picom.conf
This commit is contained in:
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c193a7f5d4
commit
fe3c2f2ae3
@ -53,7 +53,7 @@ xcape -e 'Super_L=Super_L|space'
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(sleep 2s && mb-conky-session --autostart) &
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(sleep 2s && mb-conky-session --autostart) &
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## Basic compositing effects
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## Basic compositing effects
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(sleep 1s && picom) &
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(sleep 1s && picom -b --conf ~/.config/picom.conf) &
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## Betterlockscreen setup
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## Betterlockscreen setup
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betterlockscreen_setup &
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betterlockscreen_setup &
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228
mabox-en/desktop-overlay/etc/skel/.config/picom.conf
Normal file
228
mabox-en/desktop-overlay/etc/skel/.config/picom.conf
Normal file
@ -0,0 +1,228 @@
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# Thank you code_nomad: http://9m.no/ꪯ鵞
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# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton
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#################################
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#
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# Backend
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#
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#################################
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# Backend to use: "xrender" or "glx".
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# GLX backend is typically much faster but depends on a sane driver.
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backend = "glx";
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#backend = "xrender"
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#################################
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#
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# GLX backend
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#
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#################################
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glx-no-stencil = true;
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# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
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# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
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# but a 20% increase when only 1/4 is.
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# My tests on nouveau show terrible slowdown.
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glx-copy-from-front = false;
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# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
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# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
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# May break VSync and is not available on some drivers.
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# Overrides --glx-copy-from-front.
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# glx-use-copysubbuffermesa = true;
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# GLX backend: Avoid rebinding pixmap on window damage.
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# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
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# Recommended if it works.
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# glx-no-rebind-pixmap = true;
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# GLX backend: GLX buffer swap method we assume.
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# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
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# undefined is the slowest and the safest, and the default value.
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# copy is fastest, but may fail on some drivers,
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# 2-6 are gradually slower but safer (6 is still faster than 0).
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# Usually, double buffer means 2, triple buffer means 3.
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# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
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# Useless with --glx-use-copysubbuffermesa.
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# Partially breaks --resize-damage.
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# Defaults to undefined.
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#glx-swap-method = "undefined";
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#################################
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#
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# Shadows
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#
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#################################
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# Enabled client-side shadows on windows.
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shadow = false;
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# The blur radius for shadows. (default 12)
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shadow-radius = 5;
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# The left offset for shadows. (default -15)
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shadow-offset-x = -5;
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# The top offset for shadows. (default -15)
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shadow-offset-y = -5;
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# The translucency for shadows. (default .75)
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shadow-opacity = 0.5;
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log-level = "warn";
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#change your username here
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#log-file = "/home/erik/.config/compton.log";
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# Set if you want different colour shadows
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# shadow-red = 0.0;
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# shadow-green = 0.0;
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# shadow-blue = 0.0;
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# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
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# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
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# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
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shadow-exclude = [
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"! name~=''",
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"name = 'Notification'",
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"name = 'Plank'",
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"name = 'Docky'",
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"name = 'Kupfer'",
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"name = 'xfce4-notifyd'",
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"name *= 'VLC'",
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"name *= 'compton'",
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"name *= 'Chromium'",
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"name *= 'Chrome'",
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"class_g = 'Firefox' && argb",
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"class_g = 'Conky'",
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"class_g = 'Kupfer'",
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"class_g = 'Synapse'",
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"class_g ?= 'Notify-osd'",
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"class_g ?= 'Cairo-dock'",
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"class_g = 'Cairo-clock'",
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"class_g ?= 'Xfce4-notifyd'",
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"class_g ?= 'Xfce4-power-manager'",
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"_GTK_FRAME_EXTENTS@:c",
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"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
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];
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# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
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shadow-ignore-shaped = false;
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#################################
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#
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# Opacity
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#
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#################################
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inactive-opacity = 1;
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active-opacity = 1;
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frame-opacity = 1;
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inactive-opacity-override = false;
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# Dim inactive windows. (0.0 - 1.0)
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# inactive-dim = 0.2;
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# Do not let dimness adjust based on window opacity.
