leader = true;
|
||||
|
||||
#################################
|
||||
#
|
||||
# Window type settings
|
||||
#
|
||||
#################################
|
||||
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true;};
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.9; }
|
||||
dropdown_menu = { opacity = 0.9; }
|
||||
};
|
||||
|
||||
######################
|
||||
#
|
||||
# XSync
|
||||
# See: https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
|
||||
#
|
||||
######################
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
|
||||
xrender-sync-fence = true;
|
||||
368
common/picom/configs/modern.conf
Normal file
368
common/picom/configs/modern.conf
Normal file
@@ -0,0 +1,368 @@
|
||||
####################### SHADOW #########################################
|
||||
shadow = true;
|
||||
|
||||
# The blur radius for shadows, in pixels. (defaults to 12)
|
||||
shadow-radius = 14;
|
||||
|
||||
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
|
||||
shadow-opacity = 0.30;
|
||||
|
||||
# The left offset for shadows, in pixels. (defaults to -15)
|
||||
shadow-offset-x = -12;
|
||||
|
||||
# The top offset for shadows, in pixels. (defaults to -15)
|
||||
shadow-offset-y = -12;
|
||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-red = 0
|
||||
|
||||
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-green = 0
|
||||
|
||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-blue = 0
|
||||
|
||||
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
|
||||
# shadow-color = "#000000"
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
# examples:
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
#
|
||||
# shadow-exclude = []
|
||||
shadow-exclude = [
|
||||
"name = 'Notification'",
|
||||
"name = 'Docky'",
|
||||
"name = 'Kupfer'",
|
||||
"name = 'xfce4-notifyd'",
|
||||
"name *= 'VLC'",
|
||||
"name *= 'Chromium'",
|
||||
"name *= 'Chrome'",
|
||||
"name *= 'cavatransparent'",
|
||||
"class_g = 'Conky'",
|
||||
"class_g = 'Tint2'",
|
||||
"class_g ?= 'Xfce4-notifyd'",
|
||||
"class_g ?= 'Xfce4-power-manager'",
|
||||
"_GTK_FRAME_EXTENTS@:c",
|
||||
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
|
||||
];
|
||||
|
||||
####################### FADING #########################################
|
||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
fading = true;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
fade-in-step = 0.06;
|
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||
fade-out-step = 0.06;
|
||||
|
||||
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||
fade-delta = 5;
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
# don't need this, we disable fading for all normal windows with wintypes: {}
|
||||
fade-exclude = [
|
||||
"class_g = 'slop'" # maim
|
||||
]
|
||||
|
||||
# Do not fade on window open/close.
|
||||
no-fading-openclose = false
|
||||
|
||||
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||
no-fading-destroyed-argb = true
|
||||
|
||||
######################### OPACITY ######################################
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
# inactive-opacity = 1
|
||||
inactive-opacity = 0.96;
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 1.0
|
||||
frame-opacity = 1.0;
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
active-opacity = 1.0;
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
inactive-dim = 0.05
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
# focus-exclude = []
|
||||
focus-exclude = [
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g = 'Bar'", # lemonbar
|
||||
"class_g = 'slop'" # maim
|
||||
];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
# opacity-rule = []
|
||||
opacity-rule = [
|
||||
"70:class_g = 'Conky'",
|
||||
"100:class_g = 'slop'", # maim
|
||||
"100:class_g = 'XTerm'",
|
||||
"100:class_g = 'URxvt'",
|
||||
"100:class_g = 'kitty'",
|
||||
"100:class_g = 'Alacritty'",
|
||||
"100:class_g = 'Polybar'",
|
||||
"100:class_g = 'code-oss'",
|
||||
"100:class_g = 'Meld'",
|
||||
"100:class_g = 'firefox'",
|
||||
"100:class_g = 'Thunderbird'"
|
||||
];
|
||||
|
||||
################## CORNER RADIUS #######################################
|
||||
corner-radius = 8;
|
||||
rounded-corners-exclude = [
|
||||
"class_g ?= 'tint2'",
|
||||
"class_g ?= 'jgmenu'"
|
||||
];
|
||||
|
||||
round-borders = 1;
|
||||
round-borders-exclude = [ ];
|
||||
|
||||
round-borders-rule = [
|
||||
"0:class_g ?= 'firefox'"
|
||||
];
|
||||
|
||||
####################### BLUR ###########################################
|
||||
|
||||
blur: {
|
||||
method = "dual_kawase";
|
||||
strength = 3;
|
||||
# deviation = 1.0;
|
||||
# kernel = "11x11gaussian";
|
||||
background = false;
|
||||