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# inactive-dim-fixed = true;
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# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
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# blur-background = true;
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# Blur background of opaque windows with transparent frames as well.
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# blur-background-frame = true;
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# Do not let blur radius adjust based on window opacity.
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blur-background-fixed = false;
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blur-background-exclude = [
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"window_type = 'dock'",
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"window_type = 'desktop'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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#################################
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#
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# Fading
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#
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#################################
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# Fade windows during opacity changes.
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fading = false;
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# The time between steps in a fade in milliseconds. (default 10).
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fade-delta = 4;
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# Opacity change between steps while fading in. (default 0.028).
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fade-in-step = 0.03;
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# Opacity change between steps while fading out. (default 0.03).
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fade-out-step = 0.03;
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# Fade windows in/out when opening/closing
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# no-fading-openclose = true;
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# Specify a list of conditions of windows that should not be faded.
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fade-exclude = [ ];
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#################################
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#
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# Other
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#
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#################################
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# Try to detect WM windows and mark them as active.
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mark-wmwin-focused = true;
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# Mark all non-WM but override-redirect windows active (e.g. menus).
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mark-ovredir-focused = true;
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# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
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# Usually more reliable but depends on a EWMH-compliant WM.
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use-ewmh-active-win = true;
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# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
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detect-rounded-corners = true;
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# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
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# This prevents opacity being ignored for some apps.
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# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
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detect-client-opacity = true;
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# Specify refresh rate of the screen.
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# If not specified or 0, compton will try detecting this with X RandR extension.
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refresh-rate = 0;
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# Vertical synchronization: match the refresh rate of the monitor
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# this breaks transparency in virtualbox - put a "#" before next line to fix that
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vsync = true;
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# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
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# Reported to have no effect, though.
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dbe = false;
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# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
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# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
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# unless you wish to specify a lower refresh rate than the actual value.
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#sw-opti = true;
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# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
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# Known to cause flickering when redirecting/unredirecting windows.
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unredir-if-possible = false;
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# Specify a list of conditions of windows that should always be considered focused.
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focus-exclude = [ ];
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# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
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detect-transient = true;
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# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
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# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
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detect-client-leader = true;
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#################################
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#
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# Window type settings
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#
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#################################
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wintypes:
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{
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tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true;};
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dock = { shadow = false; }
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dnd = { shadow = false; }
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popup_menu = { opacity = 0.9; }
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dropdown_menu = { opacity = 0.9; }
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};
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######################
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#
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# XSync
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# See: https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
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#
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######################
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# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
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xrender-sync-fence = true;
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@ -44,7 +44,7 @@
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(sleep 2s && mb-conky-session --autostart) &
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(sleep 2s && mb-conky-session --autostart) &
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## Basic compositing effects
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## Basic compositing effects
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(sleep 1s && picom) &
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(sleep 1s && picom -b --conf ~/.config/picom.conf) &
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## Betterlockscreen setup
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## Betterlockscreen setup
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betterlockscreen_setup &
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betterlockscreen_setup &
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||||||
|
228
mabox-en/live-overlay/etc/skel/.config/picom.conf
Normal file
228
mabox-en/live-overlay/etc/skel/.config/picom.conf
Normal file
@ -0,0 +1,228 @@
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# Thank you code_nomad: http://9m.no/ꪯ鵞
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# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton
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#################################
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#
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# Backend
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#
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#################################
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# Backend to use: "xrender" or "glx".
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# GLX backend is typically much faster but depends on a sane driver.
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backend = "glx";
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#backend = "xrender"
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#################################
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#
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# GLX backend
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#
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#################################
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glx-no-stencil = true;
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# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
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# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
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# but a 20% increase when only 1/4 is.
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# My tests on nouveau show terrible slowdown.
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glx-copy-from-front = false;
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# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
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# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
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# May break VSync and is not available on some drivers.
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# Overrides --glx-copy-from-front.
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# glx-use-copysubbuffermesa = true;
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# GLX backend: Avoid rebinding pixmap on window damage.
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# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
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# Recommended if it works.
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# glx-no-rebind-pixmap = true;
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# GLX backend: GLX buffer swap method we assume.
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# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
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# undefined is the slowest and the safest, and the default value.
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||||||
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# copy is fastest, but may fail on some drivers,
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# 2-6 are gradually slower but safer (6 is still faster than 0).
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# Usually, double buffer means 2, triple buffer means 3.
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# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
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# Useless with --glx-use-copysubbuffermesa.
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# Partially breaks --resize-damage.
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# Defaults to undefined.
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#glx-swap-method = "undefined";
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#################################
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#
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# Shadows
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#
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#################################
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# Enabled client-side shadows on windows.
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shadow = false;
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# The blur radius for shadows. (default 12)
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shadow-radius = 5;
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# The left offset for shadows. (default -15)
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shadow-offset-x = -5;
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# The top offset for shadows. (default -15)
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shadow-offset-y = -5;
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# The translucency for shadows. (default .75)
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shadow-opacity = 0.5;
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log-level = "warn";
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#change your username here
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||||||
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#log-file = "/home/erik/.config/compton.log";
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# Set if you want different colour shadows
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# shadow-red = 0.0;
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# shadow-green = 0.0;
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# shadow-blue = 0.0;
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# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
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||||||
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# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
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# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
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shadow-exclude = [
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"! name~=''",
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"name = 'Notification'",
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"name = 'Plank'",
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"name = 'Docky'",
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"name = 'Kupfer'",
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"name = 'xfce4-notifyd'",
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"name *= 'VLC'",
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"name *= 'compton'",
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"name *= 'Chromium'",
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"name *= 'Chrome'",
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"class_g = 'Firefox' && argb",
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"class_g = 'Conky'",
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"class_g = 'Kupfer'",
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"class_g = 'Synapse'",
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"class_g ?= 'Notify-osd'",
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"class_g ?= 'Cairo-dock'",
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"class_g = 'Cairo-clock'",
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"class_g ?= 'Xfce4-notifyd'",
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"class_g ?= 'Xfce4-power-manager'",
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"_GTK_FRAME_EXTENTS@:c",
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"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
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];
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||||||
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# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
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shadow-ignore-shaped = false;
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#################################
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#
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||||||
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# Opacity
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#
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#################################
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inactive-opacity = 1;
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active-opacity = 1;
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frame-opacity = 1;
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inactive-opacity-override = false;
|
||||||
|
|
||||||
|
# Dim inactive windows. (0.0 - 1.0)
|
||||||
|
# inactive-dim = 0.2;
|
||||||
|
# Do not let dimness adjust based on window opacity.
|
||||||
|
# inactive-dim-fixed = true;
|
||||||
|
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
|
||||||
|
# blur-background = true;
|
||||||
|
# Blur background of opaque windows with transparent frames as well.
|
||||||
|
# blur-background-frame = true;
|
||||||
|
# Do not let blur radius adjust based on window opacity.
|
||||||
|
blur-background-fixed = false;
|
||||||
|
blur-background-exclude = [
|
||||||
|
"window_type = 'dock'",
|
||||||
|
"window_type = 'desktop'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Fading
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Fade windows during opacity changes.
|
||||||
|
fading = false;
|
||||||
|
# The time between steps in a fade in milliseconds. (default 10).
|
||||||
|
fade-delta = 4;
|
||||||
|
# Opacity change between steps while fading in. (default 0.028).
|
||||||
|
fade-in-step = 0.03;
|
||||||
|
# Opacity change between steps while fading out. (default 0.03).
|
||||||
|
fade-out-step = 0.03;
|
||||||
|
# Fade windows in/out when opening/closing
|
||||||
|
# no-fading-openclose = true;
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should not be faded.
|
||||||
|
fade-exclude = [ ];
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Other
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Try to detect WM windows and mark them as active.