background-frame = false;
|
||||
background-fixed = false;
|
||||
kern = "3x3box";
|
||||
}
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"name = 'cavatransparent'",
|
||||
"class_g = 'Plank'",
|
||||
"class_g = 'slop'",
|
||||
"class_g = 'Gis-weather.py'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
#################### GENERAL ###########################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# daemon = false
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
#experimental-backends = true;
|
||||
backend = "glx";
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = true;
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
use-ewmh-active-win = true;
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true;
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true;
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = false;
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ""
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
##################### LOGS ############################################
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "info";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = "/path/to/your/log/file"
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = "/path/to/your/log/file"
|
||||
|
||||
################## WINDOW TYPE SETTINGS ################################
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade=true; shadow=true; opacity=0.95; focus=true; full-shadow=false; };
|
||||
popup_menu = { opacity=1.0; }
|
||||
dropdown_menu = { opacity=1.0; }
|
||||
utility = { shadow=false; opacity=1.0; }
|
||||
};
|
||||
54
common/picom/configs/perfect-desktop.conf
Normal file
54
common/picom/configs/perfect-desktop.conf
Normal file
@@ -0,0 +1,54 @@
|
||||
backend = "glx";
|
||||
glx-copy-from-front = false;
|
||||
use-damage = false;
|
||||
shadow = true;
|
||||
shadow-radius = 35;
|
||||
shadow-offset-x = -35;
|
||||
shadow-offset-y = -35;
|
||||
shadow-opacity = 0.8;
|
||||
shadow-exclude = [ "_GTK_FRAME_EXTENTS@:c", "name = 'Notification'", "name = 'Plank'", "name = 'Docky'", "name = 'Kupfer'", "name = 'Pensela'", "name = 'Drawing Board'", "name = 'VirtualBox'", "name = 'VirtualBoxVM'", "name = 'Negatron v0.100.1' && argb", "name ?= 'xfwm4' && argb", "class_g = 'Conky'", "class_g = 'Kupfer'", "class_g = 'Synapse'", "class_g ?= 'Notify-osd'", "class_g ?= 'Cairo-dock'", "class_g = 'Cairo-clock'", "class_g ?= 'Xfce4-notifyd'", "class_g = 'Thunderbird' && argb", "class_g = 'Telegram' && argb", "name ?= 'Thunderbird' && (window_type = 'utility' || window_type = 'popup_menu')", "class_g ?= 'Thunderbird' && class_i = 'Popup' && argb", "class_g = 'firefox' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Firefox' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'firefox-esr' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Firefox-esr' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Tor Browser' && (window_type = 'utility') && argb", "class_g = 'Navegador Tor' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Thunderbird' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Mozilla Thunderbird' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g ?= 'Xfce4-power-manager'", "class_g ?= 'vokoscreen' && argb", "name = 'Área'", "name *= 'Cuenta regresiva'", "_NET_WM_WINDOW_TYPE:a *= '_KDE_NET_WM_WINDOW_TYPE_OVERRIDE'" ];
|
||||
shadow-ignore-shaped = false;
|
||||
inactive-opacity = 1;
|
||||
active-opacity = 1;
|
||||
frame-opacity = 1;
|
||||
inactive-opacity-override = false;
|
||||
blur-background = true;
|
||||
blur-method = "kernel";
|
||||
blur-kern = "9x9gaussian";
|
||||
blur-background-exclude = [ "class_g = 'Peek'", "class_g = 'Pensela'", "name = 'Drawing Board'", "window_type = 'dock'", "window_type = 'dropdown_menu'", "window_type = 'combo'", "window_type = 'popup_menu'", "window_type = 'utility'", "window_type = 'desktop'", "_GTK_FRAME_EXTENTS@:c" ];
|
||||
opacity-exclude = [ "name = 'Stratagus'" ];
|
||||
fading = true;
|
||||
fade-in-step = 0.07;
|
||||
fade-out-step = 0.07;
|
||||
fade-exclude = [ ];
|
||||
log-level = "warn";
|
||||
mark-wmwin-focused = true;
|
||||
mark-ovredir-focused = true;
|
||||
detect-rounded-corners = true;
|
||||
detect-client-opacity = true;
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
detect-transient = true;
|
||||
detect-client-leader = true;
|
||||
invert-color-include = [ ];
|
||||
wintypes :
|
||||
{
|
||||
dock :
|
||||
{
|
||||
shadow = true;
|
||||
};
|
||||
dnd :
|
||||
{
|
||||
shadow = false;
|
||||
};
|
||||
popup_menu :
|
||||
{
|
||||
opacity = 1;
|
||||
};
|
||||
dropdown_menu :
|
||||
{
|
||||
opacity = 1;
|
||||
};
|
||||
};
|
||||
shadow-red = 0.0;
|
||||
shadow-green = 0.0;
|
||||
shadow-blue = 0.0;