|
||||||
|
mark-wmwin-focused = true;
|
||||||
|
# Mark all non-WM but override-redirect windows active (e.g. menus).
|
||||||
|
mark-ovredir-focused = true;
|
||||||
|
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
|
||||||
|
# Usually more reliable but depends on a EWMH-compliant WM.
|
||||||
|
use-ewmh-active-win = true;
|
||||||
|
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
|
||||||
|
detect-rounded-corners = true;
|
||||||
|
|
||||||
|
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
|
||||||
|
# This prevents opacity being ignored for some apps.
|
||||||
|
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
|
||||||
|
detect-client-opacity = true;
|
||||||
|
|
||||||
|
# Specify refresh rate of the screen.
|
||||||
|
# If not specified or 0, compton will try detecting this with X RandR extension.
|
||||||
|
refresh-rate = 0;
|
||||||
|
|
||||||
|
# Vertical synchronization: match the refresh rate of the monitor
|
||||||
|
# this breaks transparency in virtualbox - put a "#" before next line to fix that
|
||||||
|
vsync = true;
|
||||||
|
|
||||||
|
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
|
||||||
|
# Reported to have no effect, though.
|
||||||
|
dbe = false;
|
||||||
|
|
||||||
|
# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
|
||||||
|
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
|
||||||
|
# unless you wish to specify a lower refresh rate than the actual value.
|
||||||
|
#sw-opti = true;
|
||||||
|
|
||||||
|
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
|
||||||
|
# Known to cause flickering when redirecting/unredirecting windows.
|
||||||
|
unredir-if-possible = false;
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should always be considered focused.
|
||||||
|
focus-exclude = [ ];
|
||||||
|
|
||||||
|
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
|
||||||
|
detect-transient = true;
|
||||||
|
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
|
||||||
|
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
|
||||||
|
detect-client-leader = true;
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Window type settings
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
wintypes:
|
||||||
|
{
|
||||||
|
tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true;};
|
||||||
|
dock = { shadow = false; }
|
||||||
|
dnd = { shadow = false; }
|
||||||
|
popup_menu = { opacity = 0.9; }
|
||||||
|
dropdown_menu = { opacity = 0.9; }
|
||||||
|
};
|
||||||
|
|
||||||
|
######################
|
||||||
|
#
|
||||||
|
# XSync
|
||||||
|
# See: https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
|
||||||
|
#
|
||||||
|
######################
|
||||||
|
|
||||||
|
# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
|
||||||
|
xrender-sync-fence = true;
|
@ -53,7 +53,7 @@ xcape -e 'Super_L=Super_L|space'
|
|||||||
(sleep 2s && mb-conky-session --autostart) &
|
(sleep 2s && mb-conky-session --autostart) &
|
||||||
|
|
||||||
## Basic compositing effects
|
## Basic compositing effects
|
||||||
(sleep 1s && picom) &
|
(sleep 1s && picom -b --conf ~/.config/picom.conf) &
|
||||||
|
|
||||||
## Betterlockscreen setup
|
## Betterlockscreen setup
|
||||||
betterlockscreen_setup &
|
betterlockscreen_setup &
|
||||||
|
228
mabox-pl/desktop-overlay/etc/skel/.config/picom.conf
Normal file
228
mabox-pl/desktop-overlay/etc/skel/.config/picom.conf
Normal file
@ -0,0 +1,228 @@
|
|||||||
|
# Thank you code_nomad: http://9m.no/ꪯ鵞
|
||||||
|
# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Backend
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Backend to use: "xrender" or "glx".
|
||||||
|
# GLX backend is typically much faster but depends on a sane driver.
|
||||||
|
backend = "glx";
|
||||||
|
#backend = "xrender"
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# GLX backend
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
glx-no-stencil = true;
|
||||||
|
|
||||||
|
# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
|
||||||
|
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
|
||||||
|
# but a 20% increase when only 1/4 is.
|
||||||
|
# My tests on nouveau show terrible slowdown.
|
||||||
|
glx-copy-from-front = false;
|
||||||
|
|
||||||
|
# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
|
||||||
|
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
|
||||||
|
# May break VSync and is not available on some drivers.
|
||||||
|
# Overrides --glx-copy-from-front.
|
||||||
|
# glx-use-copysubbuffermesa = true;
|
||||||
|
|
||||||
|
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||||
|
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
|
||||||
|
# Recommended if it works.
|
||||||
|
# glx-no-rebind-pixmap = true;
|
||||||
|
|
||||||
|
# GLX backend: GLX buffer swap method we assume.
|
||||||
|
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
|
||||||
|
# undefined is the slowest and the safest, and the default value.
|
||||||
|
# copy is fastest, but may fail on some drivers,
|
||||||
|
# 2-6 are gradually slower but safer (6 is still faster than 0).
|
||||||
|
# Usually, double buffer means 2, triple buffer means 3.
|
||||||
|
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
|
||||||
|
# Useless with --glx-use-copysubbuffermesa.
|
||||||
|
# Partially breaks --resize-damage.
|
||||||
|
# Defaults to undefined.
|
||||||
|
#glx-swap-method = "undefined";
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Shadows
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Enabled client-side shadows on windows.
|
||||||
|
shadow = false;
|
||||||
|
# The blur radius for shadows. (default 12)
|
||||||
|
shadow-radius = 5;
|
||||||
|
# The left offset for shadows. (default -15)
|
||||||
|
shadow-offset-x = -5;
|
||||||
|
# The top offset for shadows. (default -15)
|
||||||
|
shadow-offset-y = -5;
|
||||||
|
# The translucency for shadows. (default .75)
|
||||||
|
shadow-opacity = 0.5;
|
||||||
|
|
||||||
|
log-level = "warn";
|
||||||
|
#change your username here
|
||||||
|
#log-file = "/home/erik/.config/compton.log";
|
||||||
|
|
||||||
|
# Set if you want different colour shadows
|
||||||
|
# shadow-red = 0.0;
|
||||||
|
# shadow-green = 0.0;
|
||||||
|
# shadow-blue = 0.0;
|
||||||
|
|
||||||
|
# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
|
||||||
|
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
|
||||||
|
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
|
||||||
|
shadow-exclude = [
|
||||||
|
"! name~=''",
|
||||||
|
"name = 'Notification'",
|
||||||
|
"name = 'Plank'",
|
||||||
|
"name = 'Docky'",
|
||||||
|
"name = 'Kupfer'",
|
||||||
|
"name = 'xfce4-notifyd'",
|
||||||
|
"name *= 'VLC'",
|
||||||
|
"name *= 'compton'",
|
||||||
|
"name *= 'Chromium'",
|
||||||
|
"name *= 'Chrome'",
|
||||||
|
"class_g = 'Firefox' && argb",
|
||||||
|
"class_g = 'Conky'",
|
||||||
|
"class_g = 'Kupfer'",
|
||||||
|
"class_g = 'Synapse'",
|
||||||
|
"class_g ?= 'Notify-osd'",
|
||||||
|
"class_g ?= 'Cairo-dock'",
|
||||||
|
"class_g = 'Cairo-clock'",
|
||||||
|
"class_g ?= 'Xfce4-notifyd'",
|
||||||
|
"class_g ?= 'Xfce4-power-manager'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c",
|
||||||
|
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
|
||||||
|
];
|
||||||
|
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
|
||||||
|
shadow-ignore-shaped = false;
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Opacity
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
inactive-opacity = 1;
|
||||||
|
active-opacity = 1;
|
||||||
|
frame-opacity = 1;
|
||||||
|
inactive-opacity-override = false;
|
||||||
|
|
||||||
|
# Dim inactive windows. (0.0 - 1.0)
|
||||||
|
# inactive-dim = 0.2;
|
||||||
|
# Do not let dimness adjust based on window opacity.
|
||||||
|
# inactive-dim-fixed = true;
|
||||||
|
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
|
||||||
|
# blur-background = true;
|
||||||
|
# Blur background of opaque windows with transparent frames as well.
|
||||||
|
# blur-background-frame = true;
|
||||||
|
# Do not let blur radius adjust based on window opacity.
|
||||||
|
blur-background-fixed = false;
|
||||||
|
blur-background-exclude = [
|
||||||
|
"window_type = 'dock'",
|
||||||
|
"window_type = 'desktop'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Fading
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Fade windows during opacity changes.