|
||||
393
common/picom/configs/picom.sample.conf
Normal file
393
common/picom/configs/picom.sample.conf
Normal file
@@ -0,0 +1,393 @@
|
||||
#################################
|
||||
# Shadows #
|
||||
#################################
|
||||
|
||||
|
||||
# Enabled client-side shadows on windows. Note desktop windows
|
||||
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||
# unless explicitly requested using the wintypes option.
|
||||
#
|
||||
# shadow = false
|
||||
shadow = true;
|
||||
|
||||
# The blur radius for shadows, in pixels. (defaults to 12)
|
||||
# shadow-radius = 12
|
||||
shadow-radius = 7;
|
||||
|
||||
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
|
||||
# shadow-opacity = .75
|
||||
|
||||
# The left offset for shadows, in pixels. (defaults to -15)
|
||||
# shadow-offset-x = -15
|
||||
shadow-offset-x = -7;
|
||||
|
||||
# The top offset for shadows, in pixels. (defaults to -15)
|
||||
# shadow-offset-y = -15
|
||||
shadow-offset-y = -7;
|
||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-red = 0
|
||||
|
||||
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-green = 0
|
||||
|
||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-blue = 0
|
||||
|
||||
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
|
||||
# shadow-color = "#000000"
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
# examples:
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
#
|
||||
# shadow-exclude = []
|
||||
shadow-exclude = [
|
||||
"name = 'Notification'",
|
||||
# "name *?= 'cavatransparent'",
|
||||
"class_g = 'Conky'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not
|
||||
# be painted in, such as a dock window region. Use
|
||||
# shadow-exclude-reg = "x10+0+0"
|
||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||
#
|
||||
# shadow-exclude-reg = ""
|
||||
|
||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||
# xinerama-shadow-crop = false
|
||||
|
||||
|
||||
#################################
|
||||
# Fading #
|
||||
#################################
|
||||
|
||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
# fading = false
|
||||
fading = true;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
# fade-in-step = 0.028
|
||||
fade-in-step = 0.03;
|
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||
# fade-out-step = 0.03
|
||||
fade-out-step = 0.03;
|
||||
|
||||
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||
# fade-delta = 10
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
# fade-exclude = []
|
||||
|
||||
# Do not fade on window open/close.
|
||||
# no-fading-openclose = false
|
||||
|
||||
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||
# no-fading-destroyed-argb = false
|
||||
|
||||
|
||||
#################################
|
||||
# Transparency / Opacity #
|
||||
#################################
|
||||
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
# inactive-opacity = 1
|
||||
inactive-opacity = 0.8;
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 1.0
|
||||
frame-opacity = 0.7;
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
# active-opacity = 1.0
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
# inactive-dim = 0.0
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
# focus-exclude = []
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
# opacity-rule = []
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
# blur-method =
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
#
|
||||
# blur-strength = 5
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
# blur-background = false
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false
|
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# blur-background-fixed = false
|
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ""
|
||||
blur-kern = "3x3box";
|
||||
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
# blur-background-exclude = []
|
||||
blur-background-exclude = [
|
||||
"name = 'cavatransparent'",
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# daemon = false
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
# backend = "glx"
|
||||
backend = "glx";
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = true;
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true;
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true;
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
# glx-no-stencil = false
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true;
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ""
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "warn";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = "/path/to/your/log/file"
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = "/path/to/your/log/file"
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.8; }
|
||||
dropdown_menu = { opacity = 0.8; }
|
||||
};
|
||||
Reference in New Issue
Block a user