|
||||||
|
fading = false;
|
||||||
|
# The time between steps in a fade in milliseconds. (default 10).
|
||||||
|
fade-delta = 4;
|
||||||
|
# Opacity change between steps while fading in. (default 0.028).
|
||||||
|
fade-in-step = 0.03;
|
||||||
|
# Opacity change between steps while fading out. (default 0.03).
|
||||||
|
fade-out-step = 0.03;
|
||||||
|
# Fade windows in/out when opening/closing
|
||||||
|
# no-fading-openclose = true;
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should not be faded.
|
||||||
|
fade-exclude = [ ];
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Other
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Try to detect WM windows and mark them as active.
|
||||||
|
mark-wmwin-focused = true;
|
||||||
|
# Mark all non-WM but override-redirect windows active (e.g. menus).
|
||||||
|
mark-ovredir-focused = true;
|
||||||
|
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
|
||||||
|
# Usually more reliable but depends on a EWMH-compliant WM.
|
||||||
|
use-ewmh-active-win = true;
|
||||||
|
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
|
||||||
|
detect-rounded-corners = true;
|
||||||
|
|
||||||
|
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
|
||||||
|
# This prevents opacity being ignored for some apps.
|
||||||
|
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
|
||||||
|
detect-client-opacity = true;
|
||||||
|
|
||||||
|
# Specify refresh rate of the screen.
|
||||||
|
# If not specified or 0, compton will try detecting this with X RandR extension.
|
||||||
|
refresh-rate = 0;
|
||||||
|
|
||||||
|
# Vertical synchronization: match the refresh rate of the monitor
|
||||||
|
# this breaks transparency in virtualbox - put a "#" before next line to fix that
|
||||||
|
vsync = true;
|
||||||
|
|
||||||
|
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
|
||||||
|
# Reported to have no effect, though.
|
||||||
|
dbe = false;
|
||||||
|
|
||||||
|
# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
|
||||||
|
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
|
||||||
|
# unless you wish to specify a lower refresh rate than the actual value.
|
||||||
|
#sw-opti = true;
|
||||||
|
|
||||||
|
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
|
||||||
|
# Known to cause flickering when redirecting/unredirecting windows.
|
||||||
|
unredir-if-possible = false;
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should always be considered focused.
|
||||||
|
focus-exclude = [ ];
|
||||||
|
|
||||||
|
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
|
||||||
|
detect-transient = true;
|
||||||
|
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
|
||||||
|
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
|
||||||
|
detect-client-leader = true;
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Window type settings
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
wintypes:
|
||||||
|
{
|
||||||
|
tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true;};
|
||||||
|
dock = { shadow = false; }
|
||||||
|
dnd = { shadow = false; }
|
||||||
|
popup_menu = { opacity = 0.9; }
|
||||||
|
dropdown_menu = { opacity = 0.9; }
|
||||||
|
};
|
||||||
|
|
||||||
|
######################
|
||||||
|
#
|
||||||
|
# XSync
|
||||||
|
# See: https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
|
||||||
|
#
|
||||||
|
######################
|
||||||
|
|
||||||
|
# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
|
||||||
|
xrender-sync-fence = true;
|
@ -53,7 +53,7 @@ xcape -e 'Super_L=Super_L|space'
|
|||||||
(sleep 2s && mb-conky-session --autostart) &
|
(sleep 2s && mb-conky-session --autostart) &
|
||||||
|
|
||||||
## Basic compositing effects
|
## Basic compositing effects
|
||||||
(sleep 1s && picom) &
|
(sleep 1s && picom -b --conf ~/.config/picom.conf) &
|
||||||
|
|
||||||
## Betterlockscreen setup
|
## Betterlockscreen setup
|
||||||
betterlockscreen_setup &
|
betterlockscreen_setup &
|
||||||
|
228
mabox-pl/live-overlay/etc/skel/.config/picom.conf
Normal file
228
mabox-pl/live-overlay/etc/skel/.config/picom.conf
Normal file
@ -0,0 +1,228 @@
|
|||||||
|
# Thank you code_nomad: http://9m.no/ꪯ鵞
|
||||||
|
# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Backend
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Backend to use: "xrender" or "glx".
|
||||||
|
# GLX backend is typically much faster but depends on a sane driver.
|
||||||
|
backend = "glx";
|
||||||
|
#backend = "xrender"
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# GLX backend
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
glx-no-stencil = true;
|
||||||
|
|
||||||
|
# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
|
||||||
|
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
|
||||||
|
# but a 20% increase when only 1/4 is.
|
||||||
|
# My tests on nouveau show terrible slowdown.
|
||||||
|
glx-copy-from-front = false;
|
||||||
|
|
||||||
|
# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
|
||||||
|
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
|
||||||
|
# May break VSync and is not available on some drivers.
|
||||||
|
# Overrides --glx-copy-from-front.
|
||||||
|
# glx-use-copysubbuffermesa = true;
|
||||||
|
|
||||||
|
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||||
|
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
|
||||||
|
# Recommended if it works.
|
||||||
|
# glx-no-rebind-pixmap = true;
|
||||||
|
|
||||||
|
# GLX backend: GLX buffer swap method we assume.
|
||||||
|
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
|
||||||
|
# undefined is the slowest and the safest, and the default value.
|
||||||
|
# copy is fastest, but may fail on some drivers,
|
||||||
|
# 2-6 are gradually slower but safer (6 is still faster than 0).
|
||||||
|
# Usually, double buffer means 2, triple buffer means 3.
|
||||||
|
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
|
||||||
|
# Useless with --glx-use-copysubbuffermesa.
|
||||||
|
# Partially breaks --resize-damage.
|
||||||
|
# Defaults to undefined.
|
||||||
|
#glx-swap-method = "undefined";
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Shadows
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Enabled client-side shadows on windows.
|
||||||
|
shadow = false;
|
||||||
|
# The blur radius for shadows. (default 12)
|
||||||
|
shadow-radius = 5;
|
||||||
|
# The left offset for shadows. (default -15)
|
||||||
|
shadow-offset-x = -5;
|
||||||
|
# The top offset for shadows. (default -15)
|
||||||
|
shadow-offset-y = -5;
|
||||||
|
# The translucency for shadows. (default .75)
|
||||||
|
shadow-opacity = 0.5;
|
||||||
|
|
||||||
|
log-level = "warn";
|
||||||
|
#change your username here
|
||||||
|
#log-file = "/home/erik/.config/compton.log";
|
||||||
|
|
||||||
|
# Set if you want different colour shadows
|
||||||
|
# shadow-red = 0.0;
|
||||||
|
# shadow-green = 0.0;
|
||||||
|
# shadow-blue = 0.0;
|
||||||
|
|
||||||
|
# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
|
||||||
|
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
|
||||||
|
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
|
||||||
|
shadow-exclude = [
|
||||||
|
"! name~=''",
|
||||||
|
"name = 'Notification'",
|
||||||
|
"name = 'Plank'",
|
||||||
|
"name = 'Docky'",
|
||||||
|
"name = 'Kupfer'",
|
||||||
|
"name = 'xfce4-notifyd'",
|
||||||
|
"name *= 'VLC'",
|
||||||
|
"name *= 'compton'",
|
||||||
|
"name *= 'Chromium'",
|
||||||
|
"name *= 'Chrome'",
|
||||||
|
"class_g = 'Firefox' && argb",
|
||||||
|
"class_g = 'Conky'",
|
||||||
|
"class_g = 'Kupfer'",
|
||||||
|
"class_g = 'Synapse'",
|
||||||
|
"class_g ?= 'Notify-osd'",
|
||||||
|
"class_g ?= 'Cairo-dock'",
|
||||||
|
"class_g = 'Cairo-clock'",
|
||||||
|
"class_g ?= 'Xfce4-notifyd'",
|
||||||
|
"class_g ?= 'Xfce4-power-manager'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c",
|
||||||
|
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
|
||||||
|
];
|
||||||
|
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
|
||||||
|
shadow-ignore-shaped = false;
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Opacity
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
inactive-opacity = 1;
|
||||||
|
active-opacity = 1;
|
||||||
|
frame-opacity = 1;
|
||||||
|
inactive-opacity-override = false;
|
||||||
|
|
||||||
|
# Dim inactive windows. (0.0 - 1.0)
|
||||||
|
# inactive-dim = 0.2;
|
||||||
|
# Do not let dimness adjust based on window opacity.
|
||||||
|
# inactive-dim-fixed = true;
|
||||||
|
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
|
||||||
|
# blur-background = true;
|
||||||
|
# Blur background of opaque windows with transparent frames as well.
|
||||||
|
# blur-background-frame = true;
|
||||||
|
# Do not let blur radius adjust based on window opacity.
|
||||||
|
blur-background-fixed = false;
|
||||||
|
blur-background-exclude = [
|
||||||
|
"window_type = 'dock'",
|
||||||
|
"window_type = 'desktop'",
|
||||||
|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Fading
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Fade windows during opacity changes.
|
||||||
|
fading = false;
|
||||||
|
# The time between steps in a fade in milliseconds. (default 10).
|
||||||
|
fade-delta = 4;
|
||||||
|
# Opacity change between steps while fading in. (default 0.028).
|
||||||
|
fade-in-step = 0.03;
|
||||||
|
# Opacity change between steps while fading out. (default 0.03).
|
||||||
|
fade-out-step = 0.03;
|
||||||
|
# Fade windows in/out when opening/closing
|
||||||
|
# no-fading-openclose = true;
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should not be faded.
|
||||||
|
fade-exclude = [ ];
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Other
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Try to detect WM windows and mark them as active.
|
||||||
|
mark-wmwin-focused = true;
|
||||||
|
# Mark all non-WM but override-redirect windows active (e.g. menus).
|
||||||
|
mark-ovredir-focused = true;
|
||||||
|
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
|
||||||
|
# Usually more reliable but depends on a EWMH-compliant WM.
|
||||||
|
use-ewmh-active-win = true;
|
||||||
|
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
|
||||||
|
detect-rounded-corners = true;
|
||||||
|
|
||||||
|
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
|
||||||
|
# This prevents opacity being ignored for some apps.
|
||||||
|
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
|
||||||
|
detect-client-opacity = true;
|
||||||
|
|
||||||
|
# Specify refresh rate of the screen.
|
||||||
|
# If not specified or 0, compton will try detecting this with X RandR extension.
|
||||||
|
refresh-rate = 0;
|
||||||
|
|
||||||
|
# Vertical synchronization: match the refresh rate of the monitor
|
||||||
|
# this breaks transparency in virtualbox - put a "#" before next line to fix that
|
||||||
|
vsync = true;
|
||||||
|
|
||||||
|
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
|
||||||
|
# Reported to have no effect, though.
|
||||||
|
dbe = false;
|
||||||
|
|
||||||
|
# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
|
||||||
|
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
|
||||||
|
# unless you wish to specify a lower refresh rate than the actual value.
|
||||||
|
#sw-opti = true;
|
||||||
|
|
||||||
|
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
|
||||||
|
# Known to cause flickering when redirecting/unredirecting windows.
|
||||||
|
unredir-if-possible = false;
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should always be considered focused.
|
||||||
|
focus-exclude = [ ];
|
||||||
|
|
||||||
|
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
|
||||||
|
detect-transient = true;
|
||||||
|
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
|
||||||
|
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
|
||||||
|
detect-client-leader = true;
|
||||||
|
|
||||||
|
#################################
|
||||||
|
#
|
||||||
|
# Window type settings
|
||||||
|
#
|
||||||
|
#################################
|
||||||
|
|
||||||
|
wintypes:
|
||||||
|
{
|
||||||
|
tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true;};
|
||||||
|
dock = { shadow = false; }
|
||||||
|
dnd = { shadow = false; }
|
||||||
|
popup_menu = { opacity = 0.9; }
|
||||||
|
dropdown_menu = { opacity = 0.9; }
|
||||||
|
};
|
||||||
|
|
||||||
|
######################
|
||||||
|
#
|
||||||
|
# XSync
|
||||||
|
# See: https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
|
||||||
|
#
|
||||||
|
######################
|
||||||
|
|
||||||
|
# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
|
||||||
|
xrender-sync-fence = true;
|
Loading…
Reference in New Issue
Block a